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Title specific friendlist for Wii =( according to...

Kevar said:
I would hope people would oppose this because they're Nintendo fans. This shit should not be defended or justified.

Nintendo fans don't yet know what 'this shit' is. If it's individual friend codes per GAME then Nintendo fans will and SHOULD revolt. Pokemon BR is the obvious exception here since it uses the DS' WFC infrastructure. (Some stupid sites like 1up, who should probably be banned, see that and BLOGS like these and make a huge fuss out on the internets - how about getting ACTUAL SOURCES for a change!!! /rant).

If it's individual friend lists, that's not a big deal at all - I've been playing online games on PCs for years and don't mind it. If it's individual codes per game, people SHOULD revolt. Keep in mind, however, that Elebits was the first game to use the online infrastructure, and it used ths system's built in address book/code - promising to say the least.
 
Felafelkid?

The same Felafelkid who claimed to have seen a Star Wars game for Wii prior to E3 last year?

The guy's a moron and a liar. I'm going to wait for official confirmation (read: not some fanboy with a blog) before I throw any tantrums.
 
I don't get it. Why do people only believe news when it's negative? If it was something saying there'd be unified friends lists and XBL type interface people would be questioning it immediately...

And another thing, all you people jumping to conclusions without using your heads and thinking for a second. He said that there weren't unified friend lists and that they'd be different for each game. Tell me, WHERE was it said or even IMPLIED, that there'd be seperate friend CODES for each game???

How do you know you don't enter the systems friend code but depending on what games the person had, they'd appear in that games friend list or not
 
OH NOES...GameSpy confirmed individual game LISTS, deer Lord save us from the LISTS.

No where did he ask or did they answer about friend CODES. Wake up kids LISTS do not equal CODES.

I blame the sensationalism in American journalism.
 
DrGAKMAN said:
OH NOES...GameSpy confirmed individual game LISTS, deer Lord save us from the LISTS.

No where did he ask or did they answer about friend CODES. Wake up kids LISTS do not equal CODES.

I blame the sensationalism in American journalism.

I blame Nintendo having a poor track record in this area.
 
DrGAKMAN said:
OH NOES...GameSpy confirmed individual game LISTS, deer Lord save us from the LISTS.

No where did he ask or did they answer about friend CODES. Wake up kids LISTS do not equal CODES.

I blame the sensationalism in American journalism.

Really some people are just so damn pessimistic, they don't even bother reading the article. It said lists, which makes sense as not all your friends have all the games you do and it basically filters out the ones who don't. No where was it said that there'd be different friend codes for each game...Yeah, it probably is American journalism too
 
This contradicts what I've heard, No Friend Codes needed for T and M rated games that's what all the Journo's are holding back from telling everyone. I'm not under the NDA so I don't care. [spoilers]if you dont here from me the ninjas got me[/spoilers]

Buy individual lists and friend codes are two different thing.

But hey I might be getting strung along.
 
Falafelkid at E3 said:
hi everyone. i have just checked into my hotel in west hollywood and am using blogs in hand to post from my pda mobile. this way i wll be able to keep you updated. and i have some exclusive news for you tonight. there will be a star wars exclusive for wii, i just learned, light sabers and all. it will be revealed tuesday.


Oh yeah, I remember watching that awesome exclusive game that falafelkid talked about....oh wait.
 
thatbox said:
I blame Nintendo having a poor track record in this area.

Hey...even under Nintendo reasoning, there's no real reason to give a friend code to each individual game. Read my previous posts in this thread. I know I'm not proof, but neither is some guy asking GameSpy 3 times about friend LISTS when he shoulda more specifically asked about CODES.
 
DrGAKMAN said:
OH NOES...GameSpy confirmed individual game LISTS, deer Lord save us from the LISTS.

No where did he ask or did they answer about friend CODES. Wake up kids LISTS do not equal CODES.

I blame the sensationalism in American journalism.
The original source, Falafelkid, is German. He's an editor at RTL2, one of the bigger private TV stations in Germany. Still, he asked all the wrong questions, and now we have answers to non-questions - which is in no way better than non-answers to questions (what we had before this "news")...
 
I'm sure as hell not reporting this, can't believe IGN did oh wait...
 
