Ōkami;237822606 said:This nonsense is retconned in MGS4.
I think it actually was Liquid's arm, not some random arm, and it was to fool the Patriots. Ocelot is so boss that his own manchurian candidate techniques can fool advanced AI.
Wait, are things supposed to make sense? I was just under the impression that trying to make sense of certain aspects of MGS was the wrong way to do it. I thought you just had to roll with it.
I'm pretty sure in MGS database it was made clear the reason Ocelot gets the robot arm is to get rid of Liquid. Why else would he replace the hand?
Ōkami;237822999 said:Ocelot hypnotized himself.
That's all there's to it, he just made himself believe that he was liquid because of the arm, the arm itself doesn't do anything, it may not even be Liquid's.
Right, it was his arm in 2. But in 4 he grafts some weird metallic arm onto himself instead.
Unless he coated with metal spray texture, its not Liquid's arm in 4.
Some of the explanations in here are wrong.
The MGS2 digital comic and the MGS Encyclopedia included in 4 confirmed that Ocelot was possessed by Liquid's spirit via the arm in 2, he just... swapped it out for a mechanical one in 4 and hypnotized himself to think he was Liquid, because acting exactly like you're possessed by a ghost but on your own terms is I guess technically better than being possessed by a ghost. Also he kept up the ghost act because... like, the Patriot AIs were so stupid that upon seeing a guy acting like Liquid, they would immediately call in a geriatric Solid Snake to defeat him again, because despite running the world their pattern recognition is that childishly simple?
So yeah, Ocelot's plan was to trick a computer into believing in ghosts when ghosts are already real in that world, and also Liquid was finally defeated once and for all by a surgeon off screen between games.
From the perspective of MGS2 and it being canon the answer is basically ghosts are real and Liquid was making those decisions while possessing Ocelot. Whats the issue
Some of the explanations in here are wrong.
The MGS2 digital comic and the MGS Encyclopedia included in 4 confirmed that Ocelot was possessed by Liquid's spirit via the arm in 2, he just... swapped it out for a mechanical one in 4 and hypnotized himself to think he was Liquid, because acting exactly like you're possessed by a ghost but on your own terms is I guess technically better than being possessed by a ghost. Also he kept up the ghost act because... like, the Patriot AIs were so stupid that upon seeing a guy acting like Liquid, they would immediately call in a geriatric Solid Snake to defeat him again, because despite running the world their pattern recognition is that childishly simple?
So yeah, Ocelot's plan was to trick a computer into believing in ghosts when ghosts are already real in that world, and also Liquid was finally defeated once and for all by a surgeon off screen between games.
Ōkami;237822606 said:This nonsense is addressed in MGS4.
I think all of us should prefer to ponder the MGS2 story without getting into how MGS4 completely destroyed everything good about it.
Like The Patriots. Yeah they're just every character left alive at the end of MGS3. Right. OK. Yeah, fuck that.
I always remember it as Ocelot just pretended to be possessed by liquid... I don't remember WHY but there was a good (and by good I mean metal gear kinda good) explanation for why
This actually makes me so happy. That explanation makes total sense (relatively) and allows the sorrow explanation to be true. It also means the end of MGS2 isnt totally ignored. Man I need to replay the series again.
But... I don't think it's correct. I'll have to go through the MGS4 database again, but I don't remember anything after MGS4 saying that he was actually possessed, and the only explanation given was by Big Boss in the epilogue, saying it was self-hypnosis to trick the Patriots
I blame MGS 2 for the Patriots, I was already pissed at the end of that game, 3 and 4 just had to deal with that crazyness. At least 3 is a super cool game tho.
MGS2 was never supposed to have a sequel, the questions about the Patriots being real and metaphorical were never supposed to answered.
MGS2 was never supposed to have a sequel, the questions about the Patriots being real and metaphorical were never supposed to answered.
There is no such thing as magic or the supernatural, only cutting edge technology.
and also Liquid was finally defeated once and for all by a surgeon off screen between games.
MGS2 was never supposed to have a sequel, the questions about the Patriots being real and metaphorical were never supposed to answered.
Is it bad that I've played and loved all of these games but couldn't answer this major question without reading some of the responses and going, 'oh yeah!'?
This is what I always thought too.Some of the explanations in here are wrong.
The MGS2 digital comic and the MGS Encyclopedia included in 4 confirmed that Ocelot was possessed by Liquid's spirit via the arm in 2, he just... swapped it out for a mechanical one in 4 and hypnotized himself to think he was Liquid, because acting exactly like you're possessed by a ghost but on your own terms is I guess technically better than being possessed by a ghost. Also he kept up the ghost act because... like, the Patriot AIs were so stupid that upon seeing a guy acting like Liquid, they would immediately call in a geriatric Solid Snake to defeat him again, because despite running the world their pattern recognition is that childishly simple?
So yeah, Ocelot's plan was to trick a computer into believing in ghosts when ghosts are already real in that world, and also Liquid was finally defeated once and for all by a surgeon off screen between games.
Some of the explanations in here are wrong.
The MGS2 digital comic and the MGS Encyclopedia included in 4 confirmed that Ocelot was possessed by Liquid's spirit via the arm in 2, he just... swapped it out for a mechanical one in 4 and hypnotized himself to think he was Liquid, because acting exactly like you're possessed by a ghost but on your own terms is I guess technically better than being possessed by a ghost. Also he kept up the ghost act because... like, the Patriot AIs were so stupid that upon seeing a guy acting like Liquid, they would immediately call in a geriatric Solid Snake to defeat him again, because despite running the world their pattern recognition is that childishly simple?
So yeah, Ocelot's plan was to trick a computer into believing in ghosts when ghosts are already real in that world, and also Liquid was finally defeated once and for all by a surgeon off screen between games.
Big spoilers ahead. Whoever doesn't agree with them can ram it up their arse.
Ocelot is the son of the Sorrow, the spooky ghost motherfucker in MGS3. When he attached Liquid's arm (due to his absolute boner over their bloodline), he ended up channeling the spirit of Liquid due to his inherited abilities from his father.
He got rid of the arm in 4 because it started becoming a large detriment to his plans, instead attaching a mechanical one and undergoing hypnosis to incorporate Liquid's personality into his, to keep the ruse going.
This is the only thing you don't get about MGS2?
Big spoilers ahead. Whoever doesn't agree with them can ram it up their arse.
Ocelot is the son of the Sorrow, the spooky ghost motherfucker in MGS3. When he attached Liquid's arm (due to his absolute boner over their bloodline), he ended up channeling the spirit of Liquid due to his inherited abilities from his father.
He got rid of the arm in 4 because it started becoming a large detriment to his plans, instead attaching a mechanical one and undergoing hypnosis to incorporate Liquid's personality into his, to keep the ruse going.
Everything about this is beyond stupid.Some of the explanations in here are wrong.
The MGS2 digital comic and the MGS Encyclopedia included in 4 confirmed that Ocelot was possessed by Liquid's spirit via the arm in 2, he just... swapped it out for a mechanical one in 4 and hypnotized himself to think he was Liquid, because acting exactly like you're possessed by a ghost but on your own terms is I guess technically better than being possessed by a ghost. Also he kept up the ghost act because... like, the Patriot AIs were so stupid that upon seeing a guy acting like Liquid, they would immediately call in a geriatric Solid Snake to defeat him again, because despite running the world their pattern recognition is that childishly simple?
So yeah, Ocelot's plan was to trick a computer into believing in ghosts when ghosts are already real in that world, and also Liquid was finally defeated once and for all by a surgeon off screen between games.