So were applauding companies taking nearly half a year to get their games sorted out now?
It appears what's being applauded is an business organization recognizing that a product they released, that while playable has flaws in it, is still making the best steps it can to address said flaws.
This, during a time in which the vast majority of consumers of digital products and interactive media don't see to really care what a business does and defend business when they make non-consumer friendly decisions and during a time in which the distributors and creators of these products don't really seem to care about the state the launch in and refuse to take steps to address problem issues.
Would it be optimal if every game ever released came out in pristine condition and any issue that is found was address within 15 minutes. Certainly. However, would I prefer a company who didn't get it right the first time to try over and over again to address the issue as opposed to just saying "fuck it, we've already made our bank". You betcha.
People are allowed to be pissed about how long it took, but if they finally fixed the issue, then that's a really positive thing.
EDIT:
I see people having happy reactions to a framerate improvement on an otherwise great game.
I don't see many people applauding CDPR for fixing it this late.
To focus on the positive aspect of this seems more plesant than a 5 pages thread of people shitting on CDPR....but mabye that's just me
From my understanding, what motivates game developers more than anything is threatening their family with death. I didn't really see that enough with CDPR, I mean some thankfully or otherwise this would have never happened, however I'm sure that the low volume of death threats contributed to them taking so long to fix the issue.
See, developers are always sitting on the fix. It takes, in every circumstance, literally a few minutes to fix any problem no matter how large a game or how technical the issue. Death threats let them know we know. Really, it's our own fault for the delay.