Let's look at the games that were released on the Genesis and 32X. Were they any better on Sega's 32-bit add-on?
1. Nearly all footage captured on real hardware. The only exceptions were NBA JAM TE for the 32X. I could not get my Japanese 32X to start the game.
2. There are some content differences between these two games. Pitfall has extra stages for instance. After Burner Complete has the landing sequences from the arcade. Mortal Kombat II has the arcade opening story. Etc.
3. Part 2 will include:
World Series Baseball
WWF Wrestlemania Arcade
4. I considered putting Space Harrier against Space Harrier II in this series, but felt the content was just too different between the two games.
5. Despite the big increase in processing power and added sound enhancements, the 32X lacked a surprising amount of basic features. Without the Genesis, it was nearly useless for fast scrolling 2D graphics. There are a number of titles that run at 30fps because the 32X is handling both the sprites and environment scrolling.