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The Original StarCraft Is 15 Years Old Today

I just installed the SC1 makeover in the SC2 engine. Played the first 4 missions or so, music is great as always and it brings back the nostalgia without burning my eyeballs.

I would post the link for the download but I am on my tablet. Just search "sc1 remake in sc2" should be a team liquid link.

I'm pretty sure this is the link:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=303166
http://www.sc2mapster.com/maps/sc1-episode-1-rebel-yell/

Downloading now!
 
Who were your favorite players? When did you start watching?

I didn't really start watching until the first GSL season after SC2 came out. Before that it was basically just whatever youtube videos there were of Boxer and stuff like that. At that time I wasn't really aware of any way of watching tournaments or anything. Then after the SC2 beta came out I started watching all the content I could find. The first players I really enjoyed watching in brood war were Nony and Mondragon I think

I used to play the game with my friends all the time when it came out, but we were all terrible. Still fun though. Later on I found out one of those friends went to school with Day9 and Tasteless and that I had played a 2v1 against Tasteless once. That was probably the first game I remember playing against someone who actually knew how to play the game properly.

Actually now that I think about it, when I first got the game I played it for a few years with just a laptop touchpad
 
I think major innovations occurred in every match-up, actually. The development in StarCraft's metagame was my favorite part of it. I think I enjoyed Brood War more as a spectator than I did as a player - and I really loved playing it, as well.

I was more referring to the innovations that overcame long standing imbalances that were basically accepted as fact after 5-7 years of play like savior's 3hatch muta and bisu's corsair/dt. Every RTS has strategies that evolve over time but I can't think of another that had such enormous changes in the metagame that long after the game was released.
 
BATOO 2009 OSL Highlight Here is a treat, I've posted this several times before, but you can't find it online anymore and it got removed from my stream.
Who were your favorite players? When did you start watching?
I got started watching it from a link on /v/ back when GOMTV had their Averatec-Intel Classic Season 1 (2008).
I didn't really understand what was going on, but everyone was super into it, it was crazy, it had production, booths, a crowd, prize money, and crazy Korean commentators with this weird white guy called Tasteless. PASSION.

It was a game I played solely for Defense Custom Maps and suddenly seeing entire armies materialize out of nothing 10 minutes into a game was mind blowing.
Then I saw first person screen movement.

Needless to say I was a giant Flash fan from the movement I saw him. I watched this kid stomp all over his opponents is so many different ways, pioneer anti carrier builds and dismantle Stork TWICE on Katrina in some of the most ridiculous long macro games with fast double armory goliaths. I always leaned towards Terran and he was just so young at the time.

Apart from Flash I always loved people who broke out of the norm (Never liked Bisu, dirty DT cheeser), but still held people like Stork dear.
I know I'll forget some names, but Flash, Light, Sea, Leta, Jaedong, Stork, BaBy(TY), NaDa, BoxeR, JulyZerg, Ruby (He had a game where he went 22 port wraith), Yellow, and Reach.

That list narrowed as some of the players fell off. Flash, Jangbi, Stork, Fantasy, the new crop of Zergs that emerged towards the end of BW like RorO, Soulkey, Calm, and Effort.
I just love good play and most of all when someone just 'understands' the game and can flick a kill switch or bust out two all-ins in a row during a Finals.

I even watched some things like HyungJoon becomes a Progamer which gave me a lot of insight into how eSports and team houses work. It helped that MBC was my favorite team, was pretty sad to see them go.

Jangbi vs Fantasy was an end of an era. People playing a 2.5D sprite game in 2012 for $40,000 in front of a crowd of thousands. GAF Thread.

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Excellent post Hazaro. Jangbi vs Fantasy made me cry like a baby... Sigh.
 
I was honestly a bit saddened by the way Flash's run ended. Losing 3 - 0 to Fantasy doesn't do justice to his legacy as the best career TvT player of all time, or to his career. I wasn't even a huge fan of Flash's until later on (I was always a bigger fan of Jaedong who while less consistent and less dominant, was (for my tastes) a flashier player. I still love that game against Light with the Infested Command Centers. He was an emotional player, and it was a lot of fun seeing it when his emotions worked for him. So Flash was in some respects an object of frustration for me as a fan.
 
Flash would have won the last MLG if not for the nearly undefeatable Life. HotS also suits his playstyle better than WoL did, so he's back to being a force to be feared.
 
Flash would have won the last MLG if not for the nearly undefeatable Life. HotS also suits his playstyle better than WoL did, so he's back to being a force to be feared.
To be fair he had played HotS for 2 days and his positive comments after make me sure he'll get where he needs to be and Life did play pretty well, especially with Widow Mine jukes.

