CrayzeeCarl
Member
I know what you mean. I think there were several events like this that really added to the immersion.Firestorm said:What amazes me is how well ND is able to trick the player. There were two points where I thought I had triggered a scripted event by doing something wrong. In my mind I was like "fuck I jumped too early" and then a bridge collapsed as some sort of negative reinforcement of that thought. I can't tell if the level was designed in a way to make me do that or if it was pure coincidence but damn.