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Titanfall PC Performance Thread

kinggroin

Banned
Didn't see one made so, here we are.

Phenom IIx4 4ghz
4GB ram
Gtx 670

All settings set to high including texture quality, AA at 4xMSAA. I'm playing at 1080P and averaging anywhere from 40 to 60 frames per second.

Latest nvidia drivers gave me slightly better framerate stability.
 
i7 4770k @ 3.5GHz
16GB RAM
Radeon HD 7970 3GB GDDR5

Everything maxed, absolutely everything, constant 60FPS, with dips to around 50-45 when it gets really busy. Might need to check again, those stats are from the Beta.
 
I need to update my nVidia driver still.

i7 4930k, GTX 780, 16GB 2400MHz DDR3 memory, Win 8.1 Pro w/ WMC x64

V-Sync'd to 60fps (does not dip) @ 1080p, everything absolutely maxed.
 
i7-3770 (3.4GHz/3.9GHz Turbo)
GTX 770 2GB GDDR5 w/ latest nVidia drivers
16GB DDR3-1600 (PC3 12800) System RAM

Set textures from very high down to high
Reduced shadows and effects to low
2xMSAA, 16xAF
Everything else on high
Disabled in game vsync; Used nVidia Control Panel to force adaptive vSync w/ Triple Buffering

Generally get consistent 60 fps @ 1080p/60Hz except on Colony and Lagoon. Screen tearing seems minimized but still noticeable.


Edit: Bumped up to 16AF per Xyber's recommendation below.
 
3770k
69502GB unlocked
16 gB Ram
128GBSSD
8.1




Everything maxed at 1080p aside from Shadows.


Get mostly 50-60 but seemed to chug on the map with water for some reason.(water looks like shit)


Will post more accurate numbers after I play with FRAPs tonight a bit.

Edit:
Yeah, Vsync definitely kills the FPS a bit. Tried turning it off and forcing it via CCC but it is still screen tear city.


Still hover around 60 with frequent dips into the 50's, occasional into 40's, haven't seen it lower than that. Haven't played lagoon again with FRAPs yet. Hopefully I will get it soon.

When all is said and done, disappointing performance considering the game still looks like shit.
 
Everything maxed apart from textures (very high) and using 4xMSAA, playing at 1080p.

All maps are locked at 60 (vsync off, using a 144Hz monitor so this sucks) apart from lagoon. That map stutter like crazy because if you look in a certain direction the fps drops to 45-50. So every time you turn it goes up and down and it's incredibly annoying. My friend has the same thing.

They need to fix the performance issues on that map and unlock the fps with vsync off.

Overclocked 680
i7 4770K@4,3GHz
8GB RAM
Win 8.1

i7-3770 (3.4GHz)
GTX 770 2GB GDDR5 w/ latest nVidia drivers
16GB DDR3-1600 (PC3 12800) System RAM

Set textures from very high down to high
Reduced shadows and effects to low
2xMSAA, 2xAF
Everything else on high
Disabled in game vsync; Used nVidia Control Panel to force adaptive vSync w/ Triple Buffering

Generally get consistent 60 fps @ 1080p except on Colony and Lagoon. Screen tearing seems minimized but still noticeable.

Bump up that AF to 16, you won't notice a performance loss at all.
 
Anyone with an HD6850 that can comment on performance? Really wanting to get this for the PC since I don't have an Xbone but hate playing PC games if I can't have everything maxed with good fps.
 
AMD 8320 4.4ghz

GTX 780 Ti 1040mhz

All max 8x AA 1080p 60fps

The screen tear is nasty thou.

Turn v-sync on from nVidia control panel, fixed the tearing practically completely for me with no drawbacks.

Anyway
i5 3570k
GTX560
8GB ram

Texture resolution on low or medium, rest on medium or high. On low everything works like a charm, on medium I get 60fps most of the time, some dips to ~40fps and on some maps, absolutely horrible fps all the time.
 
Has performance improved since the beta? I remember getting some slowdown on one of the maps, and since then I've bumped up to 1440.

3550k @ 4.5
16GB RAM
680 2GB
 
Has anyone tried this game on an Intel HD XXXX card? I'm curious if it could run on my Mac Book Air (+ bootcamp).