Some excepts from: http://www.teamliquid.net/forum/viewmessage.php?topic_id=405175
  • Regarding his thoughts about attending the recent MLG, he had this to say. "I'm always full of energy every time I attend foreign tournaments. The schedule wasn't very tight for the tournament this time, and so I don't feel tired."

"I've always felt that the atmosphere is really good when playing in foreign tournaments. It really feels like you're playing in a tournament. The first time I attended MLG was for a show match, and I didn't really feel it then. When you're in the venue for the main tournament, you really don't have any time to be just standing around. The trip to America is also a test physically. Fortunately, there weren't that many games this time round. I only had to play about three to four games each day, and about ten games on the final day."

  • In order to ensure results in SPL, the KT team didn't do any practice in Heart of the Swarm until it was officially released. Before setting off for America, Flash only had two days to practise.

"To be honest, I only had about 2 days of practice in HOTS then, and so I didn't really have very high expectations. I predicted that I would be eliminated in the round of 8, but I played surprisingly well in the tournament, and actually made it to the finals. Even though I lost in the finals, it was already a very good result, taking into consideration the amount of practice I had. I am very satisfied."

"I felt that it should have been impossible to play so well with only 2 days of practice. Because I had so little practice, the head coach was telling me to get eliminated quickly so we could go sight-seeing, but in the end it turned out so well. The head coach and I both didn't expect to be able to achieve such results, and were really surprised."

"My match against Innovation was the one that left the deepest impression on me. He's a Terran that I personally feel and acknowledge to be very difficult to play against. He is really very good, and I've studied many of his games. Probably if Innovation had made it to the finals, he would have won the tournament. His TvZ is so much better than mine. I predicted that the match against Innovation would be really difficult, but maybe because our level is very similar, the match was really exciting."

  • Regarding the finals against Life, Flash had this to say. "Life is really an amazing player. Even though they call me his rival, I still have many things to improve on, and have to work even harder."

"He's really very good. Even though we haven't played against each other much, every time we play, I get the feeling that he has a very different style from other Zergs, and he is a really formidable opponent. He plays with a very aggressive style, and even in the late game, this style is still really flexible. There're many people talking about the idea of a new LeeSsang Rok, but I feel that I still have things to improve upon, and really have to work even harder. I am welcoming no matter who becomes my rival."

  • Flash in Starcraft 1 was a player known for his defense, but in Starcraft 2, he seems to be becoming a more offensive type of player. Regarding this, Flash said, "Terran in Starcraft 2 cannot turtle up anymore. Because the game has changed, my style also has to change accordingly."

"Starcraft 2 Terran is different as compared to Starcraft 1. A defensive style of playing doesn't work out. The style of the race has changed from defensive to offensive, and so if you don't play along the lines of being offensive you'll never win. That's why I also followed the trend and switched to an offensive style of playing. I wasn't familiar with it at first, and it was really tough. But after a year or so of practice, I have finally gotten the hang of it to a certain extent."

  • Lastly, when talking about goals for 2013, Flash answered unhesitatingly, "Champion".

"My goal is to win every tournament I attend. Even though this is very difficult to accomplish in reality, I'll never know until I've tried. As long as my potential is released, there is the possibility of attaining the same level of dominance as in Starcraft 1."
 
I think Mind>Bisu was the first Starleague final I watched. Before that, I had watched Tasteless cast games for WCG. Savior was always my favorite player even though I started watching as he began to fall apart. I don't know why, but I never really took to any of the post-savior zergs, despite being a zerg player. It was always awesome to watch Jaedong destroy people, but it was impossible to replicate the way he played.

Most of my favorite players ended up being T or P, like Sea, Stork, Nal_Ra, or Hwasin.

Here's a video of Jaedong microing two mutalisk groups at once. I realize this means literally nothing to someone who hasn't played brood war, but rest assured it's ridiculous. Control groups only had room for 12 units (11 in mutalisk's case since you needed an overlord to tighten the stack), so he just doubled up every single command every single time he issued an attack or move command. Even Flash got absolutely owned by this trick on Bluestorm.
https://www.youtube.com/watch?v=U4ipBj1sO3M

I wouldn't consider myself a fan of Flash, but watching him tear Jaedong apart repeatedly in late game TvZ is still the best display of skill I've ever seen in Starcraft. He had just ascended to a point where it looked like no zerg could ever beat him straight up in a bo5.

while I'm posting stuff, here is the greatest cheese in starcraft history. Boxer steals Hiya's soul.
https://www.youtube.com/watch?v=NYthCrf2CM0
 
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