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Think we'll ever see Metroid story beyond Fusion?

Remember when we thought this was a joke?
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I think Metroid Fusion 2 will come to the 3DS, because every nintendo handheld had a 2d Metroid, so 3ds will also have one.

We haven't had a 2D handheld Metroid in 10 years. All we got for the DS was a shitty ass Prime spinoff and a Pinball game. There is no guarantee we will get one any time soon either.


Sakamoto is definitely working on Metroid 5.

Hoping and praying this is the case.
 
Nah. I'm sick of the Galactic Federation; they're one of the most boring parts of Metroid, and we just got a (horrible) game that was basically Fusion 2.0. I want to walk through cool bizarre alien planets again, not some grey industrial ship.
A post-Fusion game set in an alien world is entirely possible, though.
 
I might be the dissenting opinion here but I really hope they do away with the cheesy pin-up style art for when you beat the game(s) with a low time. Just feels like tawdry fanservice to me.

Yeah this bothers me too. The whole design of zero suit samus bothers me. They need to ditch the skin tight bright blue suit, it's tacky as fuck.
 
We still don't really know what fate became of the Chozo, after the events of Samus' upbringing, and the betrayal of Mother Brain

The plot of the first Metroid Prime basically focused on this. It took place on the Chozo home world and addressed what happened to them. I know some don't take the Prime series to be canon but I hope it is. I really like how the philosophy of the Chozo were written in these games. Very far-east and atypical.

One thing I've always appreciated about Metroid in how it succeeds at creating the alien. Environments have shocking colors and organisms are weird and varied. The Chozo and Luminous in the Prime series are great examples of creating very alien-looking creatures with their own unique philosophies.
 
The plot of the first Metroid Prime basically focused on this. It took place on the Chozo home world and addressed what happened to them. I know some don't take the Prime series to be canon but I hope it is. I really like how the philosophy of the Chozo were written in these games. Very far-east and atypical.

One thing I've always appreciated about Metroid in how it succeeds at creating the alien. Environments have shocking colors and organisms are weird and varied. The Chozo and Luminous in the Prime series are great examples of creating very alien-looking creatures with their own unique philosophies.
Prime isn't on the Chozo homeworld though. It does explain some of the fall of the Chozo and how they had hope in Samus, but there are other Chozo civilizations like those on Zebes.

And I agree with you, I love the alien styles in Metroid. Bryyo is probably my favorite world design (though Sanctuary Fortress is my favorite actual level).
Bryyo_cliffside_landing_5.png
 
No source, just a feeling.

And Other M isn't Sakamoto's only game. He also directed Super Metroid, Fusion, Zero Mission, etc (most of the best Metroid games).
best Metroid games
Does not compute. Even if you like Fusion, it was the canary in the coal mine that showed us what Sakamoto's ideal Metroid game was.

Anyway, I'd rather someone else just because I feel Super Metroid has been a ball-and-chain for the series and we need fresh perspectives that still know what Metroid should be. It's the same reason why I don't want Retro to do another 1st person Metroid.
 
No source, just a feeling.

And Other M isn't Sakamoto's only game. He also directed Super Metroid, Fusion, Zero Mission, etc (most of the best Metroid games).
Yes but OtherM was his last one. And he said he was proud of it. Its a sign that the once great director needs to retire.
 
The plot of the first Metroid Prime basically focused on this. It took place on the Chozo home world and addressed what happened to them. I know some don't take the Prime series to be canon but I hope it is. I really like how the philosophy of the Chozo were written in these games. Very far-east and atypical.

One thing I've always appreciated about Metroid in how it succeeds at creating the alien. Environments have shocking colors and organisms are weird and varied. The Chozo and Luminous in the Prime series are great examples of creating very alien-looking creatures with their own unique philosophies.

Quoted for truth in the second paragraph.

That just makes me hope that Retro is secretly working on a new 3D Metroid game...
 
Does not compute. Even if you like Fusion, it was the canary in the coal mine that showed us what Sakamoto's ideal Metroid game was.

