Unreleased N64 Rev Limit found !

Sep 9, 2014
1,316
0
0
35
France
#1
Sep 9, 2014
1,316
0
0
35
France
#7
Sorry guys, now there's pics from the Twitter account of ‏@RetroGameTV, the owner of the cartdrige :). He contacted Unseen64 and might upload some videos of the game !
 
Jan 7, 2016
1,434
0
0
Tokyo
#11
Hard to judge this game with so few gameplay screens, but I have a soft spot for N64 racers. Probably not a very good game, but I really liked MRC on the N64 back in the day.
 
Sep 27, 2005
5,176
1
0
Alaska
#17
well that's quite interesting.

Always liked Seta, they could put together a solid side-scroller back in the day. I don't think the 3D era suited them all that well, and heck, racing games were one of the few genres that were crowded on the N64, this probably wouldn't have worked out great even if it had come out.

but all the same, its great that this is finally getting some exposure, and that a company with a good history gets a little new recognition. I wonder who even owns their library anymore? They didn't really do license games, so in theory they could get re-release or virtual console stuff going again. People need to know how great Nosferatu was.
 
Jun 8, 2004
17,599
550
1,690
#25
Wow, I had no idea it ever got further than the short clip / screens. I was really excited about this back in the day, as it was one of the few sharp and mature looking N64 games
 
Sep 30, 2004
5,330
0
1,140
#38
Looks sharp and fast for an N64 racing game. I remember being wowwed by the screens and looking forward to this game back in the day. Some harsh glitches in that build, and the driving doesn't look like they ever got it to a worthwhile state of play (the viewpoint and the turning radius look very artificial from the clip released; it's all in-car so I don't have a total sense of its driving control but it looks off from what I see.) No matter what though, great find and rescue!!
 
Sep 30, 2004
5,330
0
1,140
#43
Can you turn on the headlamps? Please tell me you can turn on the headlamps! All I wanted in 1997 back when this game was still a thing was for car games that I could turn on the headlamps...

 
Apr 23, 2013
14,066
0
0
#44
Am I mistaken in thinking this looks impressive as hell for n64? Is this because dev units were more powerful?
Why is he wearing white gloves in the video?
so he doesn't get his stinkin fingerprints on a collector's item.
 
Jun 15, 2004
18,259
0
0
#45
Literally the white glove treatment in the video lol.

I was just reading an old NP the other day that mentioned this. The game would've made a very welcome addition to a pretty thick lineup of good N64 racing games.
 
Sep 6, 2004
3,865
0
0
#47
Am I mistaken in thinking this looks impressive as hell for n64? Is this because dev units were more powerful?


so he doesn't get his stinkin fingerprints on a collector's item.
It's a dev unit but not really what you think. Most n64 development took place on SGI indy workstations as well as PC's and a special card had to be installed to talk to the n64. The N64's used were just vanilla n64's with a some minor alterations so a ribbon cable could attach to the special card. You can actually do this to any N64. It's just a couple of wires that are soldered in. this is a guide to make such an n64. http://level42.ca/projects/ultra64/kmc64-howto/
The Dev carts were huge though. You could even have a multi cart flash writing system.
You can see the development bits and bobs here http://level42.ca/projects/nintendo-64-development/
 
Sep 9, 2014
1,316
0
0
35
France
#49
Seems really nice for a prototype, with smooth framerate. I'm so glad the proto was found and got finally some footage, so many years after we discovered Rev Limit back in 1996 !