Lots of information we've heard before. I figure this demo was similar to Game Informer's cover story.
- Demo opened on an island alone the size of The Witcher 2.
- Dynamic encounters. Demo had Geralt stumble upon bandits celebrating a robbery. No pressure to engage, but doing so may start a new quest line.
- Similar combat to The Witcher 2, though (as originally stated) attacks are tied to single clicks. No one click = flurry of attacks. More methodical and precise. Light/heavy attacks.
- 96 motion captured attack animations, compared to The Witcher 2's 20.
- Developers note you can go anywhere, pointing to a distant silhouetted island.
- World streams seamlessly, no loading screens.
- Quest demonstrated a Jarl, requesting Geralt hunt down his son and heir to the throne, who has wandered off into "the island from which none return".
- Similarly busy towns to The Witcher 2. Geralt extracts information about the island from a tavern drunk.
- Full boat control during sailing.
- Fast travel to discovered locations.
- "Witcher sense" ability similar to Arkham Aslyum/City's detective mode. Uses mode to note a splintered tree, says "Lifted, and then dropped". Ghostly specter appears to play out the "investigated" scenario.
- Side missions the primary source of income.
- "Points of interest" scattered around the game world. Aimed at always giving players something to investigate and discover.
- The Jarl's son is trapped by a giant. Can save him him right away, or leave him for a bit. Decision will impact the son's perception of Geralt, especially when the importance of him being an heir comes into play.
- Giant fight is a boss, but the AI is dynamic. Giant can pick up a nearby anchor and use it as a weapon. Stomp to dislodge rocks.
- Monster AI influenced by the weather. Some monsters swarm at night. Werewolves increase in strength during a full moon.
- Game story divided into three acts, which will be shaped based on decisions. Entire towns may be saved or destroyed, depending on decisions you've made.
- ~80 hour adventure, three main endings.