Thanks for this comparison, man. I think I'll set the motion blur intensity to 4 as well, then. The only major visual flaws to me were the shadow quality and post processing (DoF and motion blur) quality. If ND just improve on those two in their next game, it will already be a decent step up IMO.Some more comparisons. Took some more screens and inspected them more closely and found that 4 is where the samples are the closest while still having a noticeable blur. It really improved the visuals for me since I found the break up very distracting. Comparisons aren't perfect unfortunately since it's tough to time it when spinning the camera but I think they get the point across.
4
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4
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4
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