As much as I enjoyed the game, the dialog in Final Fantasy 14 (the relaunched, fixed version, I never played the first version) was:
1. Read / acted out poorly and awkwardly. Weird pauses, for example
2. Was often earnest and sentimental to a fault about extremely mundane things
3. Sometimes made no fucking sense, as if they translated it incorrectly or forgot to add previous lines in the conversation
The other would be Destiny and Destiny 2, which I view very much as just two sides of the same coin. Because they had butchered the game and story just prior to release, the dialog often made no fucking sense. It cited things as if the player should be familiar with the topic, but rather came out as gibberish and bad technobabble. And good lord Peter Dinklage plainly just earning a paycheck. The same problem remained in Destiny 2, only now it felt like the main narrators were either phoning it in like Dinklage Did or were chewing up the scenery (as much as someone can in a video game).