Captain Star
Member
Valve deserves to be pubicly laughed at, their game development output is pathetic these days. We all appreciate Steam I'm sure, but Valve ignoring the franchise they built their company on is sad.
I must've missed the part where Valve owes you anything. They can do whatever they want, it's a business. If they are okay with not making cash by releasing a sequel to one of their biggest franchises then they can be my guest. It's not like they are the exception, there are loads of franchises out there who were either canned or in development hell. If they aren't willing to take the risk with HL3 then that's fine with me, but acting like they owe you anything is beyond cringeworthy.
The entitlement gets annoying with Valve games, seriously.
I must've missed the part where Valve owes you anything. They can do whatever they want, it's a business. If they are okay with not making cash by releasing a sequel to one of their biggest franchises then they can be my guest. It's not like they are the exception, there are loads of franchises out there who were either canned or in development hell. If they aren't willing to take the risk with HL3 then that's fine with me, but acting like they owe you anything is beyond cringeworthy.
The entitlement gets annoying with Valve games, seriously.
Only thing I can think of on why HL 3 isnt being made yet is Valve is waiting for Tech to get better? Maybe their vision of A HL 3 could not of been done as of yet. At some point they should just make the game the fans want. To finish the story they started.
Its like what if Microsoft and Bungie dident want to make a Halo 3 and left the story of the Halo franchise at Halo 2.
I must've missed the part where Valve owes you anything. They can do whatever they want, it's a business. If they are okay with not making cash by releasing a sequel to one of their biggest franchises then they can be my guest. It's not like they are the exception, there are loads of franchises out there who were either canned or in development hell. If they aren't willing to take the risk with HL3 then that's fine with me, but acting like they owe you anything is beyond cringeworthy.
The entitlement gets annoying with Valve games, seriously.
What does it matter if the costumer base thinks its acceptable or not. They still don‘t owe anyone anything. They are obviously still very much in business because the same people that go „oh get out Valve I have enough of your s***“ are probably on Steam right now buying up games left and right.Games sold pretty well judging by the numbers, and Valve are certainly still in business,, and we're aren't talking about HL3 here, we are talking about episode 3. Which was announced and given an ETA.
Name one other area of business where a company blowing a deadline and then adopting an attitude of radio silence would be considered acceptable by their customer base?
I mean who do you think the customers for episode 3 would be exactly? Save the very people who already bought episodes 1 & 2 on the basis of it being a trilogy with a fast turn around?
I had hoped when Laidlaw leaked what Episode 3 would have been about that would have "forced their hand" to make a statement about the series one way or the other, but no, it's been months and still silence, the same wall of silence that's been surrounding the series for over a decade now.
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Name one other area of business where a company blowing a deadline and then adopting an attitude of radio silence would be considered acceptable by their customer base?
I mean who do you think the customers for episode 3 would be exactly? Save the very people who already bought episodes 1 & 2 on the basis of it being a trilogy with a fast turn around?
pipedream Not just HL, but I'd argue big MP games as well, like L4D. Valve is just 300 people. I saw the idea float around that maybe their space pirate game Stars of Blood wasn't totally cancelled, but they are waiting for Source 2 to mature and it would be their Destiny. However knowing the requirements to make those type of games I don't see how current Valve would make it without abandoning everything else they're doing right now. Also Gabe's son just did an interview and shared an anecdote that he was asking about Source 2 and got always referred to someone else till it got him back to the original person. So there's that too.
If you're going to respond, don't deflect. Answer the questions I posed: -
Portal started out as a Digipen student project called Narbacular Drop. Valve liked the pitch and brought them in. L4D was a Turtle Rock project after they made some experiments in Counter-Strike (they gave the opposing bots knives only and found the way they swarmed you in groups interesting). Valve acquired them 10-11 months before the game shipped. L4D2 was mostly Valve.
I am not deflecting. It is a shitty thing to do in terms of costumer satisfaction. Still, they‘re free to do whatever they want seeing as they are a privately owned company. If they don‘t feel like releasing a product they have no confidence in then theres nothing one can do to change their mind. You can‘t sue them for vaporware. Deal with it I guess.If you're going to respond, don't deflect. Answer the questions I posed: -
I am not deflecting. It is a shitty thing to do in terms of customer satisfaction.
Still, they‘re free to do whatever they want seeing as they are a privately owned company. If they don‘t feel like releasing a product they have no confidence in then theres nothing one can do to change their mind. You can‘t sue them for vaporware. Deal with it I guess.
