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The Saros Numbers are in!!

Despite having sales data, he's just a clueless office nerd.
Your average gamers on the internet knew better than him about video game sales trajectory and expectations.

He claimed Mario Wonders was created by a Nintendo C-Team, and many folks were calling him out in comments below his tweet, and he doubled down on his statement by blaming Twitter's text limit and what he wanted
to say is the sales potential of Mario Wonders is nowhere near AAA titles.

Mat Piscatella had high expectations for Game Pass, and that alone doesn't mean all of his statements are discredited because he made a prediction.

You guys can easily be discredited based on how you guys love to move goalposts.
 
Housemarque may want to consider doing something different for their next game instead of what would effectively be another Returnal sequel. I get the feeling that people in general just didn't care in the first place to play another game like this. Personally, I was hoping for something very different from their latest title.

Now, I have no idea what the budget for this game was or what the bar for success is. It got really good reviews and Returnal apparently made a profit after selling 1 million copies in just under a year. But, it was a mild one. I don't think there's any reason to doom and gloom over the studio's future. But I also don't think this is the path that'll protect them from the axe if they stay on it.
It's sad they have some serious chops for making gorgeous looking worlds, I'd love to see a classic Sci fi action adventure type game with good weaponry etc drop the fucking bullet hell trash and rogue trash and just make a meaty game.
 
Housemarque may want to consider doing something different for their next game instead of what would effectively be another Returnal sequel. I get the feeling that people in general just didn't care in the first place to play another game like this. Personally, I was hoping for something very different from their latest title.

Now, I have no idea what the budget for this game was or what the bar for success is. It got really good reviews and Returnal apparently made a profit after selling 1 million copies in just under a year. But, it was a mild one. I don't think there's any reason to doom and gloom over the studio's future. But I also don't think this is the path that'll protect them from the axe if they stay on it.
It's sad they have some serious chops for making gorgeous looking worlds, I'd love to see a classic Sci fi action adventure type game with good weaponry etc drop the fucking bullet hell trash and rogue trash and just make a meaty game.
The problem with Housemarque isnt the games themselves. Their games typically get pretty good reviews and are arcadey shooter games. Problem is the cost to make it seems to have skyrocketed. And Sony now sells them for $70 which is is crazily the same as LOU and GOW or GT. So when you got low sales copies sold and oddly high budgets for a bullet shooter it makes the studio one step closer to shutting down.

The right thing to do with these kinds of games is a fraction of the budget, maybe $30-40 price tops, and it'd surely be more financially viable. Most bullet hell games are probably $10-20, but I can see Returnal/Saros being more since they got better production values than an indie one.

But seems like Sony and Housemarque have a strategy to take rogue bullet shooters and put it right up there in price and budget as GoT/GoY games. I think those games cost $60M or so. So Saros cost as much or more than those games to make.
 
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But sold to a 90 million bigger userbase. What's happening, why aren't people buying their games?
I didn't buy it because it's not on PC but I can't see everybody waiting for that.
Returnal had the advantage of being a PS5 launch title (hype and few games to compete with) but even then it is being beaten by Saros with about ~50% higher directly comparable stats. It's not that different to Returnal in terms of success. Even after years Returnal remained under 2M sales across multiple platforms and a bigger userbase.
 
Lying as always. You claimed the numbers dried up after Sony's statement, but even using Alinea Analytics completely destroys your entire argument

That would mean the game sold 800k in just 3 months. This is what happens when you make things up and then scramble for damage control. lol


Nothing you have shown thus far proves Astro Bot flopped. You cannot show ANYTHING from Sony, stating they're expected Astro Bot sales to increase by MILLIONS after winning GOTY.
and nothing you have shown proved it "exceeded expectations" which means FUCK ALL btw, it is literally is the most meaningless statement.

no one is denying that Sony is doing huge numbers in console sales, but whe it comes to games their last hit was Helldivers 2, everything and I mean everything have been underwhelming since, wana go on and on and on about this feel free reality doesn't give a fuck about your opinion.
 
and nothing you have shown proved it "exceeded expectations" which means FUCK ALL btw, it is literally is the most meaningless statement.

no one is denying that Sony is doing huge numbers in console sales, but whe it comes to games their last hit was Helldivers 2, everything and I mean everything have been underwhelming since, wana go on and on and on about this feel free reality doesn't give a fuck about your opinion.
GoY did good numbers, what are you on. It beat most other single player games, on a single platform.


