Ledsen said:Not even close. I'd tire of the game within minutes if I did that. I just try to make it through the stages before failing 500 times or whatever the limit is.
Tf53 said:Trials HD on sale for 600 points on Friday only. Big Thrills DLC 200 points all week.
If you ain't got'em, get'em.
The DLC is on sale all week.TerryLee81 said:Damn, I bought it two days ago
Well I guess I will get the DLC on friday.
Daigoro said:you are doing it SO wrong then.
sorry
Ledsen said:So by playing the game in a way that makes me want to finish it, as opposed to getting frustrated and dropping it in a matter of hours, I'm doing it wrong? I see.
Daigoro said:yes because this game is all about progression of skill. the more you play, the more enjoyable it becomes. by playing it just to "get to the credits" you're getting about 10% of what the game actually has to offer.
seriously.
You're both right.Ledsen said:I'd say being able to even finish the Expert tracks shows a huge progression of skill on my part, and that's what I enjoyed about the game. Taking it to the next level by also being able to finish those tracks without dying, that's not something I'm interested in. If I had to recommend someone the best way to play the game, I'd tell them to do exactly like I did: first focus on simply finishing all the levels without caring about deaths, time etc, then, if they're still interested, go for better medals and no-death runs. Doing it the opposite way is a recipe for burnout.
Ledsen said:I'd say being able to even finish the Expert tracks shows a huge progression of skill on my part, and that's what I enjoyed about the game. Taking it to the next level by also being able to finish those tracks without dying, that's not something I'm interested in. If I had to recommend someone the best way to play the game, I'd tell them to do exactly like I did: first focus on simply finishing all the levels without caring about deaths, time etc, then, if they're still interested, go for better medals and no-death runs. Doing it the opposite way is a recipe for burnout.
Daigoro said:you're right, it certainly is a progression of skill. the expert courses are not a cakewalk to finish at first at all. its just that the game has so much more to offer. just beating the tracks is the first step, then comes no fault (i have not been able to no fault all of the tracks even after a few hundred hours), then comes platinum medals.
like toythatkills said, its when you go back to the beginning after beating those expert tracks that things really start to get interesting.
obviously you can play the game any way you like. i just know that the game has a hell of a lot more to offer than just beating every track and then dropping it.
sorry for coming off like a dick about it. its just one of my favorite games this gen and i feel pretty strongly about how much the game really has to offer if one actually puts some time into progressing through the levels of things that it has to teach you.
cackhyena said:I'm not crazy, right? I did see something, somewhere about a sequel to this game recently, didn't I?
Keep going, man. The satisfaction of beating that track is incredible.added_time said:I just spent another week trying to beat Inferno 2. I think I finally give up. It's the only track in the entire game I can't beat. I've been trying to beat it on and off for almost 2 years now... it's breaking me.
I think the thing that frustrates me the most is that there is a 30 minute time limit. Why not just let me keep trying to beat the part in stuck on for as long as I want? You could let the leaderboard shame me instead of making me have to start at the beginning which just causes frustration.
Seriously, I think seeing my name on the leaderboard having beat the track in 6 hours and 1457 faults would be punishment enough.
toythatkills said:Keep going, man. The satisfaction of beating that track is incredible.
I always reach the 500 fault limit before the time limit :lol
added_time said:You are correct. The sequel is called Trials Evolution and the teaser is here:
http://www.youtube.com/watch?v=bAqESt921sE
added_time said:The part I can't beat is when you have to climb a steep steel incline which turns into a slightly less steep incline and then jump over a wall. I spent practically the entire 30 minutes at that part twice now... it's killing me.
added_time said:The part I can't beat is when you have to climb a steep steel incline which turns into a slightly less steep incline and then jump over a wall. I spent practically the entire 30 minutes at that part twice now... it's killing me.
LevityNYC said:Most people think the part before that is the hardest part. I can no fault that shit now.
The biggest new features of Trials Evolution are proper multiplayer and a track sharing hub. Ilvessuo fleshed out the former, confirming four-player co-op on the same Xbox 360 machine.
added_time said:I just spent another week trying to beat Inferno 2. I think I finally give up. It's the only track in the entire game I can't beat. I've been trying to beat it on and off for almost 2 years now... it's breaking me.
I think the thing that frustrates me the most is that there is a 30 minute time limit. Why not just let me keep trying to beat the part in stuck on for as long as I want? You could let the leaderboard shame me instead of making me have to start at the beginning which just causes frustration.
Seriously, I think seeing my name on the leaderboard having beat the track in 6 hours and 1457 faults would be punishment enough.
Is Big Thrills the DLC to get, if I'm only getting one of the two?