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The Original StarCraft Is 15 Years Old Today

I just installed the SC1 makeover in the SC2 engine. Played the first 4 missions or so, music is great as always and it brings back the nostalgia without burning my eyeballs.

I would post the link for the download but I am on my tablet. Just search "sc1 remake in sc2" should be a team liquid link.

Holy fuck. Man, you are better than the pope. Thank you for letting us know about this, you beautiful bastard
 
I played through the entire SC campaign after HotS gave me the story mode itch. Pretty satisfying to finally finish it after fifteen years, terrible unit AI and all.

I look forward to eventually getting past the Protoss campaign of Brood War one of these days. Seems most of the story stuff happens then and SC was mostly buildup.
 
I just installed the SC1 makeover in the SC2 engine. Played the first 4 missions or so, music is great as always and it brings back the nostalgia without burning my eyeballs.

I would post the link for the download but I am on my tablet. Just search "sc1 remake in sc2" should be a team liquid link.

Did they fix the AI in that? I tried it out when they first released the Terran campaign and it was hard as balls.
 
What does fixed AI mean? Matching the original terrible AI or making the game easier by giving the units better AI?

The campaign in SC1 was way easier than the mod version of it in SC2 when the mod first came out (and only had the terran campaign). I didn't look too much into it because I managed to beat it, but some missions were really, really hard since the AI was so tough to break, more aggressive than in SC1 and you didn't have that much resources.
 
The campaign in SC1 was way easier than the mod version of it in SC2 when the mod first came out (and only had the terran campaign). I didn't look too much into it because I managed to beat it, but some missions were really, really hard since the AI was so tough to break, more aggressive than in SC1 and you didn't have that much resources.

Oh, for some reason I thought you meant the unit AI/pathfinding. Seems like the mod has difficulty settings now, if it didn't before.
 
Oh, for some reason I thought you meant the unit AI/pathfinding. Seems like the mod has difficulty settings now, if it didn't before.

Nah. I beat the 1.00 version of the mod and I think they just pasted the units and triggers in from SC1 and didn't do any balancing. So the base defense vs zerg mission was easy as hell since the marines in SC2 are so much better, but I remember having loads of troubles with the mission where you need to put the psi-something inside the terran base since the base is littered with tanks.
 
One of those games where they got everything right. The wonderful music, great voice acting, fun balanced gameplay and interesting story and lore. Starcraft 2 improved the gameplay part alot but I think blizzard screwed up pretty much everything else. Nonetheless it's a good sequel, though as flawless as the original it will never be.

*Raises a glass to one of the greatest games ever made*
 
Holy fuck. Man, you are better than the pope. Thank you for letting us know about this, you beautiful bastard

Okay, nevermind this. I take this back. The updated campaign looks nice, but has a ton of tweaks to the difficulty. The third mission - the one that I just played again 2 days ago in SC1 - is far, far, far more difficult in the updated. As in, you're getting wiped out pretty quickly. And that's with the help of medic units you couldn't access the first time around!
 
Best RTS of all time.

Happy Birthday.

Here's for another 15.
 
It's not hyperbole.

Deckard Cain's death in Diablo III is actually what I consider one of the absolute worst middle fingers to the fans in video game story writing history.
It was handled so poorly - I thought he was joking around or something, or that they'd resurrect him in that same cutscene. Then the CG outro pops up and I realize it's the real deal.

Fuck off Blizzard.
 
Okay, nevermind this. I take this back. The updated campaign looks nice, but has a ton of tweaks to the difficulty. The third mission - the one that I just played again 2 days ago in SC1 - is far, far, far more difficult in the updated. As in, you're getting wiped out pretty quickly. And that's with the help of medic units you couldn't access the first time around!

