• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Titanfall 2 Angry Joe Review

I really want this game, but everyone on my Friends List is playing BF1, so that's what I'm playing. Wish EA pushed the game into Dec or January.

Add gaffers, join Networks, make new friends. This game is really worth experiencing.

Its a good review and im glad theres finally positive discussion about one of Joe's videos but unfortunately this game looks like it wont have legs due to Battlefield 1 and COD crippling it. Cant justify full price for this one.

I paid £49 for it (physical), I try to avoid spending over 40 and usually wait for 30, but after spending a week with TF2 I'm absolutely happy with the price.

Respawn deserve the support for listening to feedback and going all in on the improvements. The addition of the excellent SP campaign really does make this a no-brainer.
 
Hope they keep the DLC/free stuff coming at a decent rate. Going to need it with the low sales. Need to build that word of mouth.
 
Good review from AJ as per usual; this game's on my Christmas list now. The free maps and DLC is something I want to support also.
 
Good review, but I don't agree on the campaign length to be honest. I feel if it had been longer it probably would have overstayed it's welcome. It also has to be said that the campaign very rarely and only briefly took control away from your character.

I'm more surprised he didn't comment on TF2 having fewer multiplayer maps at launch then TF1.

I'm with you on both of these points: the campaign felt like the perfect length IMO, but the maps are definitely lacking....we need ones like Fracture, Angel City and Lagoon back: Crash Site, Homestead and Complex are not a lot of fun :/

Loving the game, but man, some of the maps are not that great.
 
You can't justify full price for it because you perceive it not having legs? If everyone thought like you then self-fulfilling prophecy for sure. Thankfully the population hasn't taken a hit after COD. If it stays steady where it is we're good for a while.

Pretty much. If you're interested, then get it people!
 
Looks really good, how is the anti cheat on PC? And how many are playing it?
 
You can't justify full price for it because you perceive it not having legs? If everyone thought like you then self-fulfilling prophecy for sure. Thankfully the population hasn't taken a hit after COD. If it stays steady where it is we're good for a while.

Did he lie, though? Given the first one died out within a week, why should people blindly spend $60 for something a community may not hold? It's not hard to understand why people are reluctant and going "OH WELL *eyeroll* YOU SHOULD JUST BUY IT ANYWAY!" isn't gonna convince them.

Me? I'm not buying it until it's like $7 on Origin like the first one. I'm only interested in the single-player at this point as the "feedback loop"/replayability or whatever you wanna call it in the first one wasn't that long. Doesn't help that PC collapsed.
 
You can't justify full price for it because you perceive it not having legs? If everyone thought like you then self-fulfilling prophecy for sure. Thankfully the population hasn't taken a hit after COD. If it stays steady where it is we're good for a while.
Numbers actually going up on ps4 according to a developers tweet.
 
Great review and totally agree! For those who haven't played it yet, I would avoid the 7 - 8 min mark. Potential spoilers you may not want to see
 
Looks really good, how is the anti cheat on PC? And how many are playing it?

I personally haven't seen any cheaters (though some players are incredible and the skill ceiling is quite high).

I have about a 20-45 second wait on match making on PC, but I tend to play attrition and bounty hunt which I think are the two most popular modes.
 
I haven't run into any cheaters, there are ~5000 playing now, when it's Primetime it hangs around 9-11k

I was about to say that's really bad but I just checked and CoD has the same, I guess everyone jumped ship to BF1 or stuck with Overwatch.
 
Can't say I agree with him on the burn cards. They felt very unfitting for a competitive games by adding random cards that people brought into the game with random extreme bonuses so I am glad they removed them, though not all of the Boosts they replaced them with are that viable, some were extremely overpowered (Map Hack, which has gone through a balance change recently).

While there is customization of stuff like camo on everything and logos on the Titans, there is actually very little "substantial" customization in my opinion. I honestly wish I could change the visual style or parts of my Titans or my Pilot, but it seems that Respawn is deadset on readability of the Titans and pilots and locks abilities to specific character styles.