I doubt it will work, but it IS based on Source, so...
 
Has anyone tried this game on an Intel HD XXXX card? I'm curious if it could run on my Mac Book Air (+ bootcamp).

I doubt it will work, but it IS based on Source, so...

This game is no way near source performance. Really doubt it will be playable with that.
 
680 4GB
i5@4.5ghz

When I first started playing the beta I left it at 60fps on my 60hz monitor for a few matches. I was able to max the game out fully at 1920x1200 (including that "Insane" texture setting) and it stayed solidly at 60.

For most of the beta, however, and for retail I gun for 120fps on my 120hz monitor. So I turn everything down completely @1920x1080, and it seems to get 120fps much of the time. Sometimes it goes down a bit, sadly, mostly when there are a lot of particle effects on the screen. It's otherwise pretty smooth, and 120fps in online shooters is far more important to me than visual fidelity.

We'll see what the future patches and drivers and such bring. The ability to get above 60fps without vsync on is something I hope we get soon. Right now I have to do that in a very roundabout way by forcing vsync off through Inspector and using Afterburner to cap FPS.
 
Does anyone know how to remove screen tearing when vsync is off? D3D overrider does nothing and in-game vsync sucks since it gives me some weird stuttering when moving the mouse.

I've tried forcing vsync via the nvidia control panel but still no luck.
 
i7-920 @ 3.0GHZ
32GB Ram
2 x GTX Titan

Settings are maxed out at 1440p, solid 60fps. Has some dipping here and there, probably optimization issues.

Doesn't feel like I'm getting the performance I should with this rig, but this game does feel unoptimized.
 
i5 3570k
GTX 670
8gb RAM

Adaptive V-sync is a game saver on this one. In-Game V-sync is off.

Everything to max, textures Very High, 4xMSAA

Getting 60FPS most of the time to a few instance where they drop to 50-55fps. This is where Adaptive comes into play. I couldn't play without it.

Does anyone know how to remove screen tearing when vsync is off? D3D overrider does nothing and in-game vsync sucks since it gives me some weird stuttering when moving the mouse.

I've tried forcing vsync via the nvidia control panel but still no luck.

Try Adaptive V-sync on the Nvidia Panel and take off the in-game V-sync. Nothing has worked for me but this. It doesn't remove the screen tearing when the frame drops, but it removes the stutter for me.
 
Turn v-sync on from nVidia control panel, fixed the tearing practically completely for me with no drawbacks.

I tried that. And I also tried borderless window mode in launch options. Any time with this game when v-sync is on i get ridiculous stutter even thou fraps shows a constant 60fps. So its the lesser of two evils for me. So its nasty but hopefully they will get it under control with a patch or two.
 
Anyone with an HD6850 that can comment on performance? Really wanting to get this for the PC since I don't have an Xbone but hate playing PC games if I can't have everything maxed with good fps.

I have a 6870, and in the beta I got decent frames at medium. You won't have a chance in hell of maxing it though, fps aside you'll need 3GB of VRAM for insane textures.
 
Intel Core i3-3220
8GB DDR3
PNY GTX 770 (2GB)

Running the game at 1600x900 with everything maxed except textures, which are at Very High. Solid 60fps with only one or two brief moments of slowdown that I can remember in 20+ hours of game time.
 
i5 760
GTX 760
8gb ram
It was pretty bad yesterday when I launched everything maxed out, today I dropped the texture quality to high and shadows to medium + some tweaks in the nvidia panel and I seem to keep an ok 60fps when there's no mayhem on screen (the titanfall kind of mayhem with at least 4 mechs blowing up on screen). Overall pretty disappointed with the performance, especially compared it to the frostbite engine.
 
HP Envy Pheonix 800-600

Intel Core i7 4770 @ 3.4 GHz
16 GB RAM
NVIDIA GeForce GTX 645

Running on mid-range settings, everything works smoothly, only frame drops that are seen is when multiple Titans are battling all at once. Very pleased with the results.