Anyway, I'd rather someone else just because I feel Super Metroid has been a ball-and-chain for the series and we need fresh perspectives that still know what Metroid should be. It's the same reason why I don't want Retro to do another 1st person Metroid.

Ha, come on man, Fusion was great in its own way and changed up a lot of the normal formula. I understand some of the complaints about the lackluster setting and the increased role of the Federation, but I still thought that game was a blast.

I guess we should just be glad there are Metroid games for all different kinds of fans, eh?
 
Does not compute. Even if you like Fusion, it was the canary in the coal mine that showed us what Sakamoto's ideal Metroid game was.

Anyway, I'd rather someone else just because I feel Super Metroid has been a ball-and-chain for the series and we need fresh perspectives that still know what Metroid should be. It's the same reason why I don't want Retro to do another 1st person Metroid.
Fusion was an excellent game - it managed to keep the Metroid tone admirably while shifting focus to be more story-driven. Other M was a hideous corruption of Fusion's low points, if anything.

I don't disagree that the Metroid series could step away from Super's shadow, though. Perhaps having a game set ten+ years beyond Fusion could help in that regard?

Retro will always be my top pick for Metroid devs, but it wouldn't hurt to put some new company on it, either.
 
They're going to have to fire Sakamoto into the sun before they even think about making another Metroid game least it's a two hour thing of Samus in the kitchen doing everything Adam tells her to do without rhyme or reason.
 
I'd love a Metroid 5 by Sakamoto's team. The Prime games were great too,
but the core gameplay in Super/Fusion/ZM is just stronger IMO.

I just hope he listened to the fan feedback after Other M.
 
They're going to have to fire Sakamoto into the sun before they even think about making another Metroid game least it's a two hour thing of Samus in the kitchen doing everything Adam tells her to do without rhyme or reason.

So you basically want Nintendo to alienate and even more bastardize the Metroid franchise because of 1 lousy game? It wouldn't suprise me if the game wasn't a sequel to Fusion and changes everything
 
They're going to have to fire Sakamoto into the sun before they even think about making another Metroid game least it's a two hour thing of Samus in the kitchen doing everything Adam tells her to do without rhyme or reason.

If she wasn't taking orders from some guy, I would buy a Cooking Mama game with Samus instead.
 
The plot of the first Metroid Prime basically focused on this. It took place on the Chozo home world and addressed what happened to them. I know some don't take the Prime series to be canon but I hope it is. I really like how the philosophy of the Chozo were written in these games. Very far-east and atypical.

One thing I've always appreciated about Metroid in how it succeeds at creating the alien. Environments have shocking colors and organisms are weird and varied. The Chozo and Luminous in the Prime series are great examples of creating very alien-looking creatures with their own unique philosophies.

No. Tallon IV is not the Chozo home world. It's a Chozo colony founded by a group of hippie Chozo that rejected the technology-focused lifestyle of their brethren, wanted to find their spirituality, and became beings of energy. The planet the rest of the Chozo considered to be their home world was Zebes, and the Space Pirates wiped them out.
 
Prime isn't on the Chozo homeworld though. It does explain some of the fall of the Chozo and how they had hope in Samus, but there are other Chozo civilizations like those on Zebes.

And I agree with you, I love the alien styles in Metroid. Bryyo is probably my favorite world design (though Sanctuary Fortress is my favorite actual level).
Bryyo_cliffside_landing_5.png

No. Tallon IV is not the Chozo home world. It's a Chozo colony founded by a group of hippie Chozo that rejected the technology-focused lifestyle of their brethren, wanted to find their spirituality, and became beings of energy. The planet the rest of the Chozo considered to be their home world was Zebes, and the Space Pirates wiped them out.

Yeah sorry. It's been seven years since I finished the first Prime. I anyways thought it my head it was the home world with all the Chozo ruins. I've been purposely avoiding Metroid lore because even though I own all the games there are several I still need to finish. I'm a guy who tries not to get more into the next installment of a series when I have other series to advance in. I'm in the middle or own close to ten trilogies. Hopefully I can finish the Metroid series this summer.
 
