Sure, the
primary weapon variety is better in BB. It's the best it's been in the series. I love the trick weapons.
But there's so much more to build variety than your primary weapon's moveset. Whether you pick the axe, whip or whatever-blade as your beginning weapon, it doesn't change the fact that you're mostly going to be approaching enemies carefully, hitting them a couple of times when you get close then dodging away. Aside from the rare situation here and there, what weapon I'm using has practically no effect on how I approach these combat situations. I get close and I hit them in the face.
If I were to separate my usual Souls builds into 4 distinct categories, they'd be 1. nimble, shield-less melee fighter, 2. tanky melee fighter, 3. nimble, shield-less magic user and 4. tanky magic user. They aren't all equally fun to play as (2 is particularly boring), but they all feel distinct. The majority of the game's battles play out very differently when I'm a magic user compared to when I run around 2-handing a scimitar, not because I
could approach the battles differently, but because I
have to. They have completely different strengths and weaknesses.
In BB you're always the nimble, shield-less melee fighter. You
can approach some (def not all!) situations differently according to what trick weapon you're wielding, but I feel like you never
have to.
Of course this has positive implications too. The game is much better balanced, for one - whatever your weapon of choice, it's not going to be hard-mode weak or game-breaking strong compared to the others. But sometimes I miss the game-breakers. I miss pre-patch DkS2 magic, or starting Demon's Souls with super easy mode Royalty.
Disclaimer: I have yet to try out a bloodtinge build in BB, but as far as I understand magic builds in this game, you're gonna have to go through the majority of the game before you can even do anything magic-wise, and even then you simply can't rely much on it.
http://www.neogaf.com/forum/showpost.php?p=199036702&postcount=109
Framepacing is a fairly simple concept, but yeah, if you don't notice it, you just don't notice it. It's not as obvious as, say, occasional drops to 20-25 from 30 fps, it's more subtle. Stuttering and just the general lack of smoothness.