I go online with DS all the time without friend codes (Tetris mainly), but in most games it's about as bare bones as can be. Seriously, why punish your entire market on the behalf of a few perverts?
 
cw_sasuke said:
just the list is game-specific - there is no talk about code being so...

obviosly each game has his own list - since not everyone from your adressbook will have all online-games...

Again, LIVE shows us that it's not needed. LIVE is far far more elegant and useful than this Nintendo-****s-online-again method.

One list. They pop up if they have the game you are in. How hard is it to copy something that's been in effect for over 5 years? ****ing morons.
 
krypt0nian said:
Again, LIVE shows us that it's not needed. LIVE is far far more elegant and useful than this Nintendo-****s-online-again method.

One list. They pop up if they have the game you are in. How hard is it to copy something that's been in effect for over 5 years? ****ing morons.
Over 5 years? That's easy. 4.5 years? Harder than you think.
 
krypt0nian said:
Again, LIVE shows us that it's not needed. LIVE is far far more elegant and useful than this Nintendo-****s-online-again method.

One list. They pop up if they have the game you are in. How hard is it to copy something that's been in effect for over 5 years? ****ing morons.

Live costs money.
 
krypt0nian said:
Again, LIVE shows us that it's not needed. LIVE is far far more elegant and useful than this Nintendo-****s-online-again method.

One list. They pop up if they have the game you are in. How hard is it to copy something that's been in effect for over 5 years? ****ing morons.

XBL is nice, but it's also something you pay for. Two annoyances on XBL that probably aren't gonna be a problem with WFC:
-confussing menu interface
-listenning to random tards I don't know

WFC won't be feature rich nor the ideal solution for everyone, but it'll be safe, easy & free.
 
Can't third parties do whatever they want?



Also, they could incorperate the ability to send the friend codes to friends whose wii number you have through the game like the mii channel does with mii's.
 
To tell the truth, if anything I wish Nintendo would format their website like the Wii's menu. Then (thru some kind of Wii Channel) they should allow you to see a detailed "MyNintendo" profile for people on your friend/rival list...you won't be able to communicate with them, but you'd be able to tell what games they have and when they're online. Nintendo's websites (including MyNintendo, game registration, videos/media, NP magazine and the Nintendo WFC pages) should be made specifically for Wii browsing and be fully integrated and more interconnected with the Wii. Why even have a MyNintendo profile if you're the only one who can view it?

It wouldn't have personal information and would be all game related, but they could have tons of features for the profile:
-list of (favorite) Mii stored on their Wii
-personalized theme: game related wallpaper & media from Nintendo's site or created in certain games
-list of registered Nintendo products
-list of VC titles they've downloaded
-list of Nintendo subscriptions/clubs they're a part of
-list of game genre preferences & future wish list games
-list of game saves they have stored on their Wii (see the games they've played, when they played them and their progress in them)
-Nintendo WFC Stats
-beauty pagent, trivia & everyone votes results
-the ability to compare stats with your own MyNintendo profile data
-for Wii friends: send them a message or chat with them in real-time

These are all things that could be tied to your MyNintendo account and wouldn't have to be moderated/privatised since there's no personal or corruptable info connected with these profiles. They'd be limited to just Nintendo-related stuff, but they could still be pretty comprehensive with finding out alot about what type of gamer they are. These profiles can only be viewed via the Wii and only amoungst friend list friends with communication only available for Wii friend code friends.
 
Branduil said:
Live costs money.

Yes and the things they are doing wrong don't cost shit. Unified friends list in all games. But we're talking about Nintendo.

DrGAKMAN said:
WFC won't be feature rich nor the ideal solution for everyone, but it'll be safe, easy & free.

As opposed to all the child rape on LIVE? Keep your corporate talking points to yourself.
 
Um, i really dont see what the big deal is. As long as you dont have to input a code everytime you want to add a friend for a certain game it should be better than a unified friends list. For example you may have like around 20 friends per game, and only some games have the same friends. The a unified friends list may have 100+ friends on it. Even if say 40 people are active at the same time. And of those 40, 30 are playing a different game to you. Sure you may like to join someone else game, but a messagie system that notifies you discretely when your friends are online is better.

Too early for doom and gloom yet. For all we know Nintendo may know whos online globally when you turn the Wii on.
 