HP Envy M6-1125dx

Intel Core i5-3210M @ 2.5 GHz
8 GB RAM
Intel HD graphics 4000

Surprisingly, the game is actually semi-playable. When going on to the battlefield, the game is actually working but there's a small bug with the game...

https://www.youtube.com/watch?v=KYPlOoyNhh4
 
Phenom II x4 @3.2 Ghz
16 gigs of RAM (DDR3 1600 something idk)
AMD 7870, the first mantle drivers for BF4

everything on high, AA x4, AF x16, 1600x900, and vsynced.

Good frame rate, except for Dementer, which runs like garbage. I imagine future drivers will iron out the few hiccups that exist.
 
i7-920 @ 3.0GHZ
32GB Ram
2 x GTX Titan

Settings are maxed out at 1440p, solid 60fps. Has some dipping here and there, probably optimization issues.

Doesn't feel like I'm getting the performance I should with this rig, but this game does feel unoptimized.

Aren't you cpu bottlenecked there? Isn't that cpu holding back the true potential of two Titans?
 
Atrocious performance on my hardware.

i5 2500k
GTX 570 (only 1.25 gigs of VRAM)
8 gigs of RAM

I tested this with FRAPS last night - even with every single setting turned to LOW, no MSAA, I cannot maintain 60 frames on most levels. Mission 2 in campaign (with the rain) is a good example of 45 FPS all the time. Jumping in a Titan regardless of level is a guaranteed 5-10 frame hit.

Very frustrating considering how hideous the game looks on low - I really don't recommend that. But even on medium I thought my rig would be able to get a smooth 60. When I do get to 60 frames on smaller levels, the game stutters out the ass, and I've tried using borderless fullscreen and forcing vsync/adaptive through the control panel. Drivers are also up to date.

Either my hardware is way out of date or this game is incredibly unoptimized.
 
Beta ran rather well on my Mac Pro, so it might on the Air. However, the new MacBook Pro is screaming fast...
 
i5-4670K @ 4.2Ghz
Gigabyte GTX 780 OC
8GB ram

Everything is maxed out, and seems to be running fine. No screen tearing that I've seen.
 
I'm getting pretty bad performance, ranging from 60-20fps. Inconsistent.

Nvidia GTX660
16GB RAM
i7-3770

might be CPU issue or OS, getting 50-60fps constantly, I have a similar setup

Nvidia GTX660 with 335.23 Driver
8GB RAM
i7-3770k @ 4.1GHz
Win 8.1

Settings:

Resolution: 1920x1080
AA: 2xMSAA
V-Sync Double Buffered
Texture Resolution: Very High
Texture Filtering: Anisotropic 16X

Everything else is set to High
 
Anyone with an HD6850 that can comment on performance? Really wanting to get this for the PC since I don't have an Xbone but hate playing PC games if I can't have everything maxed with good fps.

I have:

i5 2500K @ 3.3GHz
HD 6850
8GB Ram

And I run it just fine at 1080p with everything at max except for textures. I would say it's between 40-60 FPS but I have not checked with FRAPs yet. The only problems that I have with FPS is when I use Origin's Twitch broadcast (which is terrible).
 
i7-920 @ 3.0GHZ
32GB Ram
2 x GTX Titan

Settings are maxed out at 1440p, solid 60fps. Has some dipping here and there, probably optimization issues.

Doesn't feel like I'm getting the performance I should with this rig, but this game does feel unoptimized.

sorry but 2 GTX TITANS? Who are you NASA? ; )

GTX 780, i53570 runs 60 fps smooth 1080p maxed out.
 
i5 760 @ 3.4 Ghz
12 GB RAM
GTX 560 Ti

Running at 1920x1200 with GeForce Experience optimal settings. I've had mixed results with the default GFE settings in the past but I like using them as a baseline and then tweak.

Anti-aliasing: Off
Effects Detail: Medium
Impact Marks: Low
Lighting Quality: High
Model Detail: Medium
Ragdolls: Medium
Shadow Detail: Medium
Texture Filtering: 16x
Texture Resolution: Medium

Seems to run pretty smooth so far, probably between 40-60 fps (just a guess, haven't run a frame counter or figured out how to get the game to overlay one), but I haven't played a ton yet.
 
i7-920 @ 3.0GHZ
32GB Ram
2 x GTX Titan

Settings are maxed out at 1440p, solid 60fps. Has some dipping here and there, probably optimization issues.

Doesn't feel like I'm getting the performance I should with this rig, but this game does feel unoptimized.

