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Wow, the patch still isn't out? Every time I see this thread bumped, I get excited. I just want to be able to play this game with more than one other person.
Hi everyone!
The title update is going wonderfully. Soon wonder will be achieved!!!! You can quote me on that! SOON, WONDER WILL BE ACHIEVED. Okay so Im not really sure exactly what the current status is but I hear the programmers, the testers, and Emil are very happy with the results. This makes me pleased. I draw! - 25th September
MMaRsu said:Like I said earlier, never buying anything again from this company on day one.
IcebergSlim3000 said:Gonna have to agree. They really fucked up as far as I'm concerned, and still no damn patch.
Cocopjojo said:Wow, the patch still isn't out? Every time I see this thread bumped, I get excited. I just want to be able to play this game with more than one other person.
Castle Crashers Blog said:Blog Post from TGS
Mon, 13 Oct 2008 00:13:31 +0000
With mixed feelings we departed the States last week while Josh, Mike, Emil and Kelly stayed behind to wrap up the title update. We arrived in Tokyo for TGS on Tuesday and the show ends today. When we get back Dan promises to make an update showing all the neat stuff Japanese fans have brought by the booth and given to us.
Over the last five weeks weve knocked out the issues with CC and are now verifying the changes to be sure they work as intended. Work is rapidly coming to an end for us and we are prepping the build to be handed off to Microsoft for their test pass and certification. This phase involves total regression testing and can take a few weeks, at which point if any issues are brought up, the process starts anew. We are aware that many of you are unhappy about the wait, but this is how the process works to ensure you get a reliable update. We arent allowed to fix and upload one change at a time; all known issues must be addressed with the Title Update.
Thank you to everyone who has pointed out problems with the game, and thank you for your patience and support!
tom, dan and john
legend166 said:The fact they're going to TGS instead of fixing their damn game is pretty annoying.
g35twinturbo said:Sure wish I could get my money back for a broken ass game I received.
g35twinturbo said:Sure wish I could get my money back for a broken ass game I received.
FoxHimself said:This. I'm seriously shocked at how they've handled this. There's no excuse for bugs like these to slip through testing. Did they even TEST this online?! The patch won't be released for A MONTH?! Possibly more?!
UNACCEPTABLE.
I agree with the above posters; I'm never buying anything from these guys again until I've checked around on the net to see if their game actually WORKS.
The whole situation is ridiculous. I was really looking forward to playing this coop with my cousin over Live, but it's a chore and a frustrating experince to even attempt such a thing. We've both pretty much lost interest now, and that's a damn shame.
Give us some god damned compensation.
FoxHimself said:Give us some god damned compensation.
If you're interested in reading more, the full post is here.I understand that fixing these types of things takes time, but as a consumer I feel frustrated with the way The Behemoth as handled the whole thing. If the title wasn't ready, it should have been delayed. No one likes to hear about a long in development game being pushed back even further, but releasing a game that is broken straight out of the gate is even more inexcusable. Attending trade shows while promoting a still broken piece of software and posting pictures of action figures makes it appear as if a prompt fix isn't a priority over selling more copies. I don't think any developer wants to release a product that doesn't perform up to it's standards, but they way they've handled the issue leaves a lot to be desired. And I think it's safe to point a finger of blame at Microsoft as well. If Halo 3 had come out with broken net code, I guarantee you would have seen a patch released within days. Take Bully:Scholarship Edition for an example; released with a glitch making it prone to freezing and crashing on some 360's, a patch was released a mere 10 days later correcting the problem. Why didn't the usual "few weeks" testing rule apply in that case? Doesn't Microsoft have the authority to fast track one or more fixes? On top of all this, those gamers who are dissatisfied can't even get a refund or any type of reimbursement as it's against Microsoft policy to issue refunds on XBLA titles.
ToyMachine228 said:I seriously doubt there will be any sort of compensation. The BEST case scenario would be The Behemoth releasing free DLC for the game when they get around to DLC. But I could see that being quite far off. And by then no one will care.
Giant Bomb asked them about free dlc recently and they said the current plans aren't for the dlc to be free. Personally I've enough friends locally where I'm completely happy with my purchase. I've beaten the game several times over and it's one of my favorite brawlers of all time. But seeing as how it was advertised as four player co-op online from the get go and to have it be so borked I can definetly see the frustration.
If no free dlc, then they should at least do two things imo:
UNLOCK ALL CHARACTERS. Or at least have a cheat out to do so. It's such a pain in the ass to have to go back to do all that.
if not, then at least put a little asterix next to level once you've beaten it with a character or something to remind me I've beaten that level with a certain character. I played the game over twice with the red dude cause I had no idea which level I'd not beaten.
BobFromPikeCreek said:GAF sure knows how to overreact.
Guess you forgot about when me, you and a certain bald guy tried to play together and had constant disconnectsMicVlaD said:I wouldn't call this game broken if people (including myself) actually got to play the game online, with 3 other players to boot. I personally didn't experience anything that inexplicably booted us or prevented us from even connecting to one another, and none of us lost our weapons / pets / save files. We did encounter a few bugs however, but those were mostly gameplay related.
Note: I did ask all of my co-op buddies beforehand how their good Internet connection was and especially whether they had an Open NAT, since I did read that the game's pretty picky when it comes to NAT conditions. I suggest you all do the same (as in: making sure everyone has an Open NAT) before calling the game completely unplayable over Xbox Live.
Still a pity this whole situation occurred though, and that Microsoft is seemingly stalling the patch so long thanks to their "strict" certification process.
PedroLumpy said:The game reliably deletes my data every time I play. Behemoth never helped me, but I did find a way to reload the data from some post on Giant Bomb.
Obviously trolling around internet forums should not be a prerequisite for being able to play a game. They didn't sell what was advertised, so asking for some compensation is not unreasonable.
pCeSlAyEr said:so I was lvl20 or so and took my profile via mem card over to a friends to play and when we started to play I was a lvl1 again. I thought no big deal different 360 and continued to play levelling up to lvl15. When I got back home and loaded up my profile I was back to lvl1.
what the shit hell
neonglow said:Can you detail those steps to reload the data? I haven't been playing cause the game would delete my save everytime.
pCeSlAyEr said:thanks guys, but im afraid that info came too late
atleast I know if it happens again.
I assume you all checked each other's NAT conditions then, if you and your friends couldn't connect with each other? That might be the problem...poweld said:Seriously? The woman who called me to let me know clearly expected me to be happy. I am happy they are fixing it, but does Microsoft not understand that most games kind of... fizzle away? I wanted to play this day 1 (when I bought it) with two of my friends across the country (who I also convinced to get it for the same reason).
Instead, we've all moved on to other things, and none of us play the thing. It's pretty outrageous that this is to be considered "OK". Patching a bug is one thing, but to take this long fixing what I consider to be the main selling point of the game? Ugh.
Right. I'll just blame it on "baldie's" less than optimal internet connection (since he had 3 yellow bars and you were in the green IIRC) then. ;pKibs said:Guess you forgot about when me, you and a certain bald guy tried to play together and had constant disconnects
MicVlaD said:I assume you all checked each other's NAT conditions then, if you and your friends couldn't connect with each other? That might be the problem...
ToyMachine228 said:And by then no one will care.