KibblesBits
Member
blame space said:
wtf is this shit
a crazy goth chick's (Jarboe) scream for help and attention.
and a game where you get little girls raped and killed.
blame space said:
wtf is this shit
Bonfires Down said:Wish I could say I'm surprised at GAFs reaction to this but... not really.
FatalT said:This game was made by the same people who made The Graveyard, the game where you play an old lady who can walk around a graveyard and sit on a bench. Groundbreaking stuff, really.
Yaweee said:I've never seen two reviews differ so vastly about a game, though I'm guessing GameFan more accurately portrays what it's like to play. The Path sounds like poseur bullshit that tries to be meaningful via taboo subjects.
I dunno - looking at screenshots and then reading "the game looks like a very early PSX or Sega Saturn game" sounds less then uncalled for.Yaweee said:though I'm guessing GameFan more accurately portrays what it's like to play
I guess I just assume all these types of non-games are terrible outside their artistic merits. ^^;
Jarboe, as in from the Swans?KibblesBits said:a crazy goth chick's (Jarboe) scream for help and attention.
and a game where you get little girls raped and killed.
Chowfahn said:And holy shit that GameFan review was terrible.
Okay, lets play a game. Raise your hand if you want to play a game based on Little Red Riding Hood. Hey look at that lots of hands are up. Okay. Who wants to play a DARK version of that story akin to the original tellings? Still lots of hands. Okay, who wants to play a game where there is massive lag between button pressing and the actual reaction from the game? Oh. Less hands. Who wants to play a game where the interactivity only works half the time. Even less hands. Who wants to play a game with all this and involves you pushing your main characters, some as young as seven or nine years old to be raped by creepy pedophiles and then you make them crawl to their last bastion of hope and solace only to have them be murdered in a place they would otherwise consider safe? Wow. Are there any hands left up? If so, I seriously suggest you getting psychological help. NOW.
, almost had me fall off the seat laughing :lol :lol :lolIm glad they dont show the rape, but Jesus, Ive written enough folklore and literary criticism papers in my life to get whats going on here
CamHostage said:I don't know if I'd call it poseur bullshit, but it is art for art's sake and less a game that's also art. Tale of Tales is very much into this. They use the form of the interactive digital environment as their method of creating their artistic expression. There's actually a lot of this in the college design and indie gaming circuits, some of which are actually neat and/or fun while others are less interested in the quality of play the user experiences (some actually make their games intentionally aggravating.) One could call it bullshit, one could call it art, one could call it bullshit art. Not everybody would call it a "game", but then again, I guess the same has been said about interactive experiments like NobyNoby Boy.
Tale of Tales has ambition towards a positive experience at least, but I don't think they're very good game makers, and I don't see many people happy to pay money to experience somebody's art project / videogame if the videogame portion sucks. There might be some reason for exploring this Games that Aren't Fun genre, but I have yet to play one of these games where the experience is so emotional or captivating or chilling that I got swept into it and ignored the sucky game underneath.
Night_Trekker said:Maybe it doesn't work all that well (I dunno, haven't played it), but I'm glad someone out there is trying to test the boundaries of what a "game" can be. If only we had more of that, or more interest in it.
Night_Trekker said:Maybe it doesn't work all that well (I dunno, haven't played it), but I'm glad someone out there is trying to test the boundaries of what a "game" can be. If only we had more of that, or more interest in it.
Darkmakaimura said:Jarboe, as in from the Swans?
KidGalactus said:ToT has cheerleaders now?
Heh...
Anyhow. These guys are producing games that are thematically driven rather than driven by their content... or even the skill of the people working on it.
If you clowns want games to be art, there's going to be a lot of this going down. As much as you like them, as much as I like them, Metal Gear is not art, Mario is not art and Halo is certainly not art. They can be artistic in their executions... but they aren't art.
And yeah, while I think the rape metaphor in this is kind of distasteful, art doesn't have to be enjoyable or pleasant or agreeable to make a point.
