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Valve's Artifact Audience Reaction

That's a perfectly valid reason to bitch, though.

Shouldn't be enough of a reason to say "valve kill yourself" and "valve retire bitch" and call it a shit game without knowing anything about it.

Was this a good reveal? No, it fucking sucked, I hate teasers that show nothing. Is the reactions justified? Not so sure about that.
 
Brad Muir is a cool dude. Bummed his new game is being received like this.

The concept seems cool and I think it has potential to be great. We will see.
 
Brad Muir is a cool dude. Bummed his new game is being received like this.

The concept seems cool and I think it has potential to be great. We will see.
I was sad when Muir left a super creative studio to join a company that has not made anything worthwhile in like a decade.
 
Oh we all know that the people who hate on it without having seen gameplay, will all at least try it. And that means Valve has already won.
 
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basically.
 
But if you just post the reactions without any of the pre-hype before it by day9 etc then you probably don't understand why the audience is so dissapointed.
If you really think the disappointment we're seeing only stems from a bit of overdone pre-hype I think you should take a step back and have another look at the situation. This announcement reinforced the growing sentiment among gamers that Valve is more interested in chasing trends than setting the bar these days. Not giving my opinion on whether that sentiment is right or wrong but it is the reason for the highly negative reaction.
 
Normally I'd white knight for valve because I'm a fanboy from way back, but damn...

It's like this, I don't like TCGs, and I know I know, valve doesn't make games just for me, but it used to feel like they did.

Anyway, I think the thing that puts me off most about this title is the idea of valve having community artists make all the damn cards for them and take a huge cut. Maybe that won't happen, but I'm just looking at their recent trends.

If old valve wasn't so damn good new valve wouldn't be so... disheartening?

Either way it'll most likely be f2p, I'll most likely download it, I'll most likely enjoy it for a brief time and then I'll probably shelve it and still be sad I can't play a new half life or portal game or even better yet, an exciting new genre bending IP from what used to be (and probably still are, I don't want to count them out too soon) the best devs in gaming.

Edit: some of those reactions are really gross and uncalled for though.
 
Wow I'm so salty I didn't make the list

He only wanted to look through one to two pages, because he's not obsessed with finding every shitty hyperbolic comment in a sea of shitty hyperbolic comments.

If you really think the disappointment we're seeing only stems from a bit of overdone pre-hype I think you should take a step back and have another look at the situation. This announcement reinforced the growing sentiment among gamers that Valve is more interested in chasing trends than setting the bar these days. Not giving my opinion on whether that sentiment is right or wrong but it is the reason for the highly negative reaction.

It might be the internet reaction but the crowd reaction? That was most likely because of the day9 pre-hype and the shitty teaser trailer that showed nothing about the game, it was literally a logo reveal.
 
I have to admit I had a negative reaction to it. Not being a fan of MOBAs at all didn't help.

However, it's a dota thing announced at a dota event, so I'm not gonna go and rant that they didn't announce The Orange Box 2 or something like that.

That said, I just hope Valve actually announce either a sequel to any of their single-player games or a new cool IP that can bring fans back to what made them special in the first place.

Sure, Valve is incredibly successful in the online gaming space but they also made amazing single player shooters that have rarely been matched in style and scope and they have seemingly stopped being interested in exploring more of those games.

I'd like a taste of old Valve back.
 
Not too surprised the reaction has been weak for the game. I still remember when Blizzard first showed Hearthstone, and people were very much not pleased. Then it turned out to be a big success, because CCGs like any genre can be fun for a wide audience if designed well.

I'm really starting to dislike Valve's managerial system.

It definitely seems like, by letting employees have free reign on projects, things aren't getting done. It feels like Valve creates cool ideas and then doesn't take the time to iterate on them and make them good. Steam Machines are the best example of this, where there was a lot of hype around them because of Valve's involvement & promises only for them to abandon the initiative once it flopped. The Steam Controller is another, Steam's Big Picture Interface, Steam Store curation, a Steam client that isn't just passing, and that's just the client stuff.

