That might take some debate. On one side you are correct, it might not be a true classic mode (more like hardcore mode). On the other side, grappling hooks are part of the core gameplay of U4.Is it Classic Mode if you can still use the grappling hook? I feel like people would complain about that.
By classic mode I hope that means:
No radar
No loadouts
Classic guns/power guns scattered across the map
No allies/assistants
No mysticals
No store
classic mode ???!!
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That might take some debate. On one side you are correct, it might not be a true classic mode (more like hardcore mode). On the other side, grappling hooks are part of the core gameplay of U4.
Exactly what I was thinking. When it's built into the core of the game, you can't necessarily get rid of it. Not that I would personally complain about it, but there still a lot of people who are bullish on Uncharted 2 multiplayer.
I don't think anyone in their right mind hates the grappling hook, it's an extension of the existing gameplay and every map is designed with it in mind (certain routes only work with grappling hooks).
All fans have ever wanted is none of the new BS they added (mysticals, in-game store, radar, loadouts, and downs/revives) with weapons spawning on the map.
It doesn't literally have to be 1:1 to UC2's MP. It just has to be close enough, which with all those things removed and the addition of weapon spawns it will be damn near UC2 1.04.
What about downs?
Please tell me they eliminated the downs/KO "feature" too
Classic mode, all I've wanted since the beta. Should have been in at launch, but I can make some time for UC4 even now.
I'm curious about one thing: does the removal of the in-game Store also mean it won't be possible to upgrade your Gear?
You cannot upgrade gear.
All fans have ever wanted is none of the new BS they added (mysticals, in-game store, radar, loadouts, and downs/revives) with weapons spawning on the map.
It doesn't literally have to be 1:1 to UC2's MP. It just has to be close enough, which with all those things removed and the addition of weapon spawns it will be damn near UC2 1.04.
Even if it doesn't for this weekend, next weekend is another variation of Classic Mode they're trying out so... I'm wondering if that's where the distinction between the two weekends will be?
One with downs/revives and the other weekend without + whatever else they want to try?
Edit: nevermind, QTrain confirms no downs/revives! YES!!!!
Do loadouts currently exist? If so, does it include the mods for weapons or do those get turned off as well?
Not that they're problematic anyway I'm just wondering.
The tricky thing about doing a "Classic Mode" is what does that even mean? We went back and forth about that in the office quite a bit and we eventually landed on just trying different rule sets. We're going to see how people respond to this version and make some adjustments (if necessary) and try out another version next weekend or down the road (I'm not positive on exactly when). We are working on another competitive mode and the coop mode is looking very good.
The tricky thing about doing a "Classic Mode" is what does that even mean? We went back and forth about that in the office quite a bit and we eventually landed on just trying different rule sets. We're going to see how people respond to this version and make some adjustments (if necessary) and try out another version next weekend or down the road (I'm not positive on exactly when). We are working on another competitive mode and the coop mode is looking very good.
Loadouts consist of weapons (no heavy weapons) and their mods/hero versions and boosters. Some boosters won't be useful so you'll need to make some Classic Mode specific loadouts to maximize everything.
Out of curiosity and I'm not sure if you can answer but is the co-op mode based upon the SP or MP? To clarify what I'm asking and the reason I ask is because the melee system in uc4 changed in mp meaning you can't cover to cover kill AI when you try in the trials, so I was wondering if it was gonna be the same in co-op?The tricky thing about doing a "Classic Mode" is what does that even mean? We went back and forth about that in the office quite a bit and we eventually landed on just trying different rule sets. We're going to see how people respond to this version and make some adjustments (if necessary) and try out another version next weekend or down the road (I'm not positive on exactly when). We are working on another competitive mode and the coop mode is looking very good.
This U4 photo mode screenshot is 2048x1152 and was taken on the Pro. Photo by: https://twitter.com/JuniperMaxRoth/status/794273524261130240
Photo is a jpg, currently talking to them on Twitter about switching it to PNG
Change the URL to: https://pbs.twimg.com/media/CwXTjsAUAAASEft.jpg:origThis U4 photo mode screenshot is 2048x1152 and was taken on the Pro. Photo by: https://twitter.com/JuniperMaxRoth/status/794273524261130240
Photo is a jpg, currently talking to them on Twitter about switching it to PNG
Change the URL to: https://pbs.twimg.com/media/CwXTjsAUAAASEft.jpg:orig
The screen is 3840x2160 actually.