If by sane you mean without children or exclusive content, sure.If we lived in a sane society this would be winning..
But we live in a Lizzo world sadly.
Do you know what sold even less? Double Dash, with 7 million copies, however, they didn't feel the need to port it to the much-hyped and successful Wii.
And they could have done it with a brand new title, but that didn't happen because Nintendo is a shadow of its former self, it's laughable. What's even more laughable is that some people act like they're the few good companies in le evil modern industry, when that's clearly not the case.
Slow down there sparky. You can't wrap your head around the notion that people buy stuff they don't use. Nintendo Switches included. I'm just wondering even with all these Switches sold if people are being serious with themselves. Yes it's an actual question. I rarely hear people talking about Switch. It's always PC, PS5, Xbox. I know it isn't an accurate gauge of popularity, but I still find it interesting.Is this an actual question? How can you not wrap your head around the notion that not all people are looking for teh bleeding edge in graphics? YOU might look at a Switch game and think it looks hideous; another person can look at the exact same game and think it's beautiful. And, OF COURSE they're buying it and playing it.
At this stage almost all of their major franchises have at least one entry on Switch or announced for Switch (thought a couple of them only exist in Wii U port form).During the Wii era, Nintendo intentionally distanced themselves from traditional gaming and needed their Mario Kart to be all about the plastic steering wheel accessories.
The opposite was true going into Switch. Here they were intentionally distancing themselves from Wii type wackiness, and had a golden piece of traditional software held back by their last wacky system.
It was really a no-brainer to port MK, I'm sorry. I will say though, by this stage of the game I was hoping for more in-house developed stuff. Like because it's not an option to port the Gamepad dependent Starfox game, the Switch just won't even get one at all...come on. I admit Nintendo keeps their output up publishing a good stream of games but I'm talking about the real core Nintendo stuff, too much of it is either a port or came out in 2017.
Not the most inclusive of sample size though, and which people are you talking too. There will be Playstation and Xbox owners that do not use their consoles as much as core hobby gamers, who I am assuming you are taking the opinions of. The notion the Switch has sold so many units, and a huge percentage of it's ownership just leave their consoles gathering dust is ludicrous, even more so when you consider the fact the Switch is going to sell over a billion pieces of software, if it hasn't already.Slow down there sparky. You can't wrap your head around the notion that people buy stuff they don't use. Nintendo Switches included. I'm just wondering even with all these Switches sold if people are being serious with themselves. Yes it's an actual question. I rarely hear people talking about Switch. It's always PC, PS5, Xbox. I know it isn't an accurate gauge of popularity, but I still find it interesting.
I rarely hear people talking about Switch. It's always PC, PS5, Xbox. I know it isn't an accurate gauge of popularity, but I still find it interesting.
So :Considering sales:
Gamecube: bad
Wii: good
WiiU: bad
Switch: good
Next Nintendo console:
And already gotten a Switch Pro!That sucks. If it had failed we might have been able to buy at for $150 by now.
Yes because everyone wants a bulky portable that last 30 mins.
Considering sales:
Gamecube: bad
Wii: good
WiiU: bad
Switch: good
Next Nintendo console:
*Noto dis shitto agen* .gifAnd already gotten a Switch Pro!
Both markets were in a steady decline though, and considering sales of the Wii U and 3DS were around 90 million, the Switch has done pretty well.Not really that shocking when they merged two markets into one.
sameLove the games. Hate the hardware.
Deserved.
The Switches library is unmatched by current consoles
And yet, Sony and Microsoft dominate consumer spending in the US market.
According to Nintendo, Switch's peak year only generated $5.4 billion in revenue in the Americas.
Home consoles (PS1, PS2, 360, PS4) are more likely to play the main console role, while portable consoles, (GB, NDS, NSW), even though sell more units, are often relegated to secondary console status.
Hence the massive disparity in revenues between PS1 and GB or PS4 and NSW.
At the end of the day, being the main console is far more important than dominating hardware unit sales. And Nintendo has left the home console market ...
FY22 Sales (Fct)
PS 3.6 trillion yen
NSW 1.6 trillion yen
Enterprise Value
Sony $120.90 billion
Nintendo $43.87 billion
Nintendo Switch made more profits(nearly $20bn) in 6 years than the entire PlayStation systems combined(PS1+PS2+PS3+PSP+PS4+PSV+PS5) since the start of PlayStation division.And yet, Sony and Microsoft dominate consumer spending in the US market.
According to Nintendo, Switch's peak year only generated $5.4 billion in revenue in the Americas.
Home consoles (PS1, PS2, 360, PS4) are more likely to play the main console role, while portable consoles, (GB, NDS, NSW), even though sell more units, are often relegated to secondary console status.
Hence the massive disparity in revenues between PS1 and GB or PS4 and NSW.
At the end of the day, being the main console is far more important than dominating hardware unit sales. And Nintendo has left the home console market ...
FY22 Sales (Fct)
PS 3.6 trillion yen
NSW 1.6 trillion yen
Enterprise Value
Sony $120.90 billion
Nintendo $43.87 billion
Well, this has been posted before by the PS2 acolytes as a potential defense claiming not all Switches are consoles. I'm not saying that's you, mind, but if the Switch surpasses 160 million, I don't think Nintendo will give a flying fuck whether somebody on a website forum sleeps better at night clinging to that scrap.So the Switch Lite is classified as a console?
If you're 5 year's old.
Gonna have to disagree with you on N64 and Gamecube. N64 was definitely as powerful as ps1 and Saturn and Gamecube was more powerful than Dreamcast and about as good as Ps2, but less so than xbox. Look at all the 3d games n64 had that those other systems weren't capable of. Ocarina of time, banjo Kazooie, WaveMaker 64, f zero, and starfox. Gamecube when it came out had Luigis Mansion, Star Fox Adventure, eternal darkness and later Mario Sunshine, Resi Evil remake, Wind waker etc. Gamecube also had many of the same ports as ps2 like Soul Calibur 2. There was a Star Wars rogue squadron game that looked amazing too. Gamecube was a beast!It'd be cool in Nintendo did work up a console with higher output hardware but statistically they've never done well against their contenders when they played that game. It's debatable that Nintendo 64 was a worthy graphical rival to PS1 or Saturn. However, Gamecube was no Dreamcast, PS2 or XBOX. They need to stick with software IMO. Doesn't mean that folks like you and I wouldn't find a way to mod a Switch. I think any tinkering that can be done from a homebrew engineering level -- has been tried.
But Switch is coming from a super high peak and PS5 from a super low bottom.Switch is on a downward trajectory and PS5 is on an upward trajectory. The paths have to cross at some point and I think 2023 is that year.
For the current fiscal year (ending 31 March 2023) Nintendo has forecast 19 million for Switch and Sony has forecast 18 million for PS5.But Switch is coming from a super high peak and PS5 from a super low bottom.
I would bet money on 2024 not 2023. We'll see.
And yet, Sony and Microsoft dominate consumer spending in the US market.
According to Nintendo, Switch's peak year only generated $5.4 billion in revenue in the Americas.
Home consoles (PS1, PS2, 360, PS4) are more likely to play the main console role, while portable consoles, (GB, NDS, NSW), even though sell more units, are often relegated to secondary console status.
Hence the massive disparity in revenues between PS1 and GB or PS4 and NSW.
At the end of the day, being the main console is far more important than dominating hardware unit sales. And Nintendo has left the home console market ...
FY22 Sales (Fct)
PS 3.6 trillion yen
NSW 1.6 trillion yen
Enterprise Value
Sony $120.90 billion
Nintendo $43.87 billion