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The REQ System in Halo 5 is broken and severaly hinders the game.

I use maybe like. Three cards per game and never use my last card of anything ever. I do well enough with the assault rifle/magnum.
I don't want to say GIT GUD or anything but you're not really supposed to be dropping in with everything every time you spawn.

Also I tend to get plenty of RP. I've basically in lot gotten gold packs and I feel like I haven't been in a spot where I wish I had more cards.
I'm swimming in ghosts and a few power weapons.

Most Warzone games I finish in the top 3 of my team with 1000+ personal score points, and this is with me holding back cards because I lack so many. I am not bad at the game.
 
Most Warzone games I finish in the top 3 of my team with 1000+ personal score points, and this is with me holding back cards because I lack so many. I am not bad at the game.
Hey I'm not saying you are.

It's far from a great system, sure. And I'm sure someone out there is buying their way to victory, but I still enjoy warzone even without deploying any req cards.

Not to say I wouldn't like some kind of update to make it so I stop getting 5 fuel rod cannons in one fucking pack though.
 
To me I think the biggest issue is that vehicles and weapons count as permanent unlocks. With the amount of items you should get armor related items and emblems a bit more often.
 
I'll gladly take the REQ system in exchange for free DLC. Besides, it means I have something fun to do between matches.
 
I think people forget that the matchmaking system takes into account the req card collection of everyone on both team.
 
Yeah, I think they should adjust some of the pack values and add some more packs. IMO they should change the gold pack to 7500 points and the silver pack to 3500, then add a weapons only pack, a vehicles only pack, and a customization pack (armor, helmets, emblems, assassinations, stances). Maybe each of those at 2500, although maybe a bit more for the customization one.
 
So, this is where it gets confusing to me. I thought permanent unlocks like Certificates were limited to Silver and Gold packs, but now it seems the Certs can be unlocked via Bronze Packs?

Or are Certs not considered permanent unlocks like Gear? so that's why they are part of bronze packs.

It's odd because finding information on how these things work is limited and confusing.

In other threads, people have been saying to unlock Silver first to get two permanent unlocks and then go for the legendary unlocks in gold packs but really we should be unlocking bronze packs first to get the certs and then focusing on Silver and Gold?

Also, it's confusing that you need to unlock certs to then use cards to get stuff. Of course that's by design so that doeesn't mean it's broken just functions werid for me.

Are those certs tied to weapons or vehiccles and stuff?

And also, I have yet to see any armor mods unlock.

The whole thing just seems off but my guess is it needs some heavy tweaking.

We'll see and if anyone wants to tackle the questions I posed, please do. I'd love to be enlightened on this.
 
Broken? No. Grindy AF? Yes. I feel like the only thing that needs adjusting is increase the frequency of cert cards.

Also, buy more bronze early on.
 
So, this is where it gets confusing to me. I thought permanent unlocks like Certificates were limited to Silver and Gold packs, but now it seems the Certs can be unlocked via Bronze Packs?

Or are Certs not considered permanent unlocks like Gear? so that's why they are part of bronze packs.

It's odd because finding information on how these things work is limited and confusing.

In other threads, people have been saying to unlock Silver first to get two permanent unlocks and then go for the legendary unlocks in gold packs but really we should be unlocking bronze packs first to get the certs and then focusing on Silver and Gold?

Also, it's confusing that you need to unlock certs to then use cards to get stuff. Of course that's by design so that doeesn't mean it's broken just functions werid for me.

Are those certs tied to weapons or vehiccles and stuff?

And also, I have yet to see any armor mods unlock.

The whole thing just seems off but my guess is it needs some heavy tweaking.

We'll see and if anyone wants to tackle the questions I posed, please do. I'd love to be enlightened on this.

Gear is a perm unlock. Certs are also perm unlocks. You can get up to one perm unlock in bronze packs (not guaranteed, about 50/50).

Certs are tied to weapons and vehicles and you need the cert before you actually see drops for the actual vehicle or weapon.

You get 2 perms in both Gold and Silver packs guaranteed. Armour seems to be rarer to get compared to certs of the same rarity.
 
You can also purchase Silver packs for $1.99 and Gold packs for $2.99.

In Halo multiplayer I'm level 18 and have put about 10 hours into the Warzone gametype. I've also bought a few Gold packs using money.

Broken? Sounds like it's working perfectly to me, and glad to see you're happy to incentivise this type of feature being included in more games in the future.
 