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and nothing you have shown proved it "exceeded expectations" which means FUCK ALL btw, it is literally is the most meaningless statement.

no one is denying that Sony is doing huge numbers in console sales, but whe it comes to games their last hit was Helldivers 2, everything and I mean everything have been underwhelming since, wana go on and on and on about this feel free reality doesn't give a fuck about your opinion.
What do you define as a hit? GOY will probably have lifetime sales of 10M+ units. If a hit to you is 20M+, then it isn't a hit. If it's above 10M, then it will be.
 
and nothing you have shown proved it "exceeded expectations" which means FUCK ALL btw, it is literally is the most meaningless statement.

no one is denying that Sony is doing huge numbers in console sales, but whe it comes to games their last hit was Helldivers 2, everything and I mean everything have been underwhelming since, wana go on and on and on about this feel free reality doesn't give a fuck about your opinion.
You called it a flop because it didn't sell as many copies as other GOTY winners.

You haven't shared any evidence that Sony expected Astro Bot to sell as many copies as other award winners because it won GOTY.

All evidence points to Ghost of Yotei and Astro Bot selling extremely well.

Saros is a different case. We still don't know how it performed in the US, and it may well have fallen short of expectations. I just think people use the dumbest things to "prove" a game has underperformed for all of Sony's first-party titles, which isn't used for most 3rd party games on the market.
 
Sony recent PS5 1st party titles that flopped
1. Death Stranding 2
2. Astro Bot
3. Concord
4. Marathon
5. Lego Horizon Adventure
6. Horizon call of the mountain
7. Saros

Upcoming flops
1. Fairgames game
2. Horizon Gathering Hunter
 
Sony recent PS5 1st party titles that flopped
1. Death Stranding 2
2. Astro Bot
3. Concord
4. Marathon
5. Lego Horizon Adventure
6. Horizon call of the mountain
7. Saros

Upcoming flops
1. Fairgames game
2. Horizon Gathering Hunter
Death Stranding 2 is not 1st party.
 
Its funny how I used your own logic for RE games and you just ran off lol
I didn't run off, I answered you multiple times, realized you are retarded and literally stated I was done arguing with you.

And here you are doing the same shit in another thread, shocking. The best part is that poster never mentioned your name, and my reply never mentioned your name, but you came running like I put up the fucking Bat Symbol. Talk about lol.

Anyway, Saros was a flop…deal with it.
 
I didn't run off, I answered you multiple times, realized you are retarded and literally stated I was done arguing with you.

And here you are doing the same shit in another thread, shocking. The best part is that poster never mentioned your name, and my reply never mentioned your name, but you came running like I put up the fucking Bat Symbol. Talk about lol.

Anyway, Saros was a flop…deal with it.

Nope. You said a game is a failure if it doesn't outsell its predecessor. So, what did I do? I pulled up every Resident Evil release from the past 7 years that didn't outsell the previous one.

What did you tell me?

"It's not a 1-for-1 comparison!"

Well, neither were the games you called failures. You didn't want to discuss anything else because you knew your argument no longer worked. lol
 
I didn't run off, I answered you multiple times, realized you are retarded and literally stated I was done arguing with you.

And here you are doing the same shit in another thread, shocking. The best part is that poster never mentioned your name, and my reply never mentioned your name, but you came running like I put up the fucking Bat Symbol. Talk about lol.

Anyway, Saros was a flop…deal with it.
Some people can't help themselves and are addicted to prolonging internet "beef" 🤷‍♂️
 
What do you define as a hit? GOY will probably have lifetime sales of 10M+ units. If a hit to you is 20M+, then it isn't a hit. If it's above 10M, then it will be.
One of the most popular and successful game genres, A first party AAA, sequel to ome of the most beloved PS4 games, great critical reception on a console base of over 100m should at least do 10m.
 
One of the most popular and successful game genres, A first party AAA, sequel to ome of the most beloved PS4 games, great critical reception on a console base of over 100m should at least do 10m.
I think it was outpacing GOY and this one is apparently at 13M now. 10M is almost guaranteed.
 
Neither well nor flop. It sold around 2M copies.
PS5 version was nowhere to be found in the sales chart after its launch month.


According to Matt Piscatella, DK Bananza first month physical sales which is around 400k is above DS2 physical+digital.

Alinea Analytics isn't reliable at all. Better estimate put DS2 at 1.6m on PS5(1.2m)+Steam(400k).
 
