Training or, in the retail version, custom games.chase said:Dear Bungie,
Please at least give the option to not go up in level when one's team wins.
Training or, in the retail version, custom games.chase said:Dear Bungie,
Please at least give the option to not go up in level when one's team wins.
chase said:Snipers DIAF
Striker said:Training or, in the retail version, custom games.
chase said:In Halo 2's custom games, does it match you against players of equal skill or, like the Beta, put together people from all over the spectrum?
chase said:Dear Bungie,
Please at least give the option to not go up in level when one's team wins.
CreepingDea7h said:Only problem with that is you'd have assholes (who are good) decide to not level up so they can own noobs all day long.
PedroLumpy said:Okay, I definately came in last in one round and my skill rating still went up.
Were they all higher levels than you? That might be why.PedroLumpy said:Okay, I definately came in last in one round and my skill rating still went up. I am destined to never be able to compete again. This is like the ****ing Peter Principle of rating systems. I am well beyond my level of incompetence.
PedroLumpy said:Okay, I definately came in last in one round and my skill rating still went up. I am destined to never be able to compete again. This is like the ****ing Peter Principle of rating systems. I am well beyond my level of incompetence.
urk said:I wonder if the ranking system has been overhauled. Others have noted it's easier to rank up too. Hmm.
Ramirez said:Yea, I've definitely had my games against some high 30's/low 40's that play well below what would have been that level in Halo 2...like I said, I'm no 46 if we're talking Halo 2's system![]()
Not on everybody's new love, High Ground, you won't.chase said:P.S.
One day I will spawn without an enemy behind me. I will enjoy this feature.
It's mainly happened at Snowbound. And I've even been with a teammate or two, they still spawn behind me.Ramirez said:I don't know about Rumble Pit, but in team games, you just need to stay near the majority of your team and you won't have to worry about someone spawning behind you, at least from what I've observed.
Ramirez said:I don't know about Rumble Pit, but in team games, you just need to stay near the majority of your team and you won't have to worry about someone spawning behind you, at least from what I've observed.
MicVlaD said:I'm starting to like Snowbound more and more now that I'm getting better with throwing grenades. I often hate how frag grenades (and an occassional plasma grenade) would bounce further then I'd want them to, but thanks to the snow in Snowbound, they can land exactly where you want them. I've gotten some nice kills with 'em in my last game (+22 K/D spree, for those who care), which coincidentally was one of my best Slayer games ever. Shame some schmo killed me after (approximately) 19 - 20 consecutive kills: I didn't want to die even once in that game. :[
I saved and uploaded the replay, so if someone feels like watching it: lemme know and I'll recommend it to you.
Speaking of grenades: what's the general opinion about them? Personally, I believe that the plasma grenades pack the strongest punch, followed by frag grenades. Brute grenades are obviously the weakest, and they're only good in narrow corridors or for sticking someone. Thoughts?
Oh they are, as far as I can tell. I've seen how a single plasma grenade killed people with full (or practically full) shields, whereas one frag grenade 'only' takes down someone's shield when that person has full health, at best. Lethal when someone's weakened though.CreepingDea7h said:Yeah, I've noticed Spike grenades are generally useless in open spaces unless you get the person to walk directly on top of it as it explodes. I don't have much experience with plasmas yet, but I love how they look =). I was wondering if plasma's might be more powerful than frags in Halo 3 because if not they wouldn't really have much of a purpose, but I can't say if they are or not due to inexperience with them.
If you are standing in the immidiate blast radius of a plasma, it's a kill even from full shields, much like Halo 2. Spike grenades will also kill if they are right on top of it, but the range is tighter due to the conical blast. I don't think frags can kill when you have full health, but they will drop shields entirely if you are near the blast. Not sure about the respective ranges of frags and plasmas.CreepingDea7h said:Yeah, I've noticed Spike grenades are generally useless in open spaces unless you get the person to walk directly on top of it as it explodes. I don't have much experience with plasmas yet, but I love how they look =). I was wondering if plasma's might be more powerful than frags in Halo 3 because if not they wouldn't really have much of a purpose, but I can't say if they are or not due to inexperience with them.
I'm pretty sure frags have the largest splash damage and that would definitely make sense in terms of balance.GhaleonEB said:If you are standing in the immidiate blast radius of a plasma, it's a kill even from full shields, much like Halo 2. Spike grenades will also kill if they are right on top of it, but the range is tighter due to the conical blast. I don't think frags can kill when you have full health, but they will drop shields entirely if you are near the blast. Not sure about the respective ranges of frags and plasmas.
Yes.CreepingDea7h said:I'm pretty sure frags have the largest splash damage and that would definitely make sense in terms of balance.
Btw, does anyone else wish that plasmas were on Highground?![]()
I never noticed that before, but it definitely makes sense. Brutes use carbines too, right (can't remember)?GhaleonEB said:Yes.
I think it might be tied to the fiction. I think it's interesting that High Ground is covered in Brute weaponry, very little other Covenant. In the campaign a similar outpost may have been overrun by a pack of Brutes.
On a related note, it's kind of hard to tell when I get a stick if there's a crazy firefight going on - they don't show up with the kind of contrast that the plasmas do. (Might have something to do with my crappy TV (which gets retired in July! Huzzah!).Sean said:Spike grenades are harder to dodge too since they're not bright blue like plasma nades.
GhaleonEB said:On a related note, it's kind of hard to tell when I get a stick if there's a crazy firefight going on - they don't show up with the kind of contrast that the plasmas do. (Might have something to do with my crappy TV (which gets retired in July! Huzzah!).
CreepingDea7h said:Were they all higher levels than you? That might be why.
pj325is said:Your kill spread might have more to do with it than just your place. Are you getting positive kill spreads in these games?
PedroLumpy said:Not this time.
Definitely not.
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Well, really I just want to know how the skill rating drops. I'm certainly not willing to purposefully lose, I just can't imagine getting dominated much harder than I already am. I'm sure everyone here knows how when you fight someone A LOT better than you, you can really tell. Thoughts like "There is no way I could kill someone that fast with the <whatever gun> as he just killed me." keep running through your head.
The spawning is a little funky, I hope there is room for improvement because there is a little too much of the getting ganked by someone spawning behind you.
Anyone know if there will be some equivalent of a Rumble skirmish? I get the urge every now and again to play Oddball, King of the Hill etc. but most people veto it when they come up.
urk said:Nah, it's not the set, they're much harder to pick up. They don't glow!
Red vs. Blue is going to have a heyday with those.Deepblue said:That reminds me. I got a stick yesterday with a spike grenade exactly on the top of a guys head, so the handle stuck straight up. It was comic before he blew up.
Deepblue said:That reminds me. I got a stick yesterday with a spike grenade exactly on the top of a guys head, so the handle stuck straight up. It was comic before he blew up.
goku1693 said:haha nice:lol :lol does anyone have the link to the video with banshee getting blown up by the trip mine?
Awesome. I hate when you're SURE you stuck someone and it turns out you didn't. That's one way to make sure. :lolDeepblue said:That reminds me. I got a stick yesterday with a spike grenade exactly on the top of a guys head, so the handle stuck straight up. It was comic before he blew up.
Sean said:
It has never worked successfully for me - it always sends me back to the lobby.Sean said:I think something is wrong with the host migration , when the host quits out and it goes to the black screen with the uploading text, not only does it take extremely long but it rarely ever returns me to the game instead booting me to the lobby. The people I was partied up with were saying the same thing...