I don't mind the system but I was lucky enough to be blessed with the scorpion cert. I would have preferred a card purchase system where you could buy individual reqs. The current system floods you with stuff no one would ever use.
 
So, this is where it gets confusing to me. I thought permanent unlocks like Certificates were limited to Silver and Gold packs, but now it seems the Certs can be unlocked via Bronze Packs?

Or are Certs not considered permanent unlocks like Gear? so that's why they are part of bronze packs.

It's odd because finding information on how these things work is limited and confusing.

In other threads, people have been saying to unlock Silver first to get two permanent unlocks and then go for the legendary unlocks in gold packs but really we should be unlocking bronze packs first to get the certs and then focusing on Silver and Gold?

Also, it's confusing that you need to unlock certs to then use cards to get stuff. Of course that's by design so that doeesn't mean it's broken just functions werid for me.

Are those certs tied to weapons or vehiccles and stuff?

And also, I have yet to see any armor mods unlock.

The whole thing just seems off but my guess is it needs some heavy tweaking.

We'll see and if anyone wants to tackle the questions I posed, please do. I'd love to be enlightened on this.

Permanent unlocks are guaranteed in Silver/Gold packs. Bronze packs just have "a chance" to contain a permanent unlock.

But given the price disparity (4xBronze for the price of 1xSilver, let alone Gold), that chance doesn't have to be super-high for Bronze to win out over Silver, at least while you're still unlocking the common certs. I suspect there's some weighting where certs are more likely to show up than cosmetic items, too, even if the cosmetics are still common cards.
 
No absolutely, plasma pistols are great to stop vehicles, but would you rather be the guy with a tank or a plasma pistol? When a team is defending their Scorpions and the Scorpions are long range shelling your base, it's a hell of a mess.

I dunno, I get a kick out of ruining people requisitions... I mentioned earlier? I rarely summon vehicles, if I do, it's a ghost,

The issue you describe sounds like an entire team coordinating against a team less organized. Anti-vehicle weapons are cheaper to use and appear more frequently in the req system...
 
Permanent unlocks are guaranteed in Silver/Gold packs. Bronze packs just have "a chance" to contain a permanent unlock.

But given the price disparity (4xBronze for the price of 1xSilver, let alone Gold), that chance doesn't have to be super-high for Bronze to win out over Silver, at least while you're still unlocking the common certs. I suspect there's some weighting where certs are more likely to show up than cosmetic items, too, even if the cosmetics are still common cards.

It's odd though because I have way more cosmetics than certs, so I guess just bad luck of the draw for me. Oh well, still enjoying it so off I go!

Gear is a perm unlock. Certs are also perm unlocks. You can get up to one perm unlock in bronze packs (not guaranteed, about 50/50).

Certs are tied to weapons and vehicles and you need the cert before you actually see drops for the actual vehicle or weapon.

You get 2 perms in both Gold and Silver packs guaranteed. Armour seems to be rarer to get compared to certs of the same rarity.

definitely and thanks for the clarification
 
Does the left card mean, it's a permanent REQ?

untitled0fy52.png


And how do I earn new standard weapons? I have not yet unlocked any.
 
Does the left card mean, it's a permanent REQ?

untitled0fy52.png


And how do I earn new standard weapons? I have not yet unlocked any.

Yes, now you have more chance of getting carbines in the future.

Standard weapons and armor loadouts (only smg, BR and I think DMR) you unlock through permanent REQ-cards. You get them random ... best bet IMO is focusing on buying bronze or silver packs till you get them.
 
Does the left card mean, it's a permanent REQ?

http://abload.de/img/untitled0fy52.png

And how do I earn new standard weapons? I have not yet unlocked any.

All cards that have a black background on the bottom where it says the type of the card (common, rare, etc.) are permanent. If the background is white, it's 1 time use. In your case, it's also a Certification (blue ribbon on the top right), which means you have a higher chance to see more Carbines.

You get all weapons from opening more packs.
 
Just open Gold packs, i get a certification in each pack. Currently own every base weapon with at least 2 mods (except for drm) and a few vehicles (3 ghost variants, wraith and more).
 
Certs are tied to weapons and vehicles and you need the cert before you actually see drops for the actual vehicle or weapon.

Technically you can get weapons without having the cert for them, they're just way, way rarer. I definitely got a sniper or two before unlocking the cert (now if only I was any damn good at sniping...)

Does the left card mean, it's a permanent REQ?

untitled0fy52.png


And how do I earn new standard weapons? I have not yet unlocked any.