You‘re getting way too worked up about this. So what if amazon and co. come and kill Steam, so what if its bad business practice and they‘re losing all their costumers: it‘s not going to change the topic at hand -> Valve is free to do whatever they want, privately owned business. If their decisions are stupid then they are stupid but they still don‘t owe anyone anything.It's not a shitty thing to do, it's just plain bad business practice. Hubris is the gateway for someone else coming in and eating your lunch. Period. Quark used to be King when it came to professional DTP, but they got complacent (lousy customer service, slow to address serious issues, long delays between patches) and Adobe came in with Indesign bundled with Photoshop & Illustrator as a package with the first release of Creative Suite undercutting their price point per seat and decimated their market share in a couple of years *. So consider this, when Jeff Bezos started Amazon it was about books, now it's Film, TV and music. All media arenas. You think Bezos (who has more money than satan) isn't planning on getting into game digital distribution at some point? Who do you think he's likely to go after for market share? GOG? Valve might be a big fish in DD but Amazon is a killer whale. Your Steam account data can already be read (GOG can add your crossover steam titles to its client once linked) so getting all your steam Games onto an Amazon gaming account is really just a case of Amazon making publisher deals, and I dare say Amazon can offer pretty good incentives to publishers in terms of their cut versus Valve, plus they can probably get both EA & Ubisoft on board, because a unified client means less overhead for them. All it takes is a powerful initial hook. Amazon negotiates exclusive rights to Rockstars Red Dead Redemption 2 PC release would be enough I'd imagine to start the ball rolling.. So I can link my Steam, EA and Uplay accounts and get all my games on the Amazon client, as well as my friend's lists? Sign me the fuck up now Jeffy.
Has anyone mentioned suing them in this thread? Or boycotting them? I don't necessarily have much confidence in them as a developer and I question whether they have the commitment to see things through when the going gets tough, but if the price point was right and VR proves itself to be a visible arena, then I might be on board with the Vive, but it's really down to the software support
* https://arstechnica.com/information...rkxpress-the-demise-of-a-design-desk-darling/
You‘re getting way too worked up about this. So what if amazon and co. come and kill Steam, so what if its bad business practice and they‘re losing all their costumers: it‘s not going to change the topic at hand -> Valve is free to do whatever they want, privately owned business. If their decisions are stupid then they are stupid but they still don‘t owe anyone anything.
My man.L4D3 please
Someone asked a Valve dev what they thought about Epistle 3 and he said no big drama occured, the general attitude was "whatever happens happens".
True or you could always run games into the ground with too many sequels.At this point valve are just taking the piss. I dont get why people are ok with valve.
If valve got more negative press about leaving there biggest franchise out in the cold and abondoing gamers Im sure they would at least say something.
How valve has handled half life is not acceptable. People need to make more noise about it
True or you could always run games into the ground with too many sequels.
This is a point that deserves to be repeated. It's possible that Valve has deliberately and carefully considered their decision to move on from HL. It's possible that Valve came to the conclusion that making HL might be an impossible task, in terms of satisfying the huge expecations that fans would have for such a storied franchise. Sometimes its easy to forget that one of the reasons HL made such a defining impact on the industry as it did, is because of when it was released and the fact that they did things with HL that really hadnt done before. It was a very large, bold step forward in building cinematic, immersive, complex worlds with a high quality narrative. The thing is, HL is no longer really special in this regard, because after HL showed what was possible other devs took those lessons and ran with them, and in some cases probably exceeded the original vision. And so the point being that, if they made HL now, it would really just be another AAA First Person Shooter. It would be much harder to innovate and stand out in the way that they were known for, so perhaps, rather than just adding another shiny expensive first person shooter to the world that would most likely be forgotten not to long after, they decided to just let the Franchise stand as it is.
I mean, could happen.
This has to be the most defeatist attitude when it comes to HL3. "It wouldn't live up to the hype/expectations".
Expectations didn't stop Nintendo from attempting new Zeldas after OoT, a game considered one of the very best if not the best of all time.
Expectations didn't stop Nintendo, again, from making new 3D Marios after M64, one of the best if not the best launch title for any console.
Expectations didn't stop Naughty Dog to follow up UC2, for many the game of last gen.
Expectations aren't stopping Naughty Dog from following up TLoU, for many the game of last gen.
Expectations didn't stop Blizzard from making a new IP after 17 years.
Expectations didn't stop Rockstar from following up several GTAs.
...
Expectations didn't stop Valve from following up HL1, a game that was a paradigm shift for story driven games and shooters.
But now one of the wealthiest, most talented devs should get a pass from not attempting a game with high expectations? Screw that. If Valve doesn't want to make it because of that then they're cowards. I'd rather them not attempting it because they don't want to, because that I can accept, but this? No. Same goes for "they're having problems turning it into a service with hats and stuff". If that's the case screw them.
pipedream Not just HL, but I'd argue big MP games as well, like L4D. Valve is just 300 people. I saw the idea float around that maybe their space pirate game Stars of Blood wasn't totally cancelled, but they are waiting for Source 2 to mature and it would be their Destiny. However knowing the requirements to make those type of games I don't see how current Valve would make it without abandoning everything else they're doing right now. Also Gabe's son just did an interview and shared an anecdote that he was asking about Source 2 and got always referred to someone else till it got him back to the original person. So there's that too.
