People just want something different is all. You can't expect everyone to want to like the same thing. I'll be honest it's not grabbing me thereYou people are crazy! The game looks amazing to me. And what's with the extreme pickiness of people nowadays?
Can't be worse then that cluster f*ck of stale decay 2.. oh why did i buy that game.
Not to make this about SOD 2, but is it really that bad? Like borderline unplayable? I doubt it would release in that state. Guess I'll decide for myself later on tonight.
Outposts like...Farcry. Only thing missing are towers to climb up and synchronize and open the map.Eurogamer had a chance to play 30 minutes of the game recently, and they also seem to be down on it.
Days Gone's E3 demo shows scant signs of life
GamesBeat: What do you still have to work on? What are you polishing or trying to get right?
Garvin: Right now we’re just tuning. Tuning and polishing. The open world team is working hard to get the number of ambient events dialed in. The mission designers are busy polishing every part of the game. We have engineers polishing the animation. We have the audio team going through and polishing up all of the sound effects. Every part of the game is being polished. It’s 100 percent playable, like I said. I’ve beaten it. We feel pretty good about where we’re at, because now we can really pay attention to making it more fun and looking as good as we possibly can.
The game is great but it's very niche. So keep that in mind. If you liked the original you'll love this one. If it scratches a particular itch for u it'll be one of your fave games. If not, you may not like it at all.
The negative reviews seem to have greatly over-stated the bugs problem. It's nowhere close to "unplayable" (on X1X here...will likely purchase on PC if/when they bring it to Steam). I've played roughly 18 hrs and have only experienced 2 bugs, neither of which are close to game breaking.
I'm personally loving the game and having more fun with it than any game I've played since, well, the first SoD...or, say, when Titanfall first dropped. It'll either click for you or it won't. This isn't a game that relies on flash or the quick fix...its very much a strategy/resource mgmt/sims/RPG-lite game set in a zombie apocalypse. That works for some and not so much for others.
The part of the GI video where he was in the room surrounded by 6 zombies and the AI only took him on 1v1 bothered me so bad.
Hopefully the AI gets better with a year left in development