Yeah, grey-bordered cards are permanent. That one in particular is a Certification for the Carbine, meaning you'll see more carbine drops in future packs.

Loadout weapons show up as permanent unlocks, much like certs:

7H8Jdfv.jpg


You can check your service record on halowaypoint.com for a full list of what's available and what you've unlocked (sign in, go to your profile, use the dropdown to check your Halo 5 Service Record, then click on the Requisitions link in the top banner, then you can click through the various categories, and even open any packs you may have pending or buy more packs).

And don't forget that you can sell back any cards that you end up with a surplus of. You probably have way more Needlers and Mongeese than you're ever going to use unless you've already been doing so. I usually trim my stock down to ~5-10 max of most things.
 
All cards that have a black background on the bottom where it says the type of the card (common, rare, etc.) are permanent. If the background is white, it's 1 time use. In your case, it's also a Certification (blue ribbon on the top right), which means you have a higher chance to see more Carbines.

You get all weapons from opening more packs.

So that permanent carbine in the picture, lets me chose a carbine in the loadout without wasting a single use card? Why a higher chance of seeing more Carbines then? Can I now sell the single-use carbine cards?
 
So that permanent carbine in the picture, lets me chose a carbine in the loadout without wasting a single use card? Why a higher chance of seeing more Carbines then? Can I now sell the single-use carbine cards?

Nonono, that's not a permanent card. It's a certification. A certification is permanent and means you have a higher chance of getting the certified weapon in the future. You cannot use/discard the certification card itself.
 
So that permanent carbine in the picture, lets me chose a carbine in the loadout without wasting a single use card? Why a higher chance of seeing more Carbines then? Can I now sell the single-use carbine cards?

No, you unlocked a permanent Carbine Certification. The Carbine itself is still a one time use weaon, as it counts as power weapon in Warzone.
 
Nonono, that's not a permanent card. It's a certification. A certification is permanent and means you have a higher chance of getting the certified weapon in the future. You cannot use/discard the certification card itself.

No, you unlocked a permanent Carbine Certification. The Carbine itself is still a one time use weaon, as it counts as power weapon in Warzone.

Ah ok. I see. Thanks guys. One last question: Where can I see my unlocked permanent certs on Halo Waypoint?
 
Does anyone even actually like the whole concept of burn cards? Being able to severely (?) influence a match before even getting put into the game seems so gross.

It can suck some games when folks are running around with specific weapons a few minutes in. Then it seems like people on my team don't want to burn their cards on a potential loss so it just snowballs. Really sucks, I feel like I'm wasting 20-30 minutes of my time.
 
I think playing the campaign should have given out packs. Like, every second level finished (for the first time) gives you a bronze pack, and finishing the last level gives you a silver (gold at higher difficulties).

It would offer new players more of a foundation while they save up for more.

I've not played Warzone yet, but do you have to use cards to get a vehicle and weapons or are there some out in the field? Can you take weapons from dead foes?
 
I think playing the campaign should have given out packs. Like, every second level finished (for the first time) gives you a bronze pack, and finishing the last level gives you a silver (gold at higher difficulties).

It would offer new players more of a foundation while they save up for more.

I've not played Warzone yet, but do you have to use cards to get a vehicle and weapons or are there some out in the field? Can you take weapons from dead foes?

I think there is a mongoose at best. Otherwise, cards. Yes, you can take weapons and vehicles from foes
 
I think there is a mongoose at best. Otherwise, cards. Yes, you can take weapons and vehicles from foes

It's good you can take weapons at least, but a shame about vehicles. I think that's part of the problem, there's no alternative. Is there a way to earn them whilst playing? Like, say you get a killstreak or complete an objective, are you rewarded with a warthog or something? Or do you have to wait till the match is over to get new cards?
 
I've not played Warzone yet, but do you have to use cards to get a vehicle and weapons or are there some out in the field? Can you take weapons from dead foes?

Loadout weapons (ARs/BRs/DMRs/SMGs, and the magnum) are permanent, you can just choose which you want to spawn with once you reach the required level. There's no requirement for basic AR/magnum, basic BRs are level 3, DMR is level 6, and some variants have higher levels - the ones with energy bayonets for example are level 8, as they're basically equivalent to spawning with an unlimited-ammo energy sword (sadly, as a result, you basically never get to use them).

