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Three years later, why is Crysis still the best looking PC game?

subversus said:
5870 can't max out Crysis at 60 fps.

That depends on the resolution / AA settings. But even still, it will probably dip below 60 at times. I have a Core 2 Quad 3.4ghz, 4GB DDR2 800mhz RAM, 5870 1GB and can get a very stable 30-40fps with maxed out Crysis in almost all situations at 1920x1200 (no AA).
 
Loxley said:
Crysis has the market cornered in character models and outdoor environments, but personally I think Metro 2033 has it beat in interiors by a considerable margin.

I disagree (pics taken from crysis and warhead threads. All ingame shots.)


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Vampire Hunter Vizier said:
I disagree (pics taken from crysis and warhead threads. All ingame shots.)


Pics

I agree. The aircraft carrier in the last level of Crysis is so far ahead of anything in any game its ridiculous, Metro 2033 doesn't even come close. Literally everything about that level is perfect from a technical level. Lights and textures are perfect.
 
Metro 2033 was certainly the most impressive game i've seen, visually since i played Crysis.

The athmosphere, the lightning, it's just amazing. It really puts things in perspective.
 
ZephyrFate said:
prettiest open world game yet

Is it because of the empty streets, shitty character models (shitty models all around period)?

Yes, it has some good looking foliage and lightning, and the the scale is impressive but it really isn't close to being the best looking game around.
 
WrikaWrek said:
Is it because of the empty streets, shitty character models (shitty models all around period)?

Yes, it has some good looking foliage and lightning, and the the scale is impressive but it really isn't close to being the best looking game around.
Empty streets? The settlements are filled with people, wtf.

I said open world, not of all games. Considering it's 6400 square miles, it's gorgeous.
 
Mr_Brit said:
This 60fps crap for games that don't need it needs to stop. Crysis at 30fps is just as good as Crysis at 60fps, a game with its pace doesn't benefit from the higher framerate.

it was a question of perfomance, not gameplay

Zefah said:
That depends on the resolution / AA settings. But even still, it will probably dip below 60 at times. I have a Core 2 Quad 3.4ghz, 4GB DDR2 800mhz RAM, 5870 1GB and can get a very stable 30-40fps with maxed out Crysis in almost all situations at 1920x1200 (no AA).

What about the assault on the snow level after they leave the sphere? Same with the train level in Warhead. I have hard time believing that you don't have dips below 30 in these intense moments.
 
Mr_Brit said:
This 60fps crap for games that don't need it needs to stop. Crysis at 30fps is just as good as Crysis at 60fps, a game with its pace doesn't benefit from the higher framerate.

This 30fps is good enough crap needs to stop. Any game at 60fps is far better than any game at 30fps. Every game benefits from a higher framerate.
 
luka said:
This 30fps is good enough crap needs to stop. Any game at 60fps is far better than any game at 30fps. Every game benefits from a higher framerate.

Even the built in chess game on Vista and Windows 7?
 
Vampire Hunter Vizier said:
I disagree (pics taken from crysis and warhead threads. All ingame shots.)

Yeah, pics are good but indoor enviromnets are bland. By the way CryEngone 2 can sustain only 15 light sources in one scene, Metro engine can carry out more than hundred easily. Also volumetric lighting is weaker in Crysis. Textures sometimes are MUCH worse, but given the huge scale, it's ok. Skin looks worse also and characters models are less detailed.

But I must say that Crysis isn't a linear corridor shooter, we don't how it would look if Crytek made the game this way (except, that there would be less lights).
 
luka said:
This 30fps is good enough crap needs to stop. Any game at 60fps is far better than any game at 30fps. Every game benefits from a higher framerate.

Yup, exactly. For the people who claim that 60 fps doesn't matter, let's say that you're given a choice of playing a game at 30 fps versus playing a game at 60 fps. Let's assume that the graphical detail is identical on both versions. Which version would you play? I think that most people would choose the 60 fps version.
 
This 30fps is good enough crap needs to stop. Any game at 60fps is far better than any game at 30fps. Every game benefits from a higher framerate.
100% agree.
60 fps is way better than 30 fps.
playing just cause 2 in 60 fps is fucking amazing.
 
60 fps - da fuck is that?

25-30 fps is all you need. If your fps counter goes over 30, its time to add some more AA!
 
DennisK4 said:
60 fps - da fuck is that?

25-30 fps is all you need. If your fps counter goes over 30, its time to add some more AA!

:lol :lol :lol

Thats how I tend to think. And then after that its "ooohhh, what can I upgrade next to get more performence".

