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Tomb Raider: Definitive Edition (Xbox One / PlayStation 4) - Jan 28 2014

$40 with a seriously meaty bonus end-game tomb would be the very best way to re-release this imho. Especially if the tomb laid hints and groundwork of the next game to come.

That multiplayer DLC isn't going to sway people.

What? I doubt they redid the assets or added to it, right?
Maybe they just imagined they did.
 
$40 with a seriously meaty bonus end-game tomb would be the very best way to re-release this imho. Especially if the tomb laid hints and groundwork of the next game to come.

That multiplayer DLC isn't going to sway people.

You know it will be $60

...And it's $60 according to Amazon
 
I don't know if Amazon images are new or the took them from somewhere, but it has TressFX on them.
81UWbU0D1HL._SL1500_.jpg

71ZqjRLShxL._SL1500_.jpg
 
Endure a stunningly re-imagined island
That sounds more like it, please be a rework and not a straight current gen port.
 
wonder if it'll get the tressfx hair?

My GTX570 hits 60FPS with everything maxed....except the framerate cuts in half when I turn on the special hair lol

My 660Ti cant even do 60 fps with everything maxed, unless you mean 60fps some times, but mostly not. Now dropping many options down to OFF or low/normal will maintain 60fps "most" of the time, but not all the time.

And TressFX halves the FPS on my rig too.
 
$40 with a seriously meaty bonus end-game tomb would be the very best way to re-release this imho. Especially if the tomb laid hints and groundwork of the next game to come.

That multiplayer DLC isn't going to sway people.


Maybe they just imagined they did.
I hope next game has even more combat

yes i'm serious, I really enjoyed the combat in TR, the only thing I didn't like was the lack of execution animations and how she only did the arrow to the face after unlocking it instead of using the axe like the previous execute skill
 
Well, how does that differentiate it from any of the other populare third-person shooters last gen? Uncharted, for example. I loved the first two Uncharted games but c'mon. The gameplay was extremely forgettable yet others are raving about it.

It not differentiated from other popular third-person shooters is a problem. Admittedly I haven't really played the Uncharted series for obvious reasons, but I did purchase Uncharted 3 just because I got a 3D TV and wanted to see some spectacle. Although Uncharted 3 was more linear in structure. It at least had a decent plot and good characters to back it up. I also felt that the gameplay was better portioned out in Uncharted 3. It has some meaty sections where you are exploring, climbing around, solving puzzles. The puzzles were much better designed and were actually part of the game rather than sidequests. But just because Uncharted got popular doesn't mean every game should be Uncharted. It also doesn't excuse Uncharted and games like it to just rest on their laurels. These games are popular because they are well made but also they are very easy.

This is not the kind of design that should be championed. I'm all for appealing to a broader audience, but you can do it without throwing challenging gameplay and level design under the bus. You want to make the tombs optional. Fine. But they should take a lot more than 1 minute to complete. Why do I have to slog through 12 hours of monotonous shooting for, what, 10 minutes of something that actually feels like tomb raiding? You can see a glimmer of some awesome tomb exploring and puzzle solving there but it's so brief before they rip it away from you in fear that you might get bored or stuck.
 
Assassin's Creed IV says "Hi".
Have you played AC4 on current gen?
It says hi but.
friday-damn-gif.gif

Outside Tress Fx the PC version of TR is just higher higher res, AC4 has loads of addition upgrades for both PC & Nextgen consoles over current gen versions and even the PC version of AC3.
 
Should've been $30 across the board. There's absolutely no way in hell I will even consider paying $60 for a 7 month old game. Next gen upgrades or not.
 
Yes, loved it on ps3 but never got the DLC content so will pick this up with full tressfx improved hair even over PC version. 60fps?
 
Outside Tress Fx the PC version of TR is just higher higher res, AC4 has loads of addition upgrades for both PC & Nextgen consoles over current gen versions and even the PC version of AC3.

That's not really true. It also has tesselation, motion blur, high precision, better textures, and better DoF.

It was quite more than a simple port.
 
eh bought it for 19€ on x360 months ago.
Good game, had its moments, but i really have little interest in playing through it again, unless the upgrade is incredibly spectacular (like Ryse graphics or something) which i don't think is the case.

