Musashipan
Member
Nope
Not watching!
Not watching!
Botw was already heavily based on a game creator nintendo made (essentially mario maker but zelda)The Skill Up preview is brilliant.
I think people need to realise what Nintendo are doing. It’s a Minecraft sandbox built upon an exceptional physics engine. The point of the game is creativity.
I appreciate that people are hoping for linear dungeons, but it’s just not going to be the that sort of title.
Enjoy it for what it is rather than what it isn’t.
Same here... I not feeling hurried to play it but maybe I can just go back to BOTW some time after, I'm just not feeling like playing the game nowI will get this game. But I still had the BoTW DLC to do.
Who said “No Dungeons”?No dungeons is bad I agree but everything else is incredible for me, you’re rooting for link against ganon who feels like a real threat.
I do understand why people might be frustrated.Botw was already heavily based on a game creator nintendo made (essentially mario maker but zelda)
So this does seem like the nature evolution of that and i couldnt be happier
Its one of those "silence is deafening" moments. Obviously they could be hiding them but it's just weird that they have had so many opportunities to address it and they just haven't. That said, Nintendo has a habit of making things harder for themselves than necessary so who knows.Who said “No Dungeons”?
Even if they just ported the wii u remakes I’d be content on that classic dungeon itch, but im also not against the new playstyle botw takes.I do understand why people might be frustrated.
My ideal situation would by BoTW continuing to do its thing, and Nintendo releasing a new 2d Zelda series that is dungeon centric.
Not sure I agree. I’m all for this creative spin on the franchise etc. but If you call it Zelda, make it Zelda. Otherwise make a new IP.Enjoy it for what it is rather than what it isn’t.
This was an extremely controlled demo though. They’re definitely keeping loads of stuff off limits.Its one of those "silence is deafening" moments.
Kinda in the same boat. I have zero hype for any of the building stuff. Open world Zelda was sublime. Open world with crafting focus? Ehhhhhhhhhh......Hope all this is optional, if I want to build stuff, I’ll would play Minecraft.
I completely get that point of view.Not sure I agree. I’m all for this creative spin on the franchise etc. but If you call it Zelda, make it Zelda. Otherwise make a new IP.
But how can they enjoy something if they can't complain about it on the internet?The Skill Up preview is brilliant.
I think people need to realise what Nintendo are doing. It’s a Minecraft sandbox built upon an exceptional physics engine. The point of the game is creativity.
I appreciate that people are hoping for linear dungeons, but it’s just not going to be the that sort of title.
Enjoy it for what it is rather than what it isn’t.
They do mention you'll have an ability to build stuff quickly if you'e not a fan.Kinda in the same boat. I have zero hype for any of the building stuff. Open world Zelda was sublime. Open world with crafting focus? Ehhhhhhhhhh......
They haven’t shown anything in that regard, maybe they just want us to discover it ourselves.Its one of those "silence is deafening" moments. Obviously they could be hiding them but it's just weird that they have had so many opportunities to address it and they just haven't. That said, Nintendo has a habit of making things harder for themselves than necessary so who knows.
Was there any expectation or doubt that this would change? TotK doesn’t have a chip in the cartridge that increases the horsepower of the Switch. I feel like this is just the way it is til new hardware comes along.As for negatives, some did mention the same performance issues as the first game, which fucking sucks.
Not having any frame rate dips as it is still a "Wii U looking" game.
They haven’t shown anything in that regard, maybe they just want us to discover it ourselves.
Same here! But with BotW I could overlook the shortcomings considering the huge departure from the rest of the franchise it was.I just adore BoTW’s world. I loved the music, the ambience, everything about it.
StueyDuck? more like SaltyDuck lolzI don't feel like going through 100s of Nintendo paid for marketing shills.
Is there a preview from anyone who had complaints about the first game and if the second game is doing anything about it?
The people doing the previews mentioned that there are several things they saw which they aren't allowed to mention yet (including one of Links abilities)Its one of those "silence is deafening" moments. Obviously they could be hiding them but it's just weird that they have had so many opportunities to address it and they just haven't. That said, Nintendo has a habit of making things harder for themselves than necessary so who knows.
Good for you my man, wait for the reviews.I'm not paying 70$ to discover if dungeons make it in. People who care will just wait till players or reviewers, if they're allowed anyway, confirm or deny that they're in which it makes it utterly pointless for them to not answer the question in advance.
Ok someone is going to have to explain this one to me.StueyDuck? more like SaltyDuck lolz
I....I think it is a bit of word play with your user name. I think.Ok someone is going to have to explain this one to me.
I think you are right... but puns are meant to be like... humorous? Aren't they?I....I think it is a bit of word play with your user name. I think.
I don't feel like going through 100s of Nintendo paid for marketing shills.
Is there a preview from anyone who had complaints about the first game and if the second game is doing anything about it?
Zeltik mentioned this BOTW issue in his preview and that enemies now drop useful enough resources to make fighting them worthwhile .Even though Fuse looks like a cool feature I still can't see the reason to engage with enemies. Fighting for the sake of fighting doesn't seem fun to me. If there's nothing to loot and no way to upgrade your character then what's the point?
The game still looks like an undercooked rpg with some crucial elements missing
I would imagine the gameplay loop they want in this one is to fight enemies in order to get materials that you can then fuse to other stuff.I still can't see the reason to engage with enemies.
Is that confirmed? I believe if there are dungeons they wouldn’t allow them on previews?No dungeons is bad I agree but everything else is incredible for me, you’re rooting for link against ganon who feels like a real threat.
Saw GameXplan had direct feed capture.