DrGAKMAN said:
Glad to see some level-headed posts now. Really falafelkid NEVER asked about the Wii's address book nor did he ask about friend CODES...he just asked about friend LISTS, which, to me, could be the world of difference!

There is no reason (even in thinking like Nintendo does as a corperation) that friend code friends (who you have to know of, meet & trade codes with OUTSIDE of Nintendo) in your Wii address book can't simply be added to a specific game's list via an in-game "add to list" button that would basically send an e-mail to that friend's message board to which they would click "approve add" or "deny add".

considering that you can't even do that 'approve add' or 'deny add' with the friend code system (instead you both have to enter the other person to your Wii address book and wait hours), i doubt it would suddenly be implemented in-game. i'll maintain a naive hope that 'lists' does not equal 'codes'; however given nintendo's track record it wouldn't surprise me if they completely **** up the wii's online system, just like they did with the DS.

Bogus said:
Honestly, I have to wonder if anyone that peruses these forums has ever even played a PC game online. What's the big deal with having a unified, cross-title username? Personally, I find it much more intuitive to have your own persona and custom features in each separate game. If I play Quake, I'd like to add and see people on my friends list that play Quake. If I play a Steam game, I'd like to add and see people on my friends list that play Steam games. Separate options and lists for each game means you can build your own network (and favorite server listings, but I guess since console games don't have dedicated servers that point is moot) for that game specifically. Are people really that lazy?

XFire does the best job of unifying your friends lists by far, because at all times you can see what your friends are playing and be able to join their specific match instantly without even loading the game in advance. Granted, this system is not exactly ideal for the console environment for a number of reasons (without heavy tweaking at least), but it goes to show that the best solution is not simply the one that has come first. Live is a nifty service, don't get me wrong, but I'd say it is far from the most ideal form of matchmaking there is.

Per game basis vs. universal basis. In the end, who cares? You're playing your favorite game online either way, so what is the problem? That other people can't see your achievements? That you're not paying a subscription fee? That you have to enter someone's name again into your game's friend's list? Count your blessings, the Wii is online, and no one has convinced me that a universal account name and address book is essentially better than having a separate one per-game. But maybe I'm in the minority here also.

you're probably right with respect to the unified/single friends list thing, but i think the reaction in this thread is coming from people's fear that this thing is just gonna turn out to be completely borked like the DS online. on that system, you have 'friend lists' but in the games i played you a) can't see current matches in progress; b) join existing matches; and worst of all c) can't even choose which friends you want to play against.

it's complete luck of the draw, and this news, if true, sounds like the first step to the wii taking on a similar system. or maybe i'm just paranoid :P
 
Look, I think this sucks as much as everyone else, but I honestly don't see this as affecting the wii's success one way or the other. It's being marketed as a family console to non-gamers -- people who by and large don't give a **** about online gaming. Online gaming is a subdomain of hardcore gamers, not a selling point to the mainstream, so it's not really going to **** Nintendo over if they get lazy with online.

I think people on this forum forget about "the rest of the world" when they go into market-analysis mode.
 
Polari said:
Felafelkid?

The same Felafelkid who claimed to have seen a Star Wars game for Wii prior to E3 last year?

The guy's a moron and a liar. I'm going to wait for official confirmation (read: not some fanboy with a blog) before I throw any tantrums.
And the same Falafelkid who said Nibris was a total fake just because their website went down for a bit while undergoing a site format revamp. I mean, sure, Nibris' titles seem a lot like vaporware and stuff, but to call their company a fake just because the website went down? WOW, there's great journalistic integrity.
 
Andonuts said:
Look, I think this sucks as much as everyone else, but I honestly don't see this as affecting the wii's success one way or the other. It's being marketed as a family console to non-gamers -- people who by and large don't give a **** about online gaming. Online gaming is a subdomain of hardcore gamers, not a selling point to the mainstream, so it's not really going to **** Nintendo over if they get lazy with online.

I think people on this forum forget about "the rest of the world" when they go into market-analysis mode.
I agree, online gaming isn't mainstream enough for this to have a significant effect on the Wii. It just sucks really bad.
 
BGBW said:
notmyproblem.jpg


Trying to stay in a positive mindset, I'll wait till the official word is out.