No. Tallon IV is not the Chozo home world. It's a Chozo colony founded by a group of hippie Chozo that rejected the technology-focused lifestyle of their brethren, wanted to find their spirituality, and became beings of energy. The planet the rest of the Chozo considered to be their home world was Zebes, and the Space Pirates wiped them out.

Is it wrong that this is all making me want a Metroid book really badly?... I've never read video game related literature, are they ever any good? I just feel like there's so much there to write about, and the mood of the games lends themselves well to a book... or maybe a comic book. Ooooh.
 
Metroid Fusion is the best Metroid game ever made.

Im down for anything relating to it.
But you already got a 3D remake, what more could you want?

Is it wrong that this is all making me want a Metroid book really badly?... I've never read video game related literature, are they ever any good? I just feel like there's so much there to write about, and the mood of the games lends themselves well to a book... or maybe a comic book. Ooooh.
You might like this.
 
How much control did Sakamoto have over the game's narrative? There's a difference between the game's narrative direction and the actual scene by scene script which becomes more obvious during the actual production of the game. Did Sakamoto simply listen to and approve of idea pitches or was actually involved in the nitty-gritty writing of each scene?
 
How much control did Sakamoto have over the game's narrative? There's a difference between the game's narrative direction and the actual scene by scene script which becomes more obvious during the actual production of the game. Did Sakamoto simply listen to and approve of idea pitches or was actually involved in the nitty-gritty writing of each scene?
He wrote the script and directed the game.

There's a reason he gets almost all the blame.
 
Is it wrong that this is all making me want a Metroid book really badly?... I've never read video game related literature, are they ever any good? I just feel like there's so much there to write about, and the mood of the games lends themselves well to a book... or maybe a comic book. Ooooh.
There's a nice official Metroid manga right here! It follows Samus' younger years without completely bastardizing every character it touches, which is nice.
 
I'd love to see them expanding the story beyond Fusion. Didn't Sakamot say he needed to explain some stuff in Metroid : Other M before they could move on with the story?

Edit : yup
But literally nothing happened story wise in Other M that wasn't a retread of what happened in Fusion.
 
One of three directors apparently.
I'm sure the other directors were shit-tacular too, but we have plenty of specific information about exactly what he fucked up because there were extensive interviews and hype before the game came out. We know he was responsible for the bizarre control scheme, that his original concept was for an extremely linear game, that he wanted to give the game more of a cinematic flair. Hell, we even know that he was the one who replaced the Gravity Suit with a purple glow.

Morisawa: At first [Samus's suit is] yellow, then the typical orange, then finally it becomes the Gravity Suit, so that Samus is purple. That is Nintendo's official specification, so naturally we started making the final Power Suit in purple. Towards the end of the game, however, there are some serious dramatic scenes. As Sakamoto-san was watching one of these cinematics, where Samus appeared in purple, he said "why is Samus wearing purple?"

Iwata: He said that, even though it had been the specification from the very beginning! (laughs)

Morisawa: Yes! (laughs) So I told him "she's wearing the Gravity Suit, that's why she's purple". His response, however, was "but it looks strange to have this purple person popping up during such a serious conversation." It would then become an exchange along the lines of me saying "But this is the specification!" and him responding "No, no, definitely strange."
Sauce
 
Wait, so Sakamoto was confused as to why Samus was purple at the end of the game?

Has he...played any of the series that he helped create...? This man's descent into madness is actually qute fascinating.
 
Does not compute. Even if you like Fusion, it was the canary in the coal mine that showed us what Sakamoto's ideal Metroid game was.

Anyway, I'd rather someone else just because I feel Super Metroid has been a ball-and-chain for the series and we need fresh perspectives that still know what Metroid should be. It's the same reason why I don't want Retro to do another 1st person Metroid.

I agree completely. I feel the same way about Aonuma and Zelda.

