Ever wondered how far we have progressed in making water and other fluids behave realistically in games?
These are PC demos using NVIDIA PhysX. Yeah, not gameplay videos as such, but we are slowly but surely getting there. Just need a "bit" more horsepower...
2013
November - NVIDIA FLEX
http://www.youtube.com/watch?v=lXxjleVS6pE
- Water balloons!
July - SIGGRAPH (Miles Macklin)
http://blog.mmacklin.com/2013/07/25/siggraph-slides/
http://mmacklin.com/pbf_slides.pdf
Fluid poured over non-static objects in a pool
http://www.youtube.com/watch?v=LMBeC_Ht2Lk&hd=1
Cloth + fluid
http://www.youtube.com/watch?v=-4wjJr2XwNo&hd=1
Pool with static objects in it
http://www.youtube.com/watch?v=2fcdK_hWtMg&hd=1
April
Position-Based Fluids - Supplemental Video (Miles Macklin)
http://www.youtube.com/watch?v=F5KuP6qEuew&hd=1
- Lighthouse demo 15fps on a GTX 680
Position-Based Fluids demonstration
http://www.youtube.com/watch?v=6WZZARzpckw&hd=1
- 30fps on a GTX 580
Position-Based Fluids - SIGGRAPH submission video (Miles Macklin)
http://www.youtube.com/watch?v=mgYztcjOvRQ&hd=1
March - GDC
Fishtank Fluid - Position-based fluids demo with real-time destruction
https://www.youtube.com/watch?v=62zPjIXXSqw&hd=1
These are PC demos using NVIDIA PhysX. Yeah, not gameplay videos as such, but we are slowly but surely getting there. Just need a "bit" more horsepower...
2013
November - NVIDIA FLEX
http://www.youtube.com/watch?v=lXxjleVS6pE
- Water balloons!
July - SIGGRAPH (Miles Macklin)
http://blog.mmacklin.com/2013/07/25/siggraph-slides/
http://mmacklin.com/pbf_slides.pdf
Fluid poured over non-static objects in a pool
http://www.youtube.com/watch?v=LMBeC_Ht2Lk&hd=1
Cloth + fluid
http://www.youtube.com/watch?v=-4wjJr2XwNo&hd=1
Pool with static objects in it
http://www.youtube.com/watch?v=2fcdK_hWtMg&hd=1
April
Position-Based Fluids - Supplemental Video (Miles Macklin)
http://www.youtube.com/watch?v=F5KuP6qEuew&hd=1
- Lighthouse demo 15fps on a GTX 680
Position-Based Fluids demonstration
http://www.youtube.com/watch?v=6WZZARzpckw&hd=1
- 30fps on a GTX 580
Position-Based Fluids - SIGGRAPH submission video (Miles Macklin)
http://www.youtube.com/watch?v=mgYztcjOvRQ&hd=1
March - GDC
Fishtank Fluid - Position-based fluids demo with real-time destruction
https://www.youtube.com/watch?v=62zPjIXXSqw&hd=1