I would think if the sentry is walking around, sniping from a distance would work much better if your framerate was higher. Otherwise the head might jump enough from frame to frame that you wouldn't be able to pinpoint it. Or at least, such is my crazy theory!Mr_Brit said:Have you actually played Crysis? This isn't unreal tournament where you need a $200 lazer mouse, 200fps and <40ms ping to enjoy the game. Crysis is more slow and methodical, you plan your ambush, rush in there and switch up your suit powers when needed. None of these actions require split second timing, presenting a gorgeous and lush Phillipine Island however does aid the experience in that it immerses you in the environment and helps you to actually notice small details that running on low settings wouldn't be as obvious, e.g. "maybe instead of running in guns blazing into that camp I'll jump up to that high ledge I saw using my binoculars enhanced by the high draw distance and pick off some sentries before applying my invisibility mode and sneaking in there to tear it up.". That would actually aid your gameplay experience, cutting down reaction times from 28ms to 20ms however wouldn't.
At any rate, I don't mind Crysis with 30ish framerate since I feel it has good motion blur, but surely someone can agree that if your framerate is jumping from 20-50 fps then it detracts from the experience no matter what the game? In my opinion if you can palpably feel slowdown when certain things happen, it is irritating and distracting. BUT MAYBE I AM AN OLD MAN AND I AM JUST ASKING PEOPLE TO GET OFF MY LAWN.




