Jumping Flash was ace, I would love an iOS port of that!60_gig_PS3 said:i have it. it's sort of like jumping flash i didn't like the fact that your always bouncing and can't stop
wouldn't recommend it but i think there's a lite version.
Jumping Flash was ace, I would love an iOS port of that!60_gig_PS3 said:i have it. it's sort of like jumping flash i didn't like the fact that your always bouncing and can't stop
wouldn't recommend it but i think there's a lite version.
I just want to say I agree with absolutely every word this man has said. It's easily one of the best shooters I've played in the last ten years. 99 cents, people.Jedeye Sniv said:Hol-leeee... just got a great high-score on Minotaur Rescue, Deep Space mode, sitting at no. 2 on the leaderboards just behind Jeff Minter himself. Just wanna throw out my almost daily recommendation for people to download and play this game.
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It may look like a simple Asteroids clone but scratch the surface and it's a brilliant score attach shmup with unique controls and a surprisingly deep scoring system. I've been hopelessly addicted to it all week, it's honestly the best shooter I've played so far on iOS. Spread the word GAF!
There are a pitiful handful of people on the leaderboards, barely over 1000, this game seriously deserves more exposure.
Monster Feed is the closest thing I can think of. It has some interactivity like The Creeps that other TDs are usually lacking, like casting spells.POWERSPHERE said:Anyone got any recommendations for games like The Creeps?
Yep, this game is the real deal.Gazunta said:I just want to say I agree with absolutely every word this man has said. It's easily one of the best shooters I've played in the last ten years. 99 cents, people.
I'm barely in the top 50 God DAMN IT
japtor said:There was someone a few pages back asking whether the hyper cannon in Dodonpachi (iPhone mode) makes you invulnerable or not, I figured it out a bit yesterday. It seems like you're invulnerable to bullets and lasers, but not objects. Like the stage 3 or 4 boss that throws those balls at you can break it up, or the rotating laser turrets on 5, or the stuff the final boss throws out. I'm not sure enemies themselves can hit you though, I'm guessing they get destroyed though (all the other stuff I mentioned is indestructible, so that may be the key).
Puzzle AgentGoDLiKe said:Any recommendations of games with good stories for iPhone?
I already have:
Broken Sword
Cause of Death
Chaos Rings
Monkey Island 1
jumping flash is a good way to look at it, I had fun last night and cleared the first 17 levels, worth it so far I think.60_gig_PS3 said:i have it. it's sort of like jumping flash i didn't like the fact that your always bouncing and can't stop
wouldn't recommend it but i think there's a lite version.
Good man! Where about are you on the leaderboard Robert? I hit 39 last night with a score just over 2 mil, desperate to crack that top 25... Although I fear I may be hitting an iPhone ceiling, I'd bet good money that the guy with the 25 mil score at the top is on iPad.Robert Ashley said:Yep, this game is the real deal.
Dude, thanks for the mention of this game. Just bought it and it's AWESOME! Seriously, everyone with 99cents to spare should get Minotaur Rescue.Jedeye Sniv said:Hol-leeee... just got a great high-score on Minotaur Rescue, Deep Space mode, sitting at no. 2 on the leaderboards just behind Jeff Minter himself. Just wanna throw out my almost daily recommendation for people to download and play this game.
![]()
It may look like a simple Asteroids clone but scratch the surface and it's a brilliant score attach shmup with unique controls and a surprisingly deep scoring system. I've been hopelessly addicted to it all week, it's honestly the best shooter I've played so far on iOS. Spread the word GAF!
There are a pitiful handful of people on the leaderboards, barely over 1000, this game seriously deserves more exposure.
Banzaiaap said:Dude, thanks for the mention of this game. Just bought it and it's AWESOME! Seriously, everyone with 99cents to spare should get Minotaur Rescue.
Reese-015 said:I'm a big fan of these kinds of shooters done right, Geometry Wars: Touch, CS_One, and to a slightly lesser extent Critical Wave (but only cause Geometry Wars made it obsolete to me). So... I was hesitant to pick up Minotaur Rescue. It looked cool but... I've tried so many games of this type and most of them are just okay to me and don't hold a candle to my favorites.
But I must say... Minotaur Rescue is awesome. It's one of those games that just gets the feel *absolutely* right. Excellent shit. To me personally, it's what Bit Pilot should have been. (which was a bit too fiddly control-wise and a bit too sterile and bland stylistically to me)
Gamecocks625 said:All you people on the Flick Kick Football gamecenter leaderboards need to watch out. I'm climbing the charts.
Oh, and Mad Skills Motocross will debut for $1.99 tomorrow and be universal.