There goes my fears that everyone will think the original was stupid easy because the game actually does what you tell it to now. I just downloaded it as well, and messed around with the Amerigo mission because I wanted to see if they made a custom ugly Kerrigan model. The third person mode is impressive, but a pain in the ass to play. I tempted to play through Brood War this way, but the purist in me tells me I should play the original first, and I'm not even much of a purist. I played through the entire SC campaign like a week ago with Chaoslauncher, I don't mind the graphics that much.

I had hoped that this would be as true to the original as the SC2BW multiplayer mod was, or at least customizable to be so through options.
 
It's not hyperbole.

Deckard Cain's death in Diablo III is actually what I consider one of the absolute worst middle fingers to the fans in video game story writing history.

Yeah that was awful, and quite honestly Blizzard would be stupid to leave him dead. I think they should basically undo killing him and Leah off with some sort of story element in the expansion. And make Tyrael an angel again dammit.
 
Second best RTS of all time (Original C&C still wins)


Going to sleep with my Action figure to celebrate Bday

zUWOOy2.jpg






Such an amazing game with the best polish in the business :)
 
The most amazing thing about Brood War was how any potential imbalance in the game was eventually overcome through the players' ingenuity and the design of the maps. Major innovations occurred in most matchups in the past decade despite there not being a single balance patch since 2001.
 
Okay, nevermind this. I take this back. The updated campaign looks nice, but has a ton of tweaks to the difficulty. The third mission - the one that I just played again 2 days ago in SC1 - is far, far, far more difficult in the updated. As in, you're getting wiped out pretty quickly. And that's with the help of medic units you couldn't access the first time around!
The city holdout (Mar Sara? Sar Mara?) map kicked my ass so many times before I was able to hold.

Trying to get the psi emitter, enhancer, or whatever the hell it is, it's been tough for me. Can't really just stay put and boom forever, run out of minerals so quickly.
 
Profile pictures unlocked. Protoss forever.

Yeah that was awful, and quite honestly Blizzard would be stupid to leave him dead. I think they should basically undo killing him and Leah off with some sort of story element in the expansion. And make Tyrael an angel again dammit.

They could easily have had
Tyrael return as the Archangel of Justice and somehow put Deckard as the embodiment of WISDOM. The old-man has been studying his whole life.

Or they could have handled his death better. And Leah's too.

At least the music of the CG after this event was the best piece of the whole score.
 
Think we can expect a sale to celebrate? Been meaning to get into the 2nd one (even if I don't like the WoW look at all)

Been playing blizzard games since Warcraft 1, 15+ years is totally surreal
 
One of those games where they got everything right. The wonderful music, great voice acting, fun balanced gameplay and interesting story and lore. Starcraft 2 improved the gameplay part alot but I think blizzard screwed up pretty much everything else. Nonetheless it's a good sequel, though as flawless as the original it will never be.

*Raises a glass to one of the greatest games ever made*

Agreed. Credit where credit's due, Starcraft 2 did get the most important bit right. Gameplay has improved a lot. But everything else ranges from mediocre (art style) to awful (story).

Starcraft/BW is one of the best games of all time. SC2 is at least a worthy sequel.

Diablo 3 on the other hand is a total disgrace. People should be ashamed of it.

They could easily have had
Tyrael return as the Archangel of Justice and somehow put Deckard as the embodiment of WISDOM. The old-man has been studying his whole life.

It's sad when a random forum poster comes up with better ideas than Blizzard's multi-million dollar writing staff.
 
Oh, for some reason I thought you meant the unit AI/pathfinding. Seems like the mod has difficulty settings now, if it didn't before.

They have hard and harder, apparently. Do you know if it saves the replay of modded playthroughs? I'd like to show what happened just now. The last minute you're always going to get rushed. But I got absolutely swarmed in such a silly fashion that it doesn't even make me upset.

Again, I literally played this exact mission 2 days ago in SC1.
 
SC1 wasn't exactly superbly written, but SC2 is definitely a step down in terms of story.

In contrast, in terms of mission design and overall campaign variety and creativity, SC2 is leagues ahead of SC1 (and most of the genre) that it still begs to be played in singleplayer over and over.
 
