A wild George Broussard appears:
Console and PC are two entirely different things, one is built as a closed platform and whilst I admire consumers for fighting against what they tried to impose on xbone forcing them to change it at the end of the day if Microsoft would have gone ahead with it as was would it have really made that huge of an impact?
It's true, iOS is a prime example of OS and a single store being tied at the hip. Further, all the hardware is provided by Apple. But it has always been that way. PC has not. Supporting closed platforms elsewhere doesn't necessarily mean it's hypocritical for him to not want Windows - and effectively the PC - to go the same way.
It's really just getting ridiculous how toxic MS's approach to gaming is, I mean sure, they've done alot of good too over the years, but so many of their aggressive, selfish policies hurt our hobby, I'm kind of hoping their PC efforts flop as hard as their console ones, and they either stop trying to undermine everyone else and monopolise everything, or sell off their gaming devision to Samsung or someone similar.
That any company can operate a store for PC Windows games and apps in UWP format – as Valve, Good Old Games, Epic Games, EA, and Ubi Soft do today with the win32 format, and that Windows will not impede or obstruct these apps stores, relegating them to second-class citizenship.
To be fair to MS it's within their rights to do whatever they with with the OS as they own it and can dictate how it is used
I think one of Sweeney's points, or one of themes hovering around the article, is that they have found in the past not to be within their rights to do whatever they want with their OS when they're in such a dominant position.
To be fair to MS it's within their rights to do whatever they with with the OS as they own it and can dictate how it is used
They didn't have a choice if they didn't want to crater their brand. Microsoft didn't do us any favours.Well...they did 180 on the Xbone DRM. That counts for something, right?
A wild George Broussard appears:
Until MS starts making other storefronts unavailable on Windows this really seems like a bunch of BS and fear mongering.
I think one of Sweeney's points, or one of themes hovering around the article, is that they have found in the past not to be within their rights to do whatever they want with their OS when they're in such a dominant position.
Do you think it's fair for MS to use their position as the OS provider to give advantages to their own separate platform, though?
That's Sweeney's sticking point. He doesn't have a problem with MS having their own store. He doesn't even have a problem with them bundling it with Windows. He does have a problem with them reserving OS features and advantages for software sold through that store.
Time for Gaben to call M$ an ass.
I'm almost afraid to ask this, but which "aggressive, selfish policies" are "hurting" our hobby?
For the record, if you put a game on steam, there are zero obligations for you to sell that game through the steam storefront.
You can generate as many codes for your game as many times as you want, and can sell them anywhere you want.
The only revenue cost to you as a developer where valve explcitly benefit is for sales made directly through the steam storefront.
Selling your game - your game for Steam - via GMG, Humble, eBay, Amazon, your own website, a forum giveaway, your twitch stream, wherever is not prohibited by steam. Steam receives no revenue from those outlets.
Those outlets are all in direct price competition with each other and consumers benefit accordingly outside of a cartel scenario even if "technically have to have steam though!".
Conversely, putting a game as a UWA on the Windows Store makes the Windows Store the only place that title can be purchased.
You are permitted to generate up to 200 promotional codes once every 6 months (IIRC), and you are explicitly forbidden from selling or reselling any of those promo codes or attempting to bypass MS taking a revenue cut in any manner.
Microsoft is no longer the dominant force they once were.
Much of what they are doing is a reaction to this fact: the PC is no longer the dominant way computing gets done, mobile is.
They either get with the times or fade into irrelevance.
the biggest, most played, and most successful PC games are not on steam..
?
GTA 5, Skyrim, Dota and CSGO are all on Steam
What the fuck are you even talking about
Can someone explain to me why MS would actively seek this?
?
GTA 5, Skyrim, Dota and CSGO are all on Steam
What the fuck are you even talking about
That's a very good read, don't skip the whole article.
The only thing that I can understand from Microsoft's perspective is the security of apps through the store compared to getting UWA apps from elsewhere like Win32 apps.
I'm still not sure how Microsoft could reach the bad end game, wouldn't that just be the end of Windows. I can only think there would be a tipping point in customer use of UWA that would leave developers no choice but to support Microsoft's bad ways.
Microsoft is no longer the dominant force they once were.
Much of what they are doing is a reaction to this fact: the PC is no longer the dominant way computing gets done, mobile is.
They either get with the times or fade into irrelevance.
LoL
lol
also Minecraft
also China
?
GTA 5, Skyrim, Dota and CSGO are all on Steam
What the fuck are you even talking about
Thankfully MS will forget about PC gaming again in a few months when the Win10 store doesn't instantly dominate the market.
Apart from Minecraft and LoL (maybe WoW), what else could be constituted as a "big" game?
According to reviews of Gears of War on the Windows Store, you can't even choose where to install games. Damn that's shitty.
You can move programs between drives in Settings > System > Apps & features. You just can't choose the location when you install it.
http://theitbros.com/how-to-move-ap...sd-card-and-change-default-app-save-location/
You can move individual apps to other drives, as long as the app allows it.
Well...they did 180 on the Xbone DRM. That counts for something, right?
Maplestory and Crossfire comes to mind.Apart from Minecraft and LoL (maybe WoW), what else could be constituted as a "big" game?
Not really, but I don't know the specific features they have locked down to UWP and how much it limits other developers. If you can highlight any that would be good.
So what Tim wants he's already been given, and it's the direction MS have been moving in for 12 months at least. I honestly think Tim didn't know Windows 10 had enabled sideloading of apps before he wrote the article and then went back and added in a paragraph about it being too hard to do (it's one setting change, exactly the same as OSX and Android) rather than just accepting that he's got much less to moan about than he thought.
Apart from Minecraft and LoL (maybe WoW), what else could be constituted as a "big" game?