Those who skipped the game should grab it though.


A TRUE remake of the first Tomb Raider, oohh, now that i would be all over.

Also, GTAV.
 
Um. I mean where does it mention TressFX?



So? It also says "every article of clothing" but there's nothing special at all about Lara's clothes in this game (eg cloth physics).

"every bead of sweat" = hires textures/AF on the face
"every strand of hair" = TressFX
"article of clothing" = hires textures/AF

Hopefully.


That's not really true. It also has tesselation, motion blur, high precision, better textures, and better DoF.

It was quite more than a simple port.

Yep, pretty stunning image quality as a whole, on the PC.
 
That's not really true. It also has tesselation, motion blur, high precision, better textures, and better DoF.

It was quite more than a simple port.
Isn't tesselation, motion blur, better textures and DOF the norm for all current gen console to PC ports?
hopefully the rebuilt for nextgen means what it means and not a PC port and PC gets a release with improvements too.
 
It not differentiated from other popular third-person shooters is a problem. Admittedly I haven't really played the Uncharted series for obvious reasons, but I did purchase Uncharted 3 just because I got a 3D TV and wanted to see some spectacle. Although Uncharted 3 was more linear in structure. It at least had a decent plot and good characters to back it up. I also felt that the gameplay was better portioned out in Uncharted 3. It has some meaty sections where you are exploring, climbing around, solving puzzles. The puzzles were much better designed and were actually part of the game rather than sidequests. But just because Uncharted got popular doesn't mean every game should be Uncharted. It also doesn't excuse Uncharted and games like it to just rest on their laurels. These games are popular because they are well made but also they are very easy.

This is not the kind of design that should be championed. I'm all for appealing to a broader audience, but you can do it without throwing challenging gameplay and level design under the bus. You want to make the tombs optional. Fine. But they should take a lot more than 1 minute to complete. Why do I have to slog through 12 hours of monotonous shooting for, what, 10 minutes of something that actually feels like tomb raiding? You can see a glimmer of some awesome tomb exploring and puzzle solving there but it's so brief before they rip it away from you in fear that you might get bored or stuck.

Well, I agree with you on that kind of gameplay being awful. But there are lots of people enjoying it hence me saying fans of third-person shooters will probably love the TR reboot.

And oh man...you think Uncharted 3's story and characters were good!? I mean, sure, they might've been slightly less awful than the TReboot's but they were still awful. Especially for a series priding itself in delivering great narratives and a filmic experience.
 
If it has TressFX it won't be 60 FPS unless they're cutting down on the other settings.

Then again, consoles have more optimisationalising and devs can unlock more power from them.
 
Probably my game of the year. There was a huge world of exploration in that game that lots of people didnt bother to look into. Its the second best 3d platformer ive played this generation.
 
I dunno what people found in this game, it's a completely mediocre cover-based shooter sprinkled with tombs and platforming. It's like a slightly more open Uncharted without all the charm and set pieces. GAF always loves to shit on games like Killzone, but when it's TR it's suddenly fine? I don't get it.
 
I dunno what people found in this game, it's a completely mediocre cover-based shooter sprinkled with tombs and platforming. It's like a slightly more open Uncharted without all the charm and set pieces. GAF always loves to shit on games like Killzone, but when it's TR it's suddenly fine? I don't get it.
People have different opinions on games, how's this surprising?
 
I dunno what people found in this game, it's a completely mediocre cover-based shooter sprinkled with tombs and platforming. It's like a slightly more open Uncharted without all the charm and set pieces. GAF always loves to shit on games like Killzone, but when it's TR it's suddenly fine? I don't get it.

Plenty of people shitted on TR
 
My shitty ass Q6600 CPU and Geforce GTX460 could run TR at a near constant 60fps @1080p with everything except post processing turned to ultra settings. Turning on Tressfx however brings my system to a crawl running anywhere between 10-20fps. I doubt the XB1 version will include Tressfx and if they do, some sacrifices would have to be made. I think PS4 would be able to handle it with no issues, but we'll see.
 
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