Perfection. Not sure if it's nostalgia or because it's just THAT damn good, but I dunno... this game just towers over everything Blizzard has released since. the sequels are fun, but they don't hold a candle to the original. Don't even get me started on Warcraft 3... ugh.

Also, Brood War's campaign is even more awesome than the original's. So it's got singleplayer and multiplayer greatness going for it.

also, am I the only one who wasted far too much of their youth playing Tarpit defense? goddamn that shit was addicting. #3.3forlyfe
 
It was heartwrenching seeing Kerrigan go from fucking shit up and not giving a single fuck to that monotone moaning about oblivion or whatever in WoL. And then you have scenes like the boarding of the battlecruiser that make no goddamn sense.
 
The voice acting was amazing. Can still recall the ever famous lines by the Protoss Zealots & Terran Battlecruisers :)

Need a light?

State the nature of your medical emergency.

In the pipe, five by five.

Goliath, online.

Go ahead, Taccom.

Wraith awaiting launch orders.
 
Anybody who has played the updated SC1 in the SC2 client, can you help me find the difficulty settings? Just to make sure I wasn't crazy, I booted up SC1 and replayed the mission on hard. Not a single zerg made it through even my first line of defenses. I desperately want to play this thing with the updated visual, because I'm a graphics whore at heart, but this thing is set on Platinum status and I'm a bronze lifer here...
 
The most amazing thing about Brood War was how any potential imbalance in the game was eventually overcome through the players' ingenuity and the design of the maps. Major innovations occurred in most matchups in the past decade despite there not being a single balance patch since 2001.

I think major innovations occurred in every match-up, actually. The development in StarCraft's metagame was my favorite part of it. I think I enjoyed Brood War more as a spectator than I did as a player - and I really loved playing it, as well.
 
I think major innovations occurred in every match-up, actually. The development in StarCraft's metagame was my favorite part of it. I think I enjoyed Brood War more as a spectator than I did as a player - and I really loved playing it, as well.

I agree, and that's one of the main reasons why it truly is the best game of all time in my eyes. You don't even have to buy the game to get over a decade of entertainment from it
 
Perfection. Not sure if it's nostalgia or because it's just THAT damn good, but I dunno... this game just towers over everything Blizzard has released since. the sequels are fun, but they don't hold a candle to the original. Don't even get me started on Warcraft 3... ugh.

WoL got a bit stale in the late meta game just before HotS, but the new units have made it so the pro players can really use their high APM on a ton of aggression with the new units. It is really exciting right now.
 
Thanks for the post, didn't know this was today.

Brings back a lot of memories. Starcraft, Diablo, and Warcraft III were really important games for me when I was younger. Battle.net was just mindblowing for me and my friends growing up, was such a blast being able to play each other online.

(not that Blizzard created multiplayer, their games just happened to be the first major ones we all played)
 
15 years..just saying it makes me feel old now. But i still have the original in a box. I was mind blowing to play 3 different races. And blizzard quality cinematics at that time. Happy birthday Starcraft!
 
Anybody who has played the updated SC1 in the SC2 client, can you help me find the difficulty settings? Just to make sure I wasn't crazy, I booted up SC1 and replayed the mission on hard. Not a single zerg made it through even my first line of defenses. I desperately want to play this thing with the updated visual, because I'm a graphics whore at heart, but this thing is set on Platinum status and I'm a bronze lifer here...

The missions do seem harder then 15 years ago. (Playing on "kerigan") but then again I am a better player then I was 15 years ago. I just am using the campaign as practise for my online play.
 
The missions do seem harder then 15 years ago. (Playing on "kerigan") but then again I am a better player then I was 15 years ago. I just am using the campaign as practise for my online play.

It's not time though. I did a one to one comparison on SC1 and the updated version today. They changed a LOT, including the difficulty. I imagine people who have been playing online for a long time would have zero issues. I, however, need normal difficulty levels. Because I suck. Heh.
 
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