I had a blast with Other M though
 
So, you want an OtherM 2?

Yeah, because making one bad game in nearly 30 years he is suddenly an awful developer incapable of redeeming himself.

How much control did Sakamoto have over the game's narrative? There's a difference between the game's narrative direction and the actual scene by scene script which becomes more obvious during the actual production of the game. Did Sakamoto simply listen to and approve of idea pitches or was actually involved in the nitty-gritty writing of each scene?

He was writer, director, and producer of the game. I'd say he was pretty much in control.

He wrote the script and directed the game.

There's a reason he gets almost all the blame.

I agree. I actually think his biggest mistake was choosing Team Ninja to make the damn game with him though. They really are a shell of their former selves.
 
I love Metroid Zero Mission and Metroid Fusion. Give Rhythm Heaven 5 and Kiki Trick 2 a rest, and make Metroid 5.

Sakamoto-san and Hosokawa-san of Nintendo SPD.
 
He was writer, director, and producer of the game. I'd say he was pretty much in control.

I think Metroid: Other M is an averagely poor or mediocre Japanese production. Not too different from Final Fantasy 13, Metal Gear Solid 4, and other Japanese games. Just nonsensical wacky soap opera stuff.

As far as Sakamoto's scenario writing. The guy is used to quirky and constrained Japanese only RPGs and action-adventure games. Out of nowhere he gets catapulted to pen a big budget international soap opera with the guidance of D-Rockets, the creator of the similarly nonsensical Ninja Gaiden and DOA story sequences. Obviously you weren't going to get Shakespeare out of that. It was new territory for him, he was obviously punished severely by the internet fandom.
 
I think Metroid: Other M is an averagely poor or mediocre Japanese production. Not too different from Final Fantasy 13, Metal Gear Solid 4, and other Japanese games. Just nonsensical wacky soap opera stuff.

As far as Sakamoto's scenario writing. The guy is used to quirky and constrained Japanese only RPGs and action-adventure games. Out of nowhere he gets catapulted to pen a big budget international soap opera with the guidance of D-Rockets, the creator of the similarly nonsensical Ninja Gaiden and DOA story sequences. Obviously you weren't going to get Shakespeare out of that. It was new territory for him, he was obviously punished severely by the internet fandom.

I don't disagree at all. It might have turned out ok if he wasn't allowed to just do whatever the hell he wanted in terms in the story. I was hopeful though because I liked the story in Fusion quite a bit. He said in many interviews that he was more involved in the story than the gameplay, and that really made the game suck. He is first and foremost a game designer. While I liked the story of Fusion it wasn't the best thing about the game. People are crazy when they compare Fusion to Other M, especially the gameplay and level design. Fusion shits on it from great heights, and even has some strengths over Super Metroid. The man is a game designer... They should have had people on board to work with him on the story and cinematics... Someone much better than that Kitura dude, so that Sakamoto could have had some time to slap some sense into the artists and level designers at Team Ninja.
 
I think Metroid: Other M is an averagely poor or mediocre Japanese production. Not too different from Final Fantasy 13, Metal Gear Solid 4, and other Japanese games. Just nonsensical wacky soap opera stuff.

As far as Sakamoto's scenario writing. The guy is used to quirky and constrained Japanese only RPGs and action-adventure games. Out of nowhere he gets catapulted to pen a big budget international soap opera with the guidance of D-Rockets, the creator of the similarly nonsensical Ninja Gaiden and DOA story sequences. Obviously you weren't going to get Shakespeare out of that. It was new territory for him, he was obviously punished severely by the internet fandom.

I know you're not responding to me directly, but thanks for this reply. It adds some much needed context to the narrative.
 
This thread reminded me of how bad the art is for Fusion. It's terrible. Many of the images look like they were outsourced to a middle school for talented youngsters. Fusion suit is also really ugly to begin with imo, so there's that.