You knew it was coming :lol

You guys want to know the real reason for the friend codes? It's simple...it's cheaper for Nintendo to throw together a ton of one-to-one connections rather than a full infrastructure. The codes make it so it can sift out all the other connections to find your friends.

But of course Nintendo doesn't want you to know this, so they play the "OMG WITHOUT CODES THERE'D BE RAPE" card.
 
Kevar said:
I agree, online gaming isn't mainstream enough for this to have a significant effect on the Wii. It just sucks really bad.

Well, judging by the credibility of the source, it looks like people are panicking too soon.
 
krypt0nian said:
As opposed to all the child rape on LIVE? Keep your corporate talking points to yourself.

Of the 3, Nintendo is still the safest. I'm looking at things, yes, with Nintendo's POV, but doing so keeps me realistic...and I tend to agree with them. One of the bigger gripes I hear from people about XBL is twerps saying stupid, racist, or other offensive BS in games. I think it's okay for friends to trash talk each other and even get hostile...it's funny, but virgin ears won't encounter "child rape" on WFC that's for sure!

Monk said:
Um, i really dont see what the big deal is. As long as you dont have to input a code everytime you want to add a friend for a certain game it should be better than a unified friends list. For example you may have like around 20 friends per game, and only some games have the same friends. The a unified friends list may have 100+ friends on it. Even if say 40 people are active at the same time. And of those 40, 30 are playing a different game to you. Sure you may like to join someone else game, but a messagie system that notifies you discretely when your friends are online is better.

Too early for doom and gloom yet. For all we know Nintendo may know whos online globally when you turn the Wii on.

That's one of the points I was trying to make about not having a friend list across multiple games...people should really go back to my first post in this topic.

And that's something I've thought about too, about knowing when someone has their Wii on or not via WiiConnect24...not much, but more than people are crediting Nintendo for I'm sure.

julls said:
considering that you can't even do that 'approve add' or 'deny add' with the friend code system (instead you both have to enter the other person to your Wii address book and wait hours), i doubt it would suddenly be implemented in-game. i'll maintain a naive hope that 'lists' does not equal 'codes'; however given nintendo's track record it wouldn't surprise me if they completely **** up the wii's online system, just like they did with the DS.

you're probably right with respect to the unified/single friends list thing, but i think the reaction in this thread is coming from people's fear that this thing is just gonna turn out to be completely borked like the DS online. on that system, you have 'friend lists' but in the games i played you a) can't see current matches in progress; b) join existing matches; and worst of all c) can't even choose which friends you want to play against.

it's complete luck of the draw, and this news, if true, sounds like the first step to the wii taking on a similar system. or maybe i'm just paranoid :P

In the example you quoted me with, I'm saying it in an "approve/deny" of game specific lists from your list of already established Wii friend code address book friends. Again, the people in your address book would be people you met & traded codes with *outside* of Nintendo...so to add them to a game specific list should be an easier process than entering another friend code 'cos you know them.

Why do I suggest this? Because Nintendo has done something similar with Metroid Prime Hunters rival list, inwhere you request to add an opponent you're playing online to be added to this rival list and they either approve or deny that request. Granted, this isn't in every WFC game, but the capacity is there for future games.

I don't think some people who're currently talking about the WFC have spent much time on it past Mario Kart & Tetris. Tetris is as bare-bones as it get's...Mario Kart at least beeps at you when someone on your friend code list is playing Mario Kart online...and it also has an icon editor. Since then games have added more features like Club House games making it to where you can create a room (basically hosting) and invite friend code friends to join you. It has preset chat messages between strangers and full-on pictochat for friend code friends. Then Metroid Prime Hunters goes further with the rival list system and voice chat in between matches with friend code friends.

WFC has been a gradual testing of the waters on NDS, but now most WFC games feature voice chat between friend code friends...including 3RD party ones like Tony Hawk and even PokeMon has it *durring* gameplay.

Wii's online options can only be better. BUT, as I pointed out, there is a difference between individual game specific friend/rival lists (people you don't know) and Wii friend code address book friends (people you do know). Communication features should be full-on for people you do know, while the strangers will have limited to no communication with you. That's the whole point of friend codes...and I don't see Nintendo making you enter a friend code for each and every person in each and every game in order to connect/play when (like with Elebits) people can just do so via the already available address book!
 
