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UNREAL ENGINE 6 ANNOUNCEMENT WITH ROCKET LEAGUE 2


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They haven't even figured out how to make 5 run well yet. What could go wrong with UE6? Here we are, on the eve of the launch of the new version, and the ONLY UE5 game I can think of that I can say really runs great is ARC Raiders. Am I missing one?
Fortnite runs perfectly on EU5.
 
So apparently Rocket Leauge is still running on UE3 😬

Now I'm starting to see why this is a big deal for the Rocket Leauge fans; skipping over 2 engines is pretty crazy.
 
Unreal Engine has always beens resource hungry with inconsistent performance (except for devs that modify UE heavily). I really don't see how people are expecting UE6 to be any different. All the best uses of it will probably be the devs that modify the fuck out of it. Even something as simple as HDR has been so inconsistent on UE4 and UE5.
 
I'm kind of surprised they didn't use Fortnite.

Eh, Fortnite is a massive platform of a game and will take some time to convert plus already got done UE5 upgrades, whereas Rocket League is so old it still has UE3 roots and even in a 60 second commercial can show some improvements.

But also I think UE5 and UE6 may stand as separate tech branches for a little bit rather than it being a straight "upgrade" that every developer falls all over themselves trying to adopt immediately, and that would make Rocket League a fair candidate to pilot it. The main thrust of making another new engine has been said to be the tacking multi threading finally, and doing that as its own instance while UE5 keeps on all the additions/fixes it has in the works would allow each to progress as needed. (And as this thread reaction points out, UE5 needs a lot still.) So a smaller but still massively adopted (in the scrutinized tournament play market, no less) game like RL would be a sensible proof case. Then UE6 could fold in UE5 features until it is caught up. UE5 as the mature original Unreal for massive projects in years of development already, UE6 as the robust but evolving engine to consider for this and future platforms.
 
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Top game finally gets its top engine upgrade. Of course GAF is mad.

This is a win for everyone.
The question is when will it be a win and which versions will get the update? I said earlier and I even commented on their official reveal, I sure hope they don't forget the people that made them and by that I mean people that have been supporting them since the first game and subsequently the alpha on PC and subsequently the purchase on steam.

I think they should talk about that and clarify that as there is a large crowd of people like myself who bought games like this or fall guys before epic decided to use their money like Microsoft and just buy the exclusivity away from other storefronts.

Because we continue to get updates on the non-listed steam version and there's people like me that actively play the game a lot or at least consistently, I sure hope they don't forget that clientele.

But again, I'm not getting into the whole whether this should be unreal engine 5 or whatever and maybe they're just trying to push whatever iteration of their engine, but it feels like we don't even have unreal engine 5 completely figured out and we see six put in there just to try to stir up more attention?

If I read correctly or saw posted in this thread, ue6 will not necessarily be a massive iterative increase worthy of the number but a more minor step to which I have to repeat myself and say why call the six other than just to try to Garner some stupid attention.
 
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