Hmmmm.
Mojang with Minecraft, very successful.
Rare, Kinect games and Sea of thieves and still alive as a studio seem to be doing more than fine. Maybe they aren’t using their old IP but they don’t need to.
Obsidian with Grounded, The Outer Worlds 2, Avowed and more seem to be doing just fine.
Ninja Theory nearing completion of Hellblade 2.
Playground Games with 90+ meta on FH5.
Bethesda nearing completion of Starfield and other games currently in dev.
There are probably many more I’m missing but things seems to be running just fine right now with many of the other acquisitions they have made in the past 5 years or more and while people harp on about Rare, they still exist and are still making very popular games (See Sea of Thieves).
I think people laser focus in on Xbox and all the BaD things that could happen rather than focusing on the fact that they’ve been in the console game for 20 years now, have not only survived but thrived to this point now. They seem to have learned from past mistakes and I’ve heard no hate from any devs in recent years, only compliments as to how they are handling relationships and letting their devs have free creative reign over their work.
Yes, it’s a massive acquisition and things could go wrong, but I’m more on the optimistic side where they’ve realised where they went wrong before and actually put plans in place for it NOT to happen again if they can help it.
I mean this whole generation is exactly that. They done everything opposite from Xbox One. They built a console based on GAMES. They’ve bought developers to deliver the GAMES because people said they had none over and over again and if last year is any consolation, they’ve made a good start on delivering said games.
It’s not even been a week people, give them a chance and wait until 2023 before the Xbox doom and gloom starts eh.