Also it seems to me he was rating the multiplayer mostly on Attrition mode by pointing out about the Reapers (and their point value) since they appear only either there or in Bounty, and only late game in both modes. They don't really do that much overall in the matches. I didn't hear him talk about the specific modes themselves so I think he mostly played just Attrition since that's where they appear (with a point value of 5 attached).

And I am glad I already played the game, as usual he is very spoilery of the singleplayer.
 
Alright joe you convinced me. I didn't know it had free maps and modes. I played the beta and was omg of the very few that really loved it before they changed it to the timer based.
I played the 1st titanfall and never liked it.

I was really debating between this, BF1 and CoD MW remake but titanfall will get it.
 
Burn Cards were cool, but eventually, I realised that there was no reason to not use the time-related ones. Some of them gave you a Titan in like 4-5 Grunts and were perpetual. I can see why they wouldn't want to balance around them.

~~

Angry Joe gets some story details wrong. Guys if you want to experience the most amazing SP campaign in probably a decade... you don't really need to Joe to convince you. He doesn't say anything the average praise this game gets doesn't.

He does his bullshit "5 hours" thing again.

"I wish they did a bit more into it... DOUBLE THE LENGTH." smh
 
Add gaffers, join Networks, make new friends. This game is really worth experiencing.



I paid £49 for it (physical), I try to avoid spending over 40 and usually wait for 30, but after spending a week with TF2 I'm absolutely happy with the price.

Respawn deserve the support for listening to feedback and going all in on the improvements. The addition of the excellent SP campaign really does make this a no-brainer.

This, this and this.

For all the talk of voting with your money and not pre ordering/buying when games do some shady shit, the reverse also applies and you should support games and devs that do it right.
 
Not interested in Titanfall 2 at all but I will watch it because Joe reviews are always very entertaining and funny!
 
I don't understand why Joe wants to build his own Titan. Part of the current system is to know what you're up against and react accordingly. If you could Lego up your own Titan it would make the game a mess and you would never be sure if you would fare well in an engagement or not.

The reasonthe game is so fast paced is that you always know what you are looking at. There is no moment to pause and try to figure out what Lego parts a Titan or pilot has, the loadouts are visually recognisable.
 
I don't understand why Joe wants to build his own Titan. Part of the current system is to know what you're up against and react accordingly. If you could Lego up your own Titan it would make the game a mess and you would never be sure if you would fare well in an engagement or not.

The reasonthe game is so fast paced is that you always know what you are looking at. There is no moment to pause and try to figure out what Lego parts a Titan or pilot has, the loadouts are visually recognisable.

I think he's right because we built our own titans in the original Titanfall and it was never a problem. Yes now the developer claims that you know how to react based on recognizing the frame of a titan but it was NEVER a problem in the original and you would be hard pressed to find complaints about it. The game is great but it's disappointing with some of the decisions they made. That said I think things can still change and I plan to continue to play the game a lot.
 
Wish he didn't spoil as much as he did, but if it ends up selling people on the game then I guess it was a necessary choice. It really is fantastic.
 
I think he's right because we built our own titans in the original Titanfall and it was never a problem. Yes now the developer claims that you know how to react based on recognizing the frame of a titan but it was NEVER a problem in the original and you would be hard pressed to find complaints about it. The game is great but it's disappointing with some of the decisions they made. That said I think things can still change and I plan to continue to play the game a lot.

It may not have been a problem in titanfall 1 but that doesn't mean it wouldn't be a problem in titanfall 2 with the direction they wanted to push the titanfall systems/weapons/abilities. They had a lot of problems with titan balancing and ended up actually rebalancing certain abilities based on the frame anyway.

I always found the full customization of titans to be rather bland choices anyway. There were clear preferences in builds for certain modes. And I think preset builds, with some customization, is much better than full customization in pretty much any FPS because it allows them to create a stronger, more identifiable, meta. I know competitive titanfall had weird rules about titan usage, that is perhaps alleviated by the changes.

I see a lot of people basically use the argument you are, that if it isn't broken, don't change it. But I personally find that a bit lacking because you can improve something that isn't broken and I think they've done that with titanfall 2. It's a sort of elegant balance between full customization of the pilot and sort of "character/class" based approach for the titans.
 
Top Bottom