I do like the idea of Samus fighting against the galactic federation tho... In Super, I always imagined her to be... a bounty hunter! what a thought lol. But the later games just kill all that mystery and make her another goon in the military. Also, as the games progress it doesn't seem like her tech (the chozo tech) is all that impressive. the federation has essentially the same equipment as can be in seen in MP3 and O:M. It's pretty lame imo. The moment they started adding "story" to this series is the moment it got worse. I always saw her as cold, calculating and determined. That's gone now.

If they go beyond fusion I don't think they should say or explain anything. She gets the varia suit back and goes on another adventure. A bounty hunting adventure. Were she hunts bounties.
 
As far as Sakamoto's scenario writing. The guy is used to quirky and constrained Japanese only RPGs and action-adventure games. Out of nowhere he gets catapulted to pen a big budget international soap opera with the guidance of D-Rockets, the creator of the similarly nonsensical Ninja Gaiden and DOA story sequences. Obviously you weren't going to get Shakespeare out of that. It was new territory for him, he was obviously punished severely by the internet fandom.
New territory? Metroid Other M has the same core scenario as Metroid Fusion, a game Sakamoto made in 2002. And while it's be nice to leverage some of the blame on D-Rockets instead of the man who directed Super Metroid, it's all speculation.

And wow, was Other M bad. "Not Shakespeare"? The writing doesn't even come close to the shitty standards of games like Final Fantasy XIII, and Other M doesn't even have the excuse of a convoluted plot. I can't think of a story-focused game with worse script-writing than Samus's internal monologue, and if you can name one, tell me it.
 
Huge Metroid fan who bought Fusion and Prime on launch day. Here are my thoughts:

-The overarching story of Metroid is pretty irrelevant, and shouldn't be a focus of the games at all. That stupid fucking comic that is apparently canon and all the rest of it can be left on the cutting room floor next to Other M. All we need is Samus, with a reason for a new mission, and for intriguing things to happen during that mission. That's all. I feel a same way with Zelda and 'the timeline' - it doesn't matter, I don't care, don't focus on it.

-The Fusion Suit is an abomination. If they ever do go beyond Fusion, they'll have to write a way out of that PoS. Should be easy to do, but still. Both in terms of colour schemes and the way it looks like she's covered in goo - I hate it.

-The 'Galactic Federation' should never feature in another Metroid game beyond potentially being the ones putting up the bounty or owning whatever wrecked vessel / facility Samus is exploring. Metroid does not do well when these people get involved. The start of MP3, the entirety of Other M, the plot of Fusion - these are some of the weakest points in Metroid. Scrap the Federation. Alien civilisations on distant planets should be the focus.
 
Yeah this bothers me too. The whole design of zero suit samus bothers me. They need to ditch the skin tight bright blue suit, it's tacky as fuck.

You mean this skin tight suit? From the Super Metroid players guide?
Looks like a skin tight suit to me.


Or how about these skin tight "suits"?

Seems to me the Zero Suit covers up more skin then anything else she's ever worn under the armor.

edit:
I knew something was wrong, this is in fact her best ending image:
With extra tacky as fuck!
 
Enough with the stupid melodramatic stories. OtherM basically killed the franchise.

I just want a proper Metroid game with good atmosphere, level design and soundtrack. I want subtlety back in the series. If you care about how sexy Samus is, her daddy issues, her rough childhood and how her cute boyfriend abandoned her when she was 16 which traumatized her enough to become a lesbian, just read a fan comic or something.

Or, just keep whatever story there is in the manual. Not all games need to be cinematic. I'm sick of this awful trend.
Other M didnt do shit to the franchise, another metroid is going to come out, people are more than likely going to like it, nothing of value would be lost
 
I love Metroid Zero Mission and Metroid Fusion. Give Rhythm Heaven 5 and Kiki Trick 2 a rest, and make Metroid 5.

Sakamoto-san and Hosokawa-san of Nintendo SPD.

Rhythm Heaven will probably be next game they release but after that Metroid has a good chance i think. Tomodachi Collection is a one game a generation type of game and i think even other m did better than the last couple of warios. metroid 5 is next believe
 
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