True or you could always run games into the ground with too many sequels.
Yeah BUT why would Valve want to release a new game when technology hasn’t changed all that much since H2 outside of VR.HL3. has never even been mentioned as a thing publicly. The idea it was ever coming was something dreamt up by the gaming press years ago as a possible explanation as to why HL2: Episode 3 was MIA for so long ('Maybe Valve are making a whole new game ?') For people who played the games it's not about more Half-Life it's about actually delivering and finishing the trilogy of episodes Valve stated would wrap up the HL2 storyline. EP2 left ended on a big cliffhanger, with a clear objective insight regarding the third act.
Yeah BUT why would Valve want to release a new game when technology hasn’t changed all that much since H2 outside of VR.
I am 99,9% sure that someone at Valve, potentially Gaben himself, said they‘re moving away from the episode structure which means HL2 Ep3 could turn into HL3. It surely was mentioned.HL3. has never even been mentioned as a thing publicly. The idea it was ever coming was something dreamt up by the gaming press years ago as a possible explanation as to why HL2: Episode 3 was MIA for so long ('Maybe Valve are making a whole new game ?') For people who played the games it's not about more Half-Life it's about actually delivering and finishing the trilogy of episodes Valve stated would wrap up the HL2 storyline. EP2 left ended on a big cliffhanger, with a clear objective insight regarding the third act.
Yeah BUT why would Valve want to release a new game when technology hasn’t changed all that much since H2 outside of VR.
I am 99,9% sure that someone at Valve, potentially Gaben himself, said they‘re moving away from the episode structure which means HL2 Ep3 could turn into HL3. It surely was mentioned.
Games will no longer be cut into slices, he says, but instead will become their own platforms that Valve can continually evolve and update through Steam.
“We went through the episodes phase, and now we’re going towards shorter and even shorter cycles.
“With episodes, I think we accelerated the model and shortened development cycles with it. If you look at Team Fortress 2, that’s what we now think is the best model for what we’ve been doing. Our updates and release model keeps on getting shorter and shorter.”
By the time you read this, Team Fortress 2 will have passed its two hundredth update on PC. The game was released late in 2007.
“If you talk to some of the Korean developers, they actually make fun of us for taking so long to do updates,” Newell adds.
“They say that, until we release updates every single day, we’re missing a huge amount of value. I think there’s a lot of validity to that perspective.
Edge tease with a crowbar shaped in a "2", then followed by e3 demos. I remember them like it was yesterdayGuys.. i'm not sure, but ¿when was officially announced Half Life 2?, was in a show or expo?
Edge tease with a crowbar shaped in a "2", then followed by e3 demos. I remember them like it was yesterday
If I recall correctly it was announced to great fanfare at E3 2003, and they said it would release later that year on like September 31st, 2003? This date came and went (I remember an article about an ATI event at Alcatraz Prison where Gabe reiterated the fast-approaching release date). Then the infamous leak hit, I don't recall if it was before or after the initial release date, but I do remember the "backlash". Hungry fans picked apart the leaked files which demonstrated the E3 demos shown months earlier were "faked", with many of the new and interesting AI behaviours shown being completely scripted events.Guys.. i'm not sure, but ¿when was officially announced Half Life 2?, was in a show or expo?
HL2 has a beginning and an end. My originl point was some game franchises get milked and ran into the ground w/ too many sequels.What part of being the completion of a trilogy of episodes (two-thirds of the way through) didn't quite make sense?
http://www.eurogamer.net/articles/news250506halflifeep3
"Episode One is the first in a trilogy of episodes that will conclude by Christmas 2007"
Far from it, quite the reverse: -
https://www.mcvuk.com/development/the-valve-manifesto
If you read the piece the takeaway is more Valve moving to the 'games as service' model and away from definitive sequels (don't expect TF3 or L4D3 anytime soon), though in truth it also seems like they are just talking about their multi-player games, because there certainly wasn't any iteration on Episode 2. I think the confusion lies in the use of the term 'episodic' with people naturally latching onto that as relating to the HL2 Episodes, versus in relation to all their games and the idea of full sequels: -
Blame those Korean developers apparently
HL2 has a beginning and an end. My original point was some game franchises get milked and ran into the ground w/ too many sequels.
Releasing updates every day strikes me as completely insane, and I can't imagine what sort of "huge value" that offers. Any idea what specific games Newell is referencing there?Blame those Korean developers apparently