Ask that to the diminishing returns theory people over here.Whenever I see these CGI trailers I just wonder when will we get there with real time graphics.
are you for real? you buy it once for any of the games and it transfers over to all of them..Cool, I'm gonna be able to buy the "Blood for the Blood God" DLC a third time, lucky me !
The truth is CA won't have my money until they change their engine. I am done with these pre-calculated animations and this extremely limited physics. I want something like Euphoria, it's 2021 they can do it.
Give it 10 more years (on high-end PCs, or PS7). Geometry, models detail etc doable even today maybe, but the real hit is the pathtracing with enough samples. Tbh the bigger obstacle will be labour, because having so much detail on screen for everything takes A LOT of artists & a long time. That's why when UE5 demo was shown you had the naughty dog & SSM guys saying "yeah good luck getting a full game at that level of detail to be released".Whenever I see these CGI trailers I just wonder when will we get there with real time graphics.
i'll never go back to the historical ones, maybe an eventually medieval 3. I don't see the point when the warhammer ones offer much better battles due to different unique races and roasters.I'm more of a history rather than a fantasy guy, so haven't tried any of these yet, but will probably jump in once everything is complete (I've heard that all the games combine to create one giant map - sounds intriguing). I know lots of hsitory nerds have been won over, so I'm sure I'll be able to get into it as well.
Alien Isolation 2.
Yeah, I'd rather have a gameplay video but I am just happy that they finally announced it.CGI trailer is meh but I am in simply because it is Total Warhammer and the first 2 games have been awesome.
I had a friend who started playing Warhammer about 4 or 5 years ago. About the same time he stopped showering and started watching YouTube videos from content creators like Arch Warhammer and Sargon of Akkad. Became a proper incel almost overnight.
Wonder what his life is like now. Some proper weirdos play that little toy soldiers game.
Been playing the first one..
Really liked but since the third one comes this year, is worthy to play also the second one??
Or just go straight to the third one when it comes??
Not to mention you would be missing out on Mortal Empires. That's a huge chunk of the game right there!Play the second one. The quality of life improvements in 2 make
Plying 1 a chore.
Also 2 is usually cheap these days
Play the second one. The quality of life improvements in 2 make
Plying 1 a chore.
Also 2 is usually cheap these days
Not to mention you would be missing out on Mortal Empires. That's a huge chunk of the game right there!
yepIs merging the three grand campaigns into one big-ass map still the plan?
Nightmare fuel
They'll arrive. Tomb Kings arrived about 4 months after the release of WH2.Chaos Dwarves and Ogres are literally my top 2/3 favorite factions. Pretty irritated with this shit.
Using the pause button is desirable most of the time for me certainly. If you are looking for something a bit more challenging then multiplayer, turning up the difficulty or adding appropriate mods might get you covered.The total war series is something I feel like i should enjoy, but whenever I actually try one im left underwhelmed and bored by its combat. It doesnt feel like there is much strategic or tactical depth to the battles... beyond the basics like chipping away at enemys with ranged units before engauging and some minor formation manipulation, with a bit of flanking here and there. I dont really feel like, as the general of the battle, that i have that many interesting tools and choices at my disposal to consider, that will influence the outcome. Frequently It just kind of devolves into running blobs of units at other blobs of units and watching things play out. Quite often there is so much going on, in real time simultaneously, that it just becomes a chaotic mess that you cant effectively micromanage. I understand there is a pause function there, but is that the way its intended to be played? I never see anyone using it when i have observed others playing the game. Never hear the game described as 'real time with pause' like baldurs gate etc either. I feel like thats more of an afterthought, a crutch for those that need it, as if this was the intended method of play, more options would be afforded to you during the series of pauses. Impressive cinematically and as a simulation, but kinda leaves me unsatisfied from a gameplay standpoint. Though I havent tried the Warhammer ones, only the historical irerations, perhaps magic, spells and more variation in asymetrical unit types with differing abilities makes it more interesting....?
I think ultimately i will always find these games more appealing when its slowed down to where its turn based, with more meaningful decisions moment to moment, wheres its more about mathing things out as it is in table top wargames.