Artimities
Banned
So first off, I have to say not being able to create a post sucks. Anyway... There was a gameplay trailer released today.
http://m.youtube.com/watch?v=D7bj2Qgp2XE
http://m.youtube.com/watch?v=D7bj2Qgp2XE
This is due out in March???? Dat Activision promotion!!!
This is gonna outsell Telltale's game, I just know it![]()
So first off, I have to say not being able to create a post sucks. Anyway... There was a gameplay trailer released today.
http://m.youtube.com/watch?v=D7bj2Qgp2XE
This is going to suck isn't it
So we are a few weeks away from release and still nothing.
So we are a few weeks away from release and still nothing. Has anybody heard anything regarding gameplay?
I can't believe they aren't giving this press. Yea it might be a bomba but atleast try to remind people who aren't aware that it's a game in the first place. They are seriously going to use the "word of mouth" approach lol
I can't believe they aren't giving this press. Yea it might be a bomba but atleast try to remind people who aren't aware that it's a game in the first place. They are seriously going to use the "word of mouth" approach lol
I can't control myself when it comes to zombie games. So unfortunately, for better or worse, I will buy this...
5-6so any predictions on metacritic avarage?
so any predictions on metacritic avarage?
so any predictions on metacritic avarage?
57% with 1.5 million units sold.
Part of the problem.
Mostly sarcasm.
I've been wondering myself as well. Norman Reedus twitted the following photo last week so the game is basically done. Where are the previews?
![]()
This is why I love gaming. I hold out hope that a game I really want to play will actually be fun. I just hope it's a under the radar gem waiting to happen.
This is also why I hate gaming.... Cuz it will prolly suck....
Yet I still hope!
That is not surprising given this is being managed out of Activision Minneapolis. They lean on the lean and wide distribution for awareness and sales to their (casual) target demographic, not enthusiast press.
The same one that published Blood Drive?
After hearing more about the game, it’s clear that it’s not a straight first-person shooter.
Guns are sparse and make noise that attracts the horde, you need to scavenge for resources silently. There are moral choices based on which of each stage’s survivors you help, and which you leave to die – as you can only rescue so many in your truck at the end of each stage.
There are multiple mission branches, random encounters mid-stage and more. Its certainly not sounding like a straight up corridor shooter
“Oh yeah,” [Terminal Reality’s principal effects art and system designer Glenn Gamble] replied. “We really do want to challenge the traditional undead game. If you notice a lot of undead games throw a lot of zombies at you – or if they call them ‘Infected’ or whatever else. That’s their game type, that is the game they’ve crafted.
“As we are working within The Walking Dead universe, we have a very specific type of undead that we’re dealing with, which are the Walkers, these classic, slow-moving, shambling, very stupid undead creatures.
“The big challenge was, how do you make a game with this slow-moving, methodical enemy feel dangerous. That was a big challenge for us, and that’s why we went with the idea of – if you watch the show, three Walkers almost overpower Rick in season two.
“That is our benchmark. Three Walkers should be something that a skilled player could take on hand-to-hand, but a novice player may need to take a step back and say, ‘I may need to think of a way around this’. I helped design the combat system and my record is six. I can only take on six Walkers in hand-to-hand combat.”
“Six enemies is usually pretty easy to deal with, so we have a pretty low amount of enemies that are dangerous to the player. Because of that we could make these slow, methodical walkers.
..."One of the reasons we went first-person with this game is with a first-person camera you can’t look around the next corner in front of you.
“So that helped create that tension you see in classic movies and in The Walking Dead show, especially in the prison when they’re running through the hallways, and they don’t know if there’s no Walkers, one Walker or twenty down the next hallway until they actually get there.”
I haven't heard anything like that so I doubt it.Does this game have co-op? Surely a game with Merle and Daryl must have co-op, right?