Get that to 4Ghz or at least 3.8 or get rid of it!
 
Hmm the game runs fine on my system with everything maxed and 2xAA but what did the do to Triple Buffering V-Sync from the Beta? :/ I pretty much never drop below 59.2fps at worst but even in Fullscreen Windowed mode I have some stuttering with V-Sync disabled. It doesn't appear in Full Fullscreen mode but then I have horrible tearing plus the same stuttering when I enable Double Buffering V-Sync :(

My system:

i5 3570k @3.7ghz
8GB 2133mhz RAM (Single-Channel because my mainboard is wonky in that regard...)
Club3D 7970 Royal Queen 3GB @1100mhz Core Clock
SoundBlaster X-Fi Xtreme Gamer
Windows 7 64bit
Catalyst 14.2 Beta

The Beta was silky smooth so I don't know what they did :(

Also just a heads-up, you can pretty easily change the language: https://help.ea.com/en/article/how-to-change-your-titanfall-game-language/

Just for some reason Japanese won't work while Korean does which is a bummer since I would have liked to hear the Japanese voice-over just for fun but atleast thanks to this I could change the game to English because the German voices are horrible in my opinion :P
 
780 GTX OC 1241mhz/6600mhz
3570k 4.7ghz
8 Gb DDR3
FPS limit @ 120 through EVGA ( 60 Hz Monitor )
FPS drops below 120 sometimes, not noticeable.
 
AMD R9 270X
AMD FX 8320
8GB ram
Repost from the Titanfall thread, anyone having this problem?:

This game is horribly optimized for AMD hardware, FX 8320 with an R9 270X. I've tried different combinations, all low, medium or high, at 1080p and 720p and I STILL get fps drops to between 30-45 in some specific maps or when there's chaos, temps are fine btw. Doesn't make sense, for comparison this is the worst game in terms of fps drops I've run in my pc yeah I know it's not that bad if it only drops to 30 but WHY? If I lower AA OR even turn it off, set it to 720p and even setting everything to low it still drops? I want a rock solid 60fps! Recent games or demos are at a rock solid 60fps everything high. Is this AMDs fault? do they have to release a driver like nvidia did for Titanfall? or is it Respawn's fault when it comes to optimization? Sorry for the newbie questions I'm new to pc gaming.
 
AMD R9 270X
AMD FX 8320
8GB ram
Repost from the Titanfall thread, anyone having this problem?:

This game is horribly optimized for AMD hardware, FX 8320 with an R9 270X. I've tried different combinations, all low, medium or high, at 1080p and 720p and I STILL get fps drops to between 30-45 in some specific maps or when there's chaos, temps are fine btw. Doesn't make sense, for comparison this is the worst game in terms of fps drops I've run in my pc yeah I know it's not that bad if it only drops to 30 but WHY? If I lower AA OR even turn it off, set it to 720p and even setting everything to low it still drops? I want a rock solid 60fps! Recent games or demos are at a rock solid 60fps everything high. Is this AMDs fault? do they have to release a driver like nvidia did for Titanfall? or is it Respawn's fault when it comes to optimization? Sorry for the newbie questions I'm new to pc gaming.


Optimization issues man. Game wasn't fully cooked.
 
GTX 770 4GB
i5-3570 3,4 GHz
8GB ram

All maxed out, runs great at 1080p and 60 fps with vsync on. There is a map or two where there is some minor stuttering when shit gets real, but nothing serious.
 
Anyone with an HD6850 that can comment on performance? Really wanting to get this for the PC since I don't have an Xbone but hate playing PC games if I can't have everything maxed with good fps.

Don't understand. If you play on the XB1 it's not like you're gonna get everything maxed out

Has anyone tried this game on an Intel HD XXXX card? I'm curious if it could run on my Mac Book Air (+ bootcamp).

I doubt it will work, but it IS based on Source, so...

During the beta the game was not compatible with Intel HD. I wonder if they fixed that
 
Intel i7-4770k @ 4.2GHz
16GB RAM @1866MHz
3GB Nvidia 780 ti (overclocked)
64-bit Windows 8.1

Everything maxed @1080p and I'm getting 60+ fps with no tearing. It's delicious.
 
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