Shit gets expensive :( .
 
DennisK4 said:
60 fps - da fuck is that?

25-30 fps is all you need. If your fps counter goes over 30, its time to add some more AA!

I'm disappointed in you Dennis. Apparently you're only a PC gamer for the sake of the screenshot thread. :(

AA has diminishing returns once you go higher than 8x anyway. 60 fps makes a huge difference in smoothness and motion.
 
crysis certainly is better at 50+fps, i just use edgeaa 2 and zero normal aa as i prefer the look but going back to it with double the framerate is certainly very nice indeed

as far as best looking pc game goes, metro 2033 in 3D not only beats it but completely blows it away, doesn't have the huge open environments though of course
 
DennisK4 said:
STALKER and ARMA II have the best textures of any games ever (see below), though GTA IV give them a run for their money.

Crysis has the best lighting and shadows of any game I have ever seen. Metro 2033 and Risen also excel in this area.


Yeah, eastern europe games tend to have insanely good texture work.
Western games tend to cover up really shoddy low res and overcompressed textures with as many pixel shaders and lighting effects as possible (killing all attempts at atmosphere imo).

I don't know if that's a style thing or something to do with western games being made for consoles which have low vram.
 
kinggroin said:
That has what to do with this thread?

This topic basically boils down to "Is there anything to rival crysis graphically"

People giving examples of games they feel do that seem pretty damn logical.
 
bhlaab said:
Yeah, eastern europe games tend to have insanely good texture work.
Western games tend to cover up really shoddy low res and overcompressed textures with as many pixel shaders and lighting effects as possible (killing all attempts at atmosphere imo).

I don't know if that's a style thing or something to do with western games being made for consoles which have low vram.
You touched upon it yourself.

The reason textures in many modern PC games are bad is because they were made as multiplatform games. The low vram of the consoles sets the limit and often the developer can't be bothered doing a lot of separate texture work just for the PC version.

PC is still king in Eastern Europe so developers from there must meet the expectation of high texture quality that a mostly PC-gaming crowd demands.

Oh well, we often get High-Res texture mods from the great PC modders anyway. Still wish the devs would do the work themselves of course. I am very much a texture-whore kinda guy myself.
 
Trickster said:
This topic basically boils down to "Is there anything to rival crysis graphically"

People giving examples of games they feel do that seem pretty damn logical.
But why would anyone mention Just Cause 2 - thats not logical.
It is nowhere the graphical showcase that the other games, Crysis, ARMA II, GTA IV, STALKER and Metro 2033, are.
 
bhlaab said:
Yeah, eastern europe games tend to have insanely good texture work.
Western games tend to cover up really shoddy low res and overcompressed textures with as many pixel shaders and lighting effects as possible (killing all attempts at atmosphere imo).

I don't know if that's a style thing or something to do with western games being made for consoles which have low vram.

Huh, that's an interesting point.

Maybe they also have more abandoned warehouses they can sneak into for reference? And also Chernobyl is just a drive away :O
 
DennisK4 said:
But why would anyone mention Just Cause 2 - thats not logical.
It is nowhere the graphical showcase that the other games, Crysis, ARMA II, GTA IV, STALKER and Metro 2033, are.

creative assembly have had a stink around them since empire, but napoleon:tw is probably a better example of "what a console can't do" than even the likes of crysis.
 
Mr_Brit said:
This 60fps crap for games that don't need it needs to stop. Crysis at 30fps is just as good as Crysis at 60fps, a game with its pace doesn't benefit from the higher framerate.

Define benefit? Most feel it looks better, especially if you're using an LCD monitor. At 30fps, a ton of detail is lost.
 
DennisK4 said:
But why would anyone mention Just Cause 2 - thats not logical.
It is nowhere the graphical showcase that the other games, Crysis, ARMA II, GTA IV, STALKER and Metro 2033, are.

Well I haven't played JC2, so it's not my place to say.

But out of the games you mention, I've played Crysis, STALKER and GTA 4, and I don't understand why you would consider STALKER and GTA 4 as graphical top dogs, to me they are downright ugly in todays gaming market.
 
ghst said:
creative assembly have stink around them since empire, but napoleon:tw is probably a better example of "what a console can't do" than even the likes of crysis.
I can agree with that, and I love both Empire and Napoleon myself, but GAF seems to hate those two games.

For anyone interested, Napoleon improved the AI from Empire and Empire itself is a fantastic game with the DarthMod Empire Commander Edition Mod.

God, how I love the Total War series.
 
WrikaWrek said:
Metro 2033 was certainly the most impressive game i've seen, visually since i played Crysis.