Everything else is classed as a power weapon and requires burning a card and using energy (a currency that builds over time and I think via kills/etc to whatever your current level is; basically just a way to ensure that people can't spam tanks/rockets/etc without having to work for it).

And yeah, you can totally pick up anything that's been dropped by either friendlies or enemies. Or jack enemy vehicles.
 
I play mostly arena and I'm always swimming in packs and points to buy new packs. Every time I think oh I should look and see if I have any unopened packs not only do I usually have one but also enough points to buy the 10,000 one.
 
This topic makes me glad that I didn't buy an X1 to play H5.

This sounds too much like a F2P style MT system in a $60 "system seller" 1st party game... and it sounds like it is not something that I would NOT enjoy at all.
 
Yeah, its pretty bad. The power weapons and vehicles should be given out based on player performance, not microtransaction and in game currency.

It makes the mode oddly unbalanced if one team pops some high level cards and nobody on the other team does. Suddenly one side has tanks and banshees and rocket launchers.

I heard people on mic on several occasions say "why does the other team have all the vehicles? Where are our vehicles"

When casual players hear the answer I think they won't come back to that mode.
 
If you care for certifications, then open Bronze packs only. Since I do this, I got certifications for: Scorpion, Warthog, Gungoose, Hydra, Rocket, Carbine, etc.
I've put in about 15 hours of Warzone and I don't understand what these cert cards are that you guys speak of.
 
I sell all my Warzone cards so I have managed to buy many gold packs with the ingame currency only. It certainly does not hinder the Arena portion of the game in any way and if this system pays for the free DLC maps then I am all for it.

Also it is pretty cool that certain items are very rare, if I get a very rare Warzone item then I might just hold onto it. If obtaining mega rare items would be easy it would be less exciting to get one of them.

Warzone is a gametype with vehicles, large maps and large teams. I don't think it is supposed to be very balanced experience. A "balanced" version of Warzone would probably be less fun. It's bit like Halo's Destiny gametype.
 
Does the left card mean, it's a permanent REQ?

untitled0fy52.png


And how do I earn new standard weapons? I have not yet unlocked any.

getting a cert card (blue banner in corner) means in the future your req packs can contain that item.

The way the system works means the more packs you open the better future packs become, this is why we all have so many mongooses and warthogs because those are default unlocks.

When you get a permanant weapon card it's just a regular grey one, sometimes it can be confused with a weapon skin card which is the same but has a slightly different logo in the corner.
 
I've put in about 15 hours of Warzone and I don't understand what these cert cards are that you guys speak of.

I have 0 hours of Warzone, but I can tell that once you get a cert card, you will start getting cards for that particular item.
 
This topic makes me glad that I didn't buy an X1 to play H5.

This sounds too much like a F2P style MT system in a $60 "system seller" 1st party game... and it sounds like it is not something that I would NOT enjoy at all.
I mean. This REQ system has absolutely zero bearing on the standard Arena Multiplayer that every other Halo has had, and only affects the new warzone mode but ok
 
Buy silvers exclusively, do not save for gold yet.

Most weapons are in silver and so is a lot of the armour and vehicles, including tanks.

The real issue with the rec system and reveal itself once everyone has everything and it becomes filled with tanks, yes you need cards from packs but they seem to come out a lot from experience.
 
More game design for micro-transaction bullshit.
Agree. This here sounds genuinely disgusting and is for the worse. It benefits no one and its a system added to make more money, and make your $60+ game feel incomplete and inaccessible unless you burn more hours into it.

I hate it when game and game developers don't appreciate your time and money, and just want to be fed. Making you play for hours in hopes of getting something back is beyond stupid, especially when you rarely get what you want without coughing up money.
 
Agree. This here sounds genuinely disgusting and is for the worse. It benefits no one and its a system added to make more money, and make your $60+ game feel incomplete and inaccessible unless you burn more hours into it.

I hate it when game developers don't appreciate your time and money, and just want to be fed. Making you play for hours in hopes of getting something back is beyond stupid.
I mean we get free maps from it...
 
I mean we get free maps from it...

Every developer who genuinely wants the community of their multiplayer game to stay active will and should give away free maps. Charging for maps not only splits the community, it limits how many players you can play with and it at times can even be a disadvantage for the few who own the map versus the many who don't.

I hated playing Ghosts on PS4. My matchmaking was decently fine up until I downloaded maps. Right after that, matchmaking took more than 5 minutes and the room would be practically empty, or you probably face the same 100 or so people over and over.
 
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