Well to be fair if the X1 is EXACT same as PS4 version something went horribly wrong.The PC version will be king so if you want a better experience as always get that one. I will be getting the X1 of this though since its the same as PS4.
Well to be fair if the X1 is EXACT same as PS4 version something went horribly wrong.The PC version will be king so if you want a better experience as always get that one. I will be getting the X1 of this though since its the same as PS4.
What graphical effects or features can the PS4 do that is not possible on the Xbox One?
Pretty much. Difference will be resolution and a some fps dips, etc. like we had with so many other multi games.I don't think this means they are going to look the same, only that they'll be using the same effects for both versions of the game. Like the same AA.
Well not exactly, maybe some little differences only digital foundry can found but as for that im goodWell to be fair if the X1 is EXACT same as PS4 version something went horribly wrong.
Aren't these guys known for pushing hardware? Embarrassing.
Typical PR. They want to sell their game on every platform. We heard that pre current gen launch and now too. This is a pretty taxing open world game anyway and even with heavy optimizing, the xbone can only do so much. I would be surprised if it runs higher than 800p on MS console.
If anything this is what I expect too, though as I said earlier I'm interested in remote play so I'm hoping some remote play footage will be released in good timePretty much. Difference will be resolution and a some fps dips, etc. like we had with so many other multi games.
That's cool can't knock you for not seeing the differences.Well not exactly, maybe some little differences only digital foundry can found but as for that im good
Funny, on PC they are using nVidia effects which won't be seen by Radeon users and on consoles they can't do the same thing?
Oh, how the mighty have fallen.
"On the consoles, the difference will not be huge because theyre actually brand new PCs. So I think gamers on each platform will get an extremely good experience and they should be very satisfied with the quality."
thankfully i'm not a PC master race person, and my god I hate that term, for me its a simple case of I own 1 and 2 on pc already. I have no interest in Nvidia Shield. Already have a Vita so yeah, remote play interests me.
Like??
Just keepin it real.. i mean if its something simple like better framerate like 30 and 60 then the obvious choice will be taken.That's cool can't knock you for not seeing the differences.
I heard those statements from respawn too. Nice if they manage it, but I believe when I see it.They already said they easily reached 900p on Xbox one and were shooting for 1080p by launch.
You can expect higher res and better texture quality on PS4 tho, if previous multiplats are any indication.
I think it just means they're not going to bother using the special features of either console i.e. using the ESRAM to it's fullest, etc
Typical PR. They want to sell their game on every platform.
wait, wait, wait, in the other thread about them, people were upset because they're used to parity from the developers so they got upset about CE items, now they're sticking to what people supposedly praised them for (parity across games) and people are upset? seriously?
Unless they're going to purposely hold back the PC version as well, it just isn't true and pretty horrible PR.
It's just a meme. It's perfectly fine to not want to get a gaming grade PC.
But, in this case, PC gamers do seem to win. Simply because no sacrifices are being made because some markedly inferior console technologically has to have their fans appeased.
Well for example, in Tomb Raider PS4, the game has superior depth of field and anisotropic filtering, alongside the superior texture resolution/overall game resolution, framerate, and better AA. In Call of Duty Ghosts on PS4, the differences between it and the Xbox One version visually are so numerous it's probably easier to list what is not different
There's lots of games that have little 'special' effects enhanced by virtue of being on PS4. That's why it makes sense if we can define what 'special' means.
Well for example, in Tomb Raider PS4, the game has superior depth of field and anisotropic filtering, alongside the superior texture resolution/overall game resolution, framerate, and better AA. In Call of Duty Ghosts on PS4, the differences between it and the Xbox One version visually are so numerous it's probably easier to list what is not different
There's lots of games that have little 'special' effects enhanced by virtue of being on PS4. That's why it makes sense if we can define what 'special' means.
Disappointing if true, and I cannot think about another reason for them to hold back the ps4, than money... Hopefully I am wrong and they have a real reason.
Yeah..I mean might as well hold back the PC version if they "True Parity"
Well, they have a cross engine game and want to deliver a great experience on every platform. They choose to optimize for consoles and leave out sophisticated physics and other stuff on PC, for the sake of decent looking current gen versions. They have rather small teams so there arent any resources for an extra PC team I guess. Sucks for PC gamers but the engine isnt that easy scalable to consoles without a lot of work and manpower, that obviously isnt there.If that's the case then they shouldn't be playing the "we want everyone to have the same experience" card. Unless they're going to purposely hold back the PC version as well, it just isn't true and pretty horrible PR.
Xbox One getting physical extras.
Demoed on MS' stage at E3.
Not pushing PS4's extra hardware.
Interesting.
Xbox One getting physical extras.
Demoed on MS' stage at E3.
Not pushing PS4's extra hardware.
Interesting.
It's a multiplatform game that quite frankly looks absolutely beautiful. Not exactly a contest. Everyone is getting a beautiful looking game in the end.So lowest common denominator wins out again. sigh...