WickedAngel
Banned
I won't really bother to list the other things people have mentioned (Mid-mission saving, Niko the Tank, etc. etc.) but I will go here;
Does anyone else feel like they're playing the same GTA that they've been playing since the original came out? The entire mission structure is just bland and repetitive; I feel like I've done every mission a dozen times before. You never feel like you're actually part of the story; you're just an outsider running through someone elses book. Aside from a few predetermined places, you have little to no control over how the story is actually playing out.
They need to completely rethink the mission structure. Right now, I'm doing missions for four seperate people and none of them really mean anything to me. The only thing you really do in these missions is follow orders; you never actually set anything up for yourself. Why can't I set up drug deals with rival bosses and betray them? Why can't I organize hits on people that piss me off? Why can't I kidnap daughters of mob bosses and decide what I want to do with them? Why can't I send a group of thugs to rob a bank and listen to it unfold on the radio?
Does anyone else feel like they're playing the same GTA that they've been playing since the original came out? The entire mission structure is just bland and repetitive; I feel like I've done every mission a dozen times before. You never feel like you're actually part of the story; you're just an outsider running through someone elses book. Aside from a few predetermined places, you have little to no control over how the story is actually playing out.
They need to completely rethink the mission structure. Right now, I'm doing missions for four seperate people and none of them really mean anything to me. The only thing you really do in these missions is follow orders; you never actually set anything up for yourself. Why can't I set up drug deals with rival bosses and betray them? Why can't I organize hits on people that piss me off? Why can't I kidnap daughters of mob bosses and decide what I want to do with them? Why can't I send a group of thugs to rob a bank and listen to it unfold on the radio?