i like game. I want to finish main quest and probably half the sidequests. Dont want to grind all the sidequests to finish. Id pay ten bucks for that. its a personal choice.
I personally find the time I spend in a game to be much more valuable than the cost of a game. From that perspective I can emphasize with your choice to pay extra money to get an experience you find more enjoyable. But if we put that aside for a second, would you agree that the practice of charging money for what is essentially a toggle a single variable in a game is awful value for the customer? I'm genuinely curious, not trying to say you wasted your money.
I think that both of the two main arguments in the thread are quite valid. Adding a paid XP booster to the game,
without changing anything, else does not change the experience. If you liked it before, you'll still like it. Obviously the intention from Ubisoft is to make a little extra cash on the people who don't mind paying for this. The fear, which I think is quite reasonable, is that this form of monetization seeps into the design of the game. Which I think many people will argue it already has. I myself really don't want to see mainline console games shift towards the game design and monetization of mobile games, I find that kind of stuff very off-putting. Even in cases where the monetization isn't even that bad.
I played Odyssey, had no problems with the 'bloat', did not engage in any of the MTX and had a good time. But I think it was fairly obvious that the progression was at least a little slanted towards encouraging people to get the boosters. Especially considering how they banned custom quests that could be used to farm XP and make the boosters pointless. Regardless, putting in these kind of MTX options after launch is always a bit shady, but I do agree that it's not the most egregious thing in the world. What's worse to me is the fact that this kind of thing is now something that is normal to charge for. It's changing a single fucking variable in the game. Put cheats back into games or make it a part of the difficulty options, don't charge money for these kinds of things that literally require no work.
Of course, since it sells and makes money, it will continue to be a thing. I just think that everyone deserves better.