IrrelevantNotch
Banned
nah, it's still a 3d zelda.
You are my friend
nah, it's still a 3d zelda.
My only exposure to this game was the demo kiosk at a Walmart where I tried out the boss fight.
It was... Not fun. Had a bitch of a time ever landing a hit and never beat him despite trying for far longer than I should have.
Tried it again at a different Walmart in case there was just something up with the remote at the first store and met with a similar result.
Is the whole game like that, or was the boss demo particularly unfun?
Too much hate on the motion controls, and not enough complaints about the fact it simply wasnt a very good Zelda game.
FWIW, most people that were fans of Zelda moved on to Skyrim (a game I'm not a fan of at all, but at least the scope was impressive). That's one reason why Zelda has seemingly done so poorly. The wonder and excitement of a huge mysterious land is what Skyrim offered, and was a primary reason for OOT's success. That same feeling is completely absent in Skyward Sword.
I'm trying to understand the hate now that I finally had the time to play it and I don't get it, the game is pretty great, awesome even. My only complain is the lack of lefty controls, but the rest is amazing.
This game was tremendously disappointing. And in relative terms, yes, it did "bomb". Did very poorly by Zelda standards world wide.
What a bunch of nonsense lol
Games with high expectations always have backlash. Add to that the general dumbfuckery surrounding the Zelda fanbase and you have extreme opinions that go all over the place.
If you don't like the game you're a dumbfuck now? Beautiful.
This Zelda fan moved on to Dark Souls. I got both last year, put 120 hours into DS so far, 35 into SS and stopped.FWIW, most people that were fans of Zelda moved on to Skyrim (a game I'm not a fan of at all, but at least the scope was impressive). That's one reason why Zelda has seemingly done so poorly. The wonder and excitement of a huge mysterious land is what Skyrim offered, and was a primary reason for OOT's success. That same feeling is completely absent in Skyward Sword.
I find this kind of questionable when we haven't had any sales data since Dec when it sold 3.5 million its its first month or so. I mean the average for the series is like 5 million lifetime sales for console entries. The only region we know it did poorly in is Japan.
If we take OoT and TP as a standard, most Zelda games would've bombed.It underperformed in all regions compared to TP which sold at least 7 million world wide (OOT did over 7.5 million).
If we take OoT and TP as a standard, most Zelda games would've bombed.
Because they are the top two selling Zelda games of all time. If we compare SS to the other console Zeldas, then its performance looks much healthier.For the modern console iterations they are the standard. We typically only get 1 big Zelda game per generation (TP was weird since it was sort of split between generations). So why is it somehow not fair to compare Skyward Sword to OOT & TP?
Handheld is a different beast with different expectations.
For the modern console iterations they are the standard. We typically only get 1 big Zelda game per generation (TP was weird since it was sort of split between generations). So why is it somehow not fair to compare Skyward Sword to OOT & TP?
Handheld is a different beast with different expectations.
Because they are the top two selling Zelda games of all time. If we compare SS to the other console Zeldas, then its performance looks much healthier.
Great deal! Bad game, though. No amount of discounting would make flailing around in front of the tv for 20+ hours fun.
FWIW, most people that were fans of Zelda moved on to Skyrim (a game I'm not a fan of at all, but at least the scope was impressive). That's one reason why Zelda has seemingly done so poorly. The wonder and excitement of a huge mysterious land is what Skyrim offered, and was a primary reason for OOT's success. That same feeling is completely absent in Skyward Sword.
If we take OoT and TP as a standard, most Zelda games would've bombed.
It underperformed in all regions compared to TP which sold at least 7 million world wide (OOT did over 7.5 million).
Skyward Sword was also incredibly front-loaded, evidenced by the price drops we're seeing now.
Since the 3D era, there have really only been four main series Zelda games: Ocarina of Time, Wind Waker, Twilight Princess, and Skyward Sword. Everything else was either a spinoff like Four Swords Adventures, a gaiden game like Majora's Mask, or a handheld game.
And for some reason, these doesn't count. They even play a part in this timeline, but who cares. Do you really think that Majoras Mask didn't sell that well compared to OOT or TP because everyone thought that it is a gaiden game and therefore not worth it? Surely not. A Zelda game is a Zelda game and most fans surely don't give a damn if it is a Gaiden game, a 2D or a 3D Zelda game because it is Zelda and it has to be bought.
Of course buyers care if a game is a gaiden game. Gaiden games always sell less than the main series games, not just for Zelda, but for all video games franchises.
The fuck? Skyrim is one of the most shallow, repetitive rpg's this generation and it has some of the most shitty dungeon designs to grace mankind (mysterious? really?). They remake the same game over and over and they hardly even try to make things better or different with each iteration. Even Fallout 3 managed to feel exactly like Elder Scrolls.FWIW, most people that were fans of Zelda moved on to Skyrim (a game I'm not a fan of at all, but at least the scope was impressive). That's one reason why Zelda has seemingly done so poorly. The wonder and excitement of a huge mysterious land is what Skyrim offered, and was a primary reason for OOT's success. That same feeling is completely absent in Skyward Sword.
I don't remember that it was really marketed as a side game. And even then you still have the 2D zeldas.
The distinction between a "gaiden" game and a "main" game is illusory. Majora's Mask has every right to be included with the other four console 3D Zelda games. Nintendo certainly doesn't treat it any different. The gameplay is still fundamentally the same. I don't even think that gaiden was anything more than a working title before it was officially changed.Since the 3D era, there have really only been four main series Zelda games: Ocarina of Time, Wind Waker, Twilight Princess, and Skyward Sword. Everything else was either a spinoff like Four Swords Adventures, a gaiden game like Majora's Mask, or a handheld game.
Majora's Mask was called Zelda Gaiden during development and it was originally previewed as Zelda Gaiden to the press:
http://ign64.ign.com/articles/069/069708p1.html
The 2D games also all sold much better than Skyward sword as well.
Ah, I think I figured out what's going on. Nintendo just released a newer version without the soundtrack CD. The new version has a different UPC number altogether. Amazon's clearing out the old version for $42.76 while the new version is still $49.99. I assume the new one is version 1.1 with that game breaking bug fixed and maybe a few other tweaks.
Considering it needs Wiimote+, and was released when the Wii was pretty much dead, it's sales weren't that bad, in my opinion. This is coming from someone that thinks SS is the worst Zelda game in the series, so it's not like I want to defend it either. I mean over 3M in less than a year is pretty good.
What?
Nintendo's official internal numbers from the 2004 GDC:
http://game.watch.impress.co.jp/docs/20040325/zelda03.jpg
Legend of Zelda: 6.510 million
Zelda II: TheAdventure of Link: 4.380 million
A Link to the Past: 4.610 million
LOL YOU DIDN'T LIKE IT - ZELDA CYCLE.
Yeah the motion controls were a net benefit I would say, although they did have some low points for me.
However going back to TP, which I loved at the time and still enjoy, swinging your wiimote to slash is so goddamn annoying. But I like the pointer controls... I wish Miyamoto had stuck with his guns and kept the sword as a button press in the wii version.
Nintendo's official internal numbers from the 2004 GDC:
http://game.watch.impress.co.jp/docs/20040325/zelda03.jpg
Legend of Zelda: 6.510 million
Zelda II: TheAdventure of Link: 4.380 million
A Link to the Past: 4.610 million