Khanage said:You're still a ways off there laddy... let me know when you get into the 200s.![]()
Gamecocks625 said:All you people on the Flick Kick Football gamecenter leaderboards need to watch out. I'm climbing the charts.
Oh, and Mad Skills Motocross will debut for $1.99 tomorrow and be universal.
Damn. And I thought I was done with the arcade mode. Though what I really want from FKF is to complete the single 2 achievements I have yet to do :[Gamecocks625 said:All you people on the Flick Kick Football gamecenter leaderboards need to watch out. I'm climbing the charts.
Oh, and Mad Skills Motocross will debut for $1.99 tomorrow and be universal.
Works great on my iPad.wondermega said:solipskier.. there's been much, much raving about this game, and I finally coughed up a buck to buy it. I have played it a few times - the mechanic seems neat but I lose interest immediately. I'm not a weirdo - what am I missing here?
One of my big problems with it is an issue I have with many iOS games, my finger covers the action where I want to be watching most of the time.
wondermega said:solipskier.. there's been much, much raving about this game, and I finally coughed up a buck to buy it. I have played it a few times - the mechanic seems neat but I lose interest immediately. I'm not a weirdo - what am I missing here?
One of my big problems with it is an issue I have with many iOS games, my finger covers the action where I want to be watching most of the time.
Reese-015 said:Except for the fingers covering the action part, I felt the same way about Solipskier.
butzopower said:How would people describe the controls in Minotaur Rescue? I've been playing it, and I have some grasp on what I'm doing, but have no idea how to describe it.
guise said:We are going to get some degree of audio in, but we really don't want to see low ratings/reviews if there's not enough...
butzopower said:How would people describe the controls in Minotaur Rescue? I've been playing it, and I have some grasp on what I'm doing, but have no idea how to describe it.
Mario said:We have seen very few complaints about audio in our titles, but also very few compliments either. Doesn't seem as big a factor to the mass market as graphics, controls, gameplay, the amount of content etc. I'd make sure the audio/music is in and it is solid, but I wouldn't spend too much time or money on it.
What I would suggest though is you have the ability to listen to your iPhone music in place of your game music, because when our games didn't have that we got a lot of complaints that this functionality was missing.
guise said:What's the general feeling to audio/music in iphone games?
I'm the kind of person who always switches off any ingame audio on my phone, but myself and a fellow gaffer are on the home straight of finishing a game we're working on (it's a simple arcade game, short bursts of play rather then anything you'd play for a long period of time) and i'm conscious its a big deal for some people.
We are going to get some degree of audio in, but we really don't want to see low ratings/reviews if there's not enough...
agreed. universal iPad and retina support is icing on the cake. buy.Flunkie said:Super Stick Golf is where it's at. Moving it up a few pages.
Gamecocks625 said:Are you at the top? I couldn't remember who it was. I'll join the 200 club soon![]()
It's sort of like a virtual track ball, except instead of swiping faster to move faster, you hold down your finger after the swipe to accelerate. The further your swipe before holding, the faster your movement.butzopower said:How would people describe the controls in Minotaur Rescue? I've been playing it, and I have some grasp on what I'm doing, but have no idea how to describe it.
I'm not going to add anything to it but a damn fine job.Banzaiaap said:A quick plug, just finished creating the Minotaur Rescue Giant Bomb page. Feel free to add/edit where appropriate y'all! http://www.giantbomb.com/solar-minotaur-rescue-frenzy/61-33775/
Depends on the music and how it fits in. I'm of the "audio is integral to the experience" school of thought so I take music as part of the package. The guy above wants to listen to podcasts while playing Pac Man CE, while I can't imagine playing without the original music.guise said:What's the general feeling to audio/music in iphone games?
I'm the kind of person who always switches off any ingame audio on my phone, but myself and a fellow gaffer are on the home straight of finishing a game we're working on (it's a simple arcade game, short bursts of play rather then anything you'd play for a long period of time) and i'm conscious its a big deal for some people.
We are going to get some degree of audio in, but we really don't want to see low ratings/reviews if there's not enough...
I just really wish it had Retina. It's a good looking game, but looks like dog shit on iPhone 4 due to scaling.Diablohead said:Just noticed while looking at game center on my ipod that Ridge Racer has cheese mints nowthe last update I had was for online time leaderboards but now features more stuff.
Ridge Racer has gone from one of the worst running pieces of crap to a great racing game for cheap, I do suggest buying it if you like your racing games.
A shame, is there any enhancements for running on a 3gs or 4? I know from launch they had to remove some reflective paint work and a few level items to get the frame rate stable on older devices, do those things come back on the newer ones?cjelly said:I just really wish it had Retina. It's a good looking game, but looks like dog shit on iPhone 4 due to scaling.![]()