Read this article about HD Rumble from the other thread: https://www.polygon.com/2017/5/1/15499328/tumbleseed-hd-rumble-nintendo-switchReally curious about the HD rumble implementation
When do the reviews for this hit? Could go either way in my book.
Just watch the GB quick look. I can't imagine what a review will tell you, other than give context for if that particular critic jived with it or not.
Good job on the OT! I was gonna claim it if no one else did.
Instead, I went all out on the other crazy, colorful, weird game, GNOG, which also releases on the 2nd. (I'll put the OT up soon.)
Really excited for both.
It's out on a Tuesday? Don't games usually come to the eShop on Thursdays?
Global release on Tuesday or U.K. waiting until Friday?
I think this should suit the switch. Partly because I'm still in the honeymoon period, but tilt contrpls in handheld mode should work well
Giant Bomb Quick Look mentioned no motion controls available.Like 99% positive this has no motion controls, you'll REALLY want actual control when it gets going. COuld be wrong though.
Like 99% positive this has no motion controls, you'll REALLY want actual control when it gets going. COuld be wrong though.
No motion controls. I've been trying to get good enough at the game to capture gameplay footage of it, but I always make one mistake and it ruins the footage.
No motion controls. I've been trying to get good enough at the game to capture gameplay footage of it, but I always make one mistake and it ruins the footage.
No motion controls. I've been trying to get good enough at the game to capture gameplay footage of it, but I always make one mistake and it ruins the footage.
Like 99% positive this has no motion controls, you'll REALLY want actual control when it gets going. COuld be wrong though.
Read this article about HD Rumble from the other thread: https://www.polygon.com/2017/5/1/15499328/tumbleseed-hd-rumble-nintendo-switch
Like 99% positive this has no motion controls, you'll REALLY want actual control when it gets going. COuld be wrong though.
Since the thread is here, I've been playing the game for about a week now. If ya'll have any questions, I'd be more than happy to answer em. Here's my coverage thus far:
TumbleSeed (Switch) - Daily Challenge Gameplay
TumbleSeed Live Stream (30 minutes)
TumbleSeed First Impressions (article)
Overall, I'm really enjoying the game. Getting a hang of the mechanics takes a few minutes, but afterwards, it's smooth sailing. The art is also really, really nice.
Total motion controls would be tough, since you need both tilt (easy to do) and vertical movement (not so easy). You could maybe map vertical velocity to the axis of rotation not used for tilt, but that would probably be tricky to execute, and nigh impossible in switch portable mode.
A system that used rotation for tilt control and an analogue stick for vertical movement could work though. Maybe if there's enough interest the devs will patch it in.
Hmm. In that case maybe PS4 would be better vs the joycon analog sticks..
TumbleSeed was inspired by the arcade game, Ice Cold Beer, which uses two joystick for control, so while motion controls could work, I think the developers wanted to adopt a similar control style to the arcade game.
Does anyone know what progression is like in this game? Is it a true rogue-lite in that you start from scratch every time or are there unlockables ala Binding of Isaac or Rogue Legacy?
Fuck it, do it live That's the fun of it, people like seeing people mess up. Especially in Rogue Likes.
Wouldn't that be good representative gameplay then? I liked Giantbomb's video because they were just playing it "live". It gives me a better sense of what to expect.
-True roguelike. There's one unlockable as far as I know but it's just.a teleport to the second stratum that you wouldn't want to use any way