The athmosphere, the lightning, it's just amazing. It really puts things in perspective.

Thanks.
 
DennisK4 said:
You touched upon it yourself.

The reason textures in many modern PC games are bad is because they were made as multiplatform games. The low vram of the consoles sets the limit and often the developer can't be bothered doing a lot of separate texture work just for the PC version.

PC is still king in Eastern Europe so developers from there must meet the expectation of high texture quality that a mostly PC-gaming crowd demands.

Oh well, we often get High-Res texture mods from the great PC modders anyway. Still wish the devs would do the work themselves of course. I am very much a texture-whore kinda guy myself.

Yeah, but I think there are elements of it being a style thing. They seem intent on capturing reality, while western devs try to improve on it. Or rather, to capture "blockbuster" reality.
 
Buckethead said:
Same reason Luigi's Mansion looks better than 99% of Wii games.... developers are lazy and publishers love money.
what?.. that game didn't even look that good, even for a real nintendo game (Liked the game though).
 
jett said:
I guess I should try out Metro 2033...never looked that hot to me in screens/video.

Heard the PC version looks pretty good, only played 360 version and thought the actual game itself was pretty bad.
 
I don't see a reason why graphics should improve that fast like a few years ago. Make all games looks as fantastic as Uncharted 2 and improve the effects here and there and it doesn't even need to look better - ever! Developing graphics that are much better than this would only quadriple the costs to make a game. As if the costs aren't high enough already...
 
luka said:
I'm disappointed in you Dennis. Apparently you're only a PC gamer for the sake of the screenshot thread. :(

AA has diminishing returns once you go higher than 8x anyway. 60 fps makes a huge difference in smoothness and motion.


This!

I swear some neogaf posters need my tag for the shit they say. Arguing 30fps doesn't effect a title like fps shows they have no clue about tics or how these games are built from the inside working at a much higher rate. Sorry 60fps and higher matters in any game where physics is heavily tied in to the response of a player's control. More fps means you can be more discerning about how well your controls can be manipulated.
 
DennisK4 said:
60 fps - da fuck is that?

25-30 fps is all you need. If your fps counter goes over 30, its time to add some more AA!
Going lower than 40-75 fps in TF2 seems like it would be quite detrimental to me. Racing games and fighting games would also be really jerky I'd think. And if your FPS is varying noticeably then that can be super annoying to me...and I think of myself as a bit of a graphics horse, so it's not like I don't like better image quality. :( I just don't like the feeling of slowdown/chugging when something loads in the background/you pan across a line of sight that shows faraway objects/lots of explosions go off etc.
 
LCGeek said:
This!

I swear some neogaf posters need my tag for the shit they say. Arguing 30fps doesn't effect a title like fps shows they have no clue about tics or how these games are built from the inside working at a much higher rate. Sorry 60fps and higher matters in any game where physics is heavily tied in to the response of a player's control. More fps means you can be more discerning about how well your controls can be manipulated.

Have you actually played Crysis? This isn't unreal tournament where you need a $200 lazer mouse, 200fps and <40ms ping to enjoy the game. Crysis is more slow and methodical, you plan your ambush, rush in there and switch up your suit powers when needed. None of these actions require split second timing, presenting a gorgeous and lush Phillipine Island however does aid the experience in that it immerses you in the environment and helps you to actually notice small details that running on low settings wouldn't be as obvious, e.g. "maybe instead of running in guns blazing into that camp I'll jump up to that high ledge I saw using my binoculars enhanced by the high draw distance and pick off some sentries before applying my invisibility mode and sneaking in there to tear it up.". That would actually aid your gameplay experience, cutting down reaction times from 28ms to 20ms however wouldn't.
 
RustyNails said:
Crysis was a goddamned beast. It will be 5 more years till our computers catch up in order to run it on ultra high settings.

Nah, 5870 can play it almost @ 1080p/60fps.

Radeon 6xxx series will bring that same performances at sub 300$ price range [and by some rumors, 6xxx series will be out by the end of the year/ealy 2011].
 
I require 60fps in everything except Crysis. I will sacrifice AA and settings to get this (luckily I don't have to usually)
I'd rather have Crysis look pretty and be 25fps.
 
luka said:
This 30fps is good enough crap needs to stop. Any game at 60fps is far better than any game at 30fps. Every game benefits from a higher framerate.
30fps is good for everything that doesnt have fast-twitchy gameplay imo
 
If i can have 30fps in major fights in crysis [attack on the harbour maybe] then i will have >50fps in almost every other scene.

I could live with that. :D
 
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