Zachack said:Ugh, I get that the 2600 games must be easy to port but talk about undermining your service.
What was the process that you took for getting those old arcade titles? Were you given official ROM files or did you extract the games from the original arcade boards?
Dan: A bit of both really, weve had official ROMs sent through to us from many of the licensees but the majority are pulled directly from the boards themselves. This is done by our large and very talented team of emulation programmers who are getting their hands dirty probing chips and playing with logic gates to extract the data.
Were very proud of retro authenticity in Game Room - no ports here just pure emulation of the original game code.
Barry: Mostly we read the ROMs right off the original game boards, although we have been given the ROM files for quite a few of the games. Thats the easy part. The hard part is that most of the arcade games ran on custom hardware, unique to that particular game. Reverse engineering each board, and writing software to emulate that board is the really fun and challenging part of the process.
Which companies are currently on board for Game Room? Who should we start hassling to bring their games to the Game Room?
Dan: Currently we have Atari, Konami, Intellivision and Activision with many more fantastic publishers on the horizon! Microsoft and Krome want to emulate the world so ultimately wed like everyone on board.
Stumpokapow said:why on earth would anyone bother to re-extract the data from the boards when there are databases of known good dumps out there, frankly?
HadesGigas said:Cause they're illegal databases of known good dumps?
cjelly said:What am I suppose to do in Pitfall? I just seem to be going round the same 4 screens over and over...
Damn straight. It might be completely forgotten later on, but the way MS/Krome are starting this thing off is just disappointing. The lack of other publishers (and their title catalogs) being discussed so far is extremely disappointing...as if the whole effort's previously announced plan for over a thousand games over a three-year period was a tenuous one to start...and that's something that doesn't instill very much confidence in the service now when there's a lack of communication about its immediate future and many of the early game offerings, so far, are quite arguably pretty lame given the cost per title and the availability of better versions and choices of titles already present on Arcade and across platforms and mediums on compilation discs. It's all so unimpressive, so far, given the potential in the idea. Early days, I suppose...Darkmakaimura said:Somebody's pissed.
Go for 20,000 points, man. It's difficult as hell.cjelly said:What am I suppose to do in Pitfall? I just seem to be going round the same 4 screens over and over...
bryehn said:Bought Pitfall, Rack 'em Up and Super Breakout 'cause I like to review Game Room titles.
Yup, the broken controls for Super Breakout bum me out. Tried it with d-pad, analog stick and arcade stick - none are ideal. Had the same problem with it not recognising the controller, leaving me watching the ball sail past my paddle.bryehn said:Super Breakout. Randomly serving the ball towards your paddle adds some challenge to say the least after being weened on Arkanoid clones for the past 25 years. Another game that suffers greatly without a rotary paddle and, for me at least, the game has bugged out a few times and stopped recognizing my controller input :/
SCHUEY F1 said:Just set the 15th place score in pitfall, it was around 85,000. I remember being terrible at it when I was a kid.
Battlezone, Keystone Kapers, Soccer, Canyon Bomber, Night Driver, Oink!, Mega Zone are now available! No download this week!
Quick clarification: No download necessary this week if you already downloaded Game Pack 003 last week.
legbone said:maybe battlezone if it is the arcade version.
twinturbo2 said:Is Super Breakout the arcade version?
MightyHedgehog said:Anyone experiencing emulation speed inconsistencies (even with default settings) with Mega Zone and others?
RadarScope1 said:Are we talking the arcade or 2600 version of Asteroids?
Also - looks like with Time Pilot we have our first case of a game that's been previously released on XBLA hitting GR.
Aspiring said:So i have a question. I have Timepilot already, you know with acheivements and stuff. Is there no way i can use this in Game Room? I have tried but cant work it out. Please tell me they dont expect you to pay it twice?
Quick update from the team on whats up with Game Pack 005:
Game Pack 005 is coming soon, there's just been a slight delay. You can expect it shortly, so please look to our forums, Facebook or Twitter as the absolute first places you'll get the all-clear from the team. Thank you for your patience, we're working hard to get this out ASAP!
And without further ado
The titles you can look forward to:
* Frog Bog Intellivision
* Missile Command Arcade
* Mr. Kabuki Arcade
* Skiing Atari 2600
* Video Pinball Atari 2600"
Hey Game Room Fans: Game Pack 005 is on it's way to your console over the next few hours.
Game Pack 005 is: Frog Bog Intellivision, Missile Command Arcade, Mr. Kabuki Arcade, Skiing Atari 2600, Video Pinball Atari 2600