Baloonatic said:I don't really get how someone can come to the conclusion that all these girls get raped.
Bebpo said:This is kind of funny because I went in blind and bought this and played it and while it controlled slowly and was weird I just figured that was because it was another artsy indie non-game like Flower or something and enjoyed it for being different but wouldn't want to play it more than the 30 mins I did (which is how I feel after 90% of artsy indie non-games).
Then I read the OP and the Diehard GameFAN review and discover it's actually a terrible game.
I guess I just assume all these types of non-games are terrible outside their artistic merits. ^^;
wayward archer said:Well, I just played through the whole thing (didn't unlock everything, but got each girl to their "wolf") and the thread title is terribly off.
McBacon said:I found some stuff, sat on a swing, held hands with a girl in white who took me back to the path, went to my Grandma's house and laid on the bed with her.
I also "Failed", but it seemed like a nice little excursion to me.
Probably need to change the OP as well. :lolAcosta said:Would be possible, please, to change the stupid name of this thread if it´s going to be used as The Path official thread?
Yaweee said:The Path sounds like poseur bullshit that tries to be meaningful via taboo subjects.
Joseph Merrick said:what selfrespecting nefarious male type character that just beat up and stole some girl's wallet wouldn't also just go ahead and rape her? makes perfect sense. I don't think anyone would be able to let this temptation go. of course these girls are being raped. OF COURSE. men are men, bro man. you sick bastards.
You don't point or click. You just stop walking near something you can interact with. :lolEvander said:Indeed.
Their press releases talk about how they are creating something which has never been done before in the realm of video games. How they are crafting the gameplay around the plot, not the other way around.
And what you end up with is basically a watered-down point and click adventure with almost nothing to do, and you can only "win" by dying.
KidGalactus said:If you clowns want games to be art, there's going to be a lot of this going down. As much as you like them, as much as I like them, Metal Gear is not art, Mario is not art and Halo is certainly not art. They can be artistic in their executions... but they aren't art.
Farnack said:You don't point or click. You just stop walking near something you can interact with. :lol
Evander said:Indeed.
Their press releases talk about how they are creating something which has never been done before in the realm of video games. How they are crafting the gameplay around the plot, not the other way around.
And what you end up with is basically a watered-down point and click adventure with almost nothing to do, and you can only "win" by dying.
Kiriku said:But in that case, you can be cynical and generalize any game that tries something different down to some variation of a genre/concept that's already been done, or am I wrong?
Where are their claims of innovation? I think you have fallen into the trap of whining about the game's advocates rather than the game itself.Evander said:I don't find the fact that you can technically complete the game by walking straight down the path and doing nothing to be innovative. I did that years ago in Myst. If ToT hadn't been claiming innovation then I wouldn't make this complaint,
border said:Where are their claims of innovation? I think you have fallen into the trap of whining about the game's advocates rather than the game itself.
I'm pretty sure what ToT considers interesting or different about this title isn't the fact that you can "beat" it quickly.
Ruby. The other girls call her "goth" ... It's one way of killing people: stereotyping them, putting them in a box and throwing it away. But there's more to Ruby than meets the eye. A young lady by now, 15 years of age. Life has opened up to her as a rotting flower of corruption. She can see through it all but remains an enigma herself.
When asked about her leg brace, Ruby says she's in pain. But doesn't specify where it hurts.
Ruby does not long for death. She takes a perverse pleasure in observing the extreme decay of adult society. But what will happen when she ceases to be a witness and becomes a participant herself?
Evander said:After that bio I went on to read a series of press releases, and watch a series of gameplay videos, that very much sealed my opinion for me.
Evander said:I don't find the fact that you can technically complete the game by walking straight down the path and doing nothing to be innovative. I did that years ago in Myst. If ToT hadn't been claiming innovation then I wouldn't make this complaint, but when the entire stated purpose of the game is to "break the rules", then god dammit, I want to see some actual rules being broken.