It's sad they have some serious chops for making gorgeous looking worlds, I'd love to see a classic Sci fi action adventure type game with good weaponry etc drop the fucking bullet hell trash and rogue trash and just make a meaty game.
That sounds terrible from a studio like Housemarque. Bullet hell is what they do.

I'd much rather have mid game like Saros than another copy paste sci-fi action adventure game. I'm sure there are 50 other studios that would be happy to help you out.
 
That sounds terrible from a studio like Housemarque. Bullet hell is what they do.

I'd much rather have mid game like Saros than another copy paste sci-fi action adventure game. I'm sure there are 50 other studios that would be happy to help you out.

So the only way that it isnt considered "copy and paste" is fucking trash bullet hell? What a narrow and retarded linear mindset if you think they HAVE to make bullet hell, maybe it's why the perception that they aren't selling that well is because of the choices they made.

But go right ahead and gatelord them out right of existence by all means
 
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So the only way that it isnt considered "copy and paste" is fucking trash bullet hell? What a narrow and retarded linear mindset if you think they HAVE to make bullet hell, maybe it's why the perception that they aren't selling that well is because of the choices they made.

But go right ahead and gatelord them out right of existence by all means
You yourself said you wanted Housemarque to make a "classic sci-fi action adventure game" you fucking moron. What is "classic" if it doesn't share the same characteristics as a large number of titles in the genre?

You think Housemarque somehow has a better chance at success with a hard pivot away from the niche games they've developed (nearly all of which share the same core arcade-style bullet hell mechanics). All to what? Compete in the oversaturated AAA sci-fi action/adventure space? Brilliant. That's Starhawk levels of genius — rather than making what you know, follow the pack and develop something you aren't qualified to make.
 
Sony recent PS5 1st party titles that flopped
1. Death Stranding 2
2. Astro Bot
3. Concord
4. Marathon
5. Lego Horizon Adventure
6. Horizon call of the mountain
7. Saros

Upcoming flops
1. Fairgames game
2. Horizon Gathering Hunter

I think Astro Bot sold pretty well, the rest of them flopped
 
You yourself said you wanted Housemarque to make a "classic sci-fi action adventure game" you fucking moron. What is "classic" if it doesn't share the same characteristics as a large number of titles in the genre?

You think Housemarque somehow has a better chance at success with a hard pivot away from the niche games they've developed (nearly all of which share the same core arcade-style bullet hell mechanics). All to what? Compete in the oversaturated AAA sci-fi action/adventure space? Brilliant. That's Starhawk levels of genius — rather than making what you know, follow the pack and develop something you aren't qualified to make.
Dude Crimson desert just released one of the greatest adventure games in life's history without some niche bullshit. When I say classic I simply mean a game that isn't tryin to mix and blend all these niche styles of game.

They don't NEED to make a bullet hell game or a rogue game to stand out and have a good game, you're literally pinning them in a single frame when obviously their niche style isn't working lmao
 
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How long can housemarke live on bullet hells. I think they have a novel game design and they look good but the gameplay is not for me or interesting at all.

I think they could make a standard story based shooter. Make it about killing a bunch of aliens.
 
How long can housemarke live on bullet hells. I think they have a novel game design and they look good but the gameplay is not for me or interesting at all.

I think they could make a standard story based shooter. Make it about killing a bunch of aliens.
This is the exact opposite of what they should be doing. Sony doesn't need yet another studio that pumps out story based action games.

Housemarque should evolve on Returnal and Saros and strip out all the story / narrative stuff and stick to pure gameplay.
 
This is the exact opposite of what they should be doing. Sony doesn't need yet another studio that pumps out story based action games.

Housemarque should evolve on Returnal and Saros and strip out all the story / narrative stuff and stick to pure gameplay.
Maybe. I think action shooters sell pretty well. Certainly better than bullet dodgers.
 
How long can housemarke live on bullet hells. I think they have a novel game design and they look good but the gameplay is not for me or interesting at all.

I think they could make a standard story based shooter. Make it about killing a bunch of aliens.

Oh god don't say a "standard" anything cuz, apparently they need to make fucking bullet hell games for the rest of their natural fucking lives
 
This is the exact opposite of what they should be doing. Sony doesn't need yet another studio that pumps out story based action games.

Housemarque should evolve on Returnal and Saros and strip out all the story / narrative stuff and stick to pure gameplay.
Sure. But they'll probably do the opposite until their death. It's called suicidal empathy.
 
Colin Moriarty said he is interviewing the creative director at Housemarque, Greg Louden. I don't think we get any hard hitting questions about the sales, but I am curious if its brought up and what the response is.
 
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