I'll wait for proper confirmation before going apeshit since I said heads would ****ing roll in another thread if this were the case.

I wouldn't even mind having to use a code if it was just your system code and those in your address book. Heck, I only have about third in my address book as it is and don't think I'm going to be adding too many more anytime soon so the address book limit wouldn't phase me. But crap, at least do what Elebits did and just have it as one code between people and then have that carry through to other games.

Those my address book already I don't want to have to bother adding them in another way when games like Battalion Wars and Smash Bros. come along, they should already be set and ready provided they have the game in the first place.

So yeah, I'm doing a wait and see, but I really hope there is more to this than just that tidbit posted up there. Apparently the source came from a Sage on Nsider who supposedly had talks with Gamespy about this. I'm not sure of his credibility so I won't mark his integrity, but I'd still wait for something more "official."
 
QuickKick89 said:
You guys want to know the real reason for the friend codes? It's simple...it's cheaper for Nintendo to throw together a ton of one-to-one connections rather than a full infrastructure. The codes make it so it can sift out all the other connections to find your friends.

Well, if it keeps it FREE, easy, safe and free of "hey baby wanna cyber" BS, I don't mind.

People are gonna complain no matter what Nintendo does, no one is ever completly satisfied...fine, but there's nothing to complain about if GameSpy was talking about lists as oppossed to codes...if they meant codes, then yes, I would complain too, but I seriously don't think that's what's gonna happen.
 
I don't even know what to say that hasn't already been said in these past four pages. I guess I'm just disappointed. Not mad, not even surprised. Just disappointed.
 
Lemme try caveman talk since some of you still don't seem to get it:

"unga unga, me friend LIST am not equal to me friend CODE!"
 
INNOVATE!

122085rkegy1.jpg


Boy, I hope all you retards that gave the PS2 shit for it's superior to Wii on-line gaming system got your palms all shitty and ready to fling.

This is a terrible god damn system on the DS, and it's a terrible god damn system on the Gamecube EX+ Alpha.
 
The Take Out Bandit said:
INNOVATE!

[funnypicture]http://img167.imageshack.us/img167/3443/122085rkegy1.jpg[/haha]

Boy, I hope all you retards that gave the PS2 shit for it's superior to Wii on-line gaming system got your palms all shitty and ready to fling.

This is a terrible god damn system on the DS, and it's a terrible god damn system on the [interweb=http://wii.com/]Gamecube EX+ Alpha[/superhighway].

image = broken
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funny = broken
logic = broken
total post = broken
 
The Take Out Bandit said:
INNOVATE!

Boy, I hope all you retards that gave the PS2 shit for it's superior to Wii on-line gaming system got your palms all shitty and ready to fling.

This is a terrible god damn system on the DS, and it's a terrible god damn system on the Gamecube EX+ Alpha.

Caveman.jpg
 
DrGAKMAN said:
image = broken
link = broken
funny = broken
logic = broken
total post = broken

tardislargeoe0.jpg


Get in, quick!

You may be able to make it back to 1995 to defend it's technology.

Oh never mind, this is Nintendo in the present. Shitting itself. :lol
 
Pud said:

HA HA HA

falafalkid + 3 questions to GameSpy about game specific friend LISTS + 1UP journalism = Nintendo am dumb total, confirmed by the German guy lost in translation, him say things like "am each game have it's own friend list" which means that each game must enter a friend CODES, 'cos we all knows LISTS = CODES in Germans
 
The Take Out Bandit said:
Get in, quick!

You may be able to make it back to 1995 to defend it's technology.

Oh never mind, this is Nintendo in the present. Shitting itself. :lol

ban-stick.jpg


Pssst... I think you need some of that.
 
The Take Out Bandit said:
tardislargeoe0.jpg


Get in, quick!

You may be able to make it back to 1995 to defend it's technology.

Oh never mind, this is Nintendo in the present. Shitting itself. :lol

Are you a joke account?
 
The Take Out Bandit said:
I'm sorry, I'll try to be more eloquent when calling a spade a spade in the future.

No, you're injecting a LOT of hyperbole into the thread. 1995 technology? Nintendo currently shitting itself? These are grounds for some of that deodorant for your stink.
 
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