The Steam Machine and their OS were failures, but I don't to see how the Steam Controller, Big Picture Mode, or their curation met the same fate. The Steam Controller sold fairly well for a third-party pad, they iterated the hell out of it for a long time, added new features and fine-tuned problems. Not to mention the API for controller customization is the most robust I've ever seen, and they even made the API work with Playstation, Xbox and other 3rd party controllers.

Steam Big Picture mode has improved over time, still gets updates, and is the only thing of its kind on PC while other clients don't bother. The base desktop Steam client isn't very pretty, but it's far more functional, organized, and feature rich than any other game client including the big 3 consoles. Took PS4 a couple years to include custom game categories or "folders", which Steam had pre-2011. Their curation is the most unfinished feature, but also the most complicated to build...otherwise Google or Apple would've already figured it out on mobile despite having far more resources
 
I have to admit I had a negative reaction to it. Not being a fan of MOBAs at all didn't help.

However, it's a dota thing announced at a dota event, so I'm not gonna go and rant that they didn't announce The Orange Box 2 or something like that.

That said, I just hope Valve actually announce either a sequel to any of their single-player games or a new cool IP that can bring fans back to what made them special in the first place.

Sure, Valve is incredibly successful in the online gaming space but they also made amazing single player shooters that have rarely been matched in style and scope and they have seemingly stopped being interested in exploring more of those games.

I'd like a taste of old Valve back.
Valves creative output doesn't involve the games you
and I
like, at this point I've written them off as far as their future games are concerned. But there's obviously other people they're pulling in with the card games and such so...
 
But they literally aren't.

Better a card game than a shitty sequel to a First person shooter that will never live up to expectations, tbh.

If it's one or the other, then I'd rather have the shitty sequel that doesn't live up to expectations.

The beautiful reality is this though - it doesn't have to be one or the other. They could feasibly release a sequel that's - shock horror - actually worth playing!
 
No no no no no no no no, this isn't about how valve "doesn't do anythign new", this is just people bitching about valve not making games catering to their taste.

You're right, poor choice of words.

My disappointment comes from them abandoning what was basically their core audience. Instead establishing a new one which of course has become even bigger and made even more money.

It's sad to see all of the great series and IP they had basically ignored and dead because they can't figure out how to monetize it out the ass.

A card game isn't at all surprising. It's one of the easiest thing's to get money out of and I'm sure it'll make obscene amounts of it.

I just hope one day they'll throw their older fanbase a bone. Take some risks, make something fresh (A card game based on one of the most popular games is not fresh to me) or maybe hit up one of their old franchises. I don't even like Half Life, make an updated Team Fortress, Left 4 Dead. Or maybe, just maybe, a new IP not shackled to anything else.
 
So the joke is everyone was excited by the announcement and gameplay that they had seen of Artifact but then they became disappointed because of its relation to Dota 2? Strange.
 
If you really think the disappointment we're seeing only stems from a bit of overdone pre-hype I think you should take a step back and have another look at the situation. This announcement reinforced the growing sentiment among gamers that Valve is more interested in chasing trends than setting the bar these days. Not giving my opinion on whether that sentiment is right or wrong but it is the reason for the highly negative reaction.

It was also a terrible announcement just on its own terms. It was basically only a title and genre, something unsatisfying in its own right, but Valve also has a reputation for announcing stuff that never actually goes anywhere. If Valve showed video and said this was releasing next month you'd see a different reaction, even if many people would still be against the genre.

I laughed, though to be fair I also somehow forgot that Valve invented MOBA co-op...
 
He needs to buy Nintendo and get them to work on half Life 3 already

You can play chapter 1-3 on thursdays and tuesdays, chapter 4-6 mondays and wednesdays, can only play the final chapters on the weekend, and you need to buy a Freeman and Alex amiibo to unlock the gravity gun and HEV suit mode respectively.
 
A new Dota 2 mode? A new map? A new hero or line of heroes? A new meta game system? A new client update? A massive, game changing patch?

There are a lot of things to announce at a Dota 2 tournament.

To be fair those things usually do get announced during TI (apart from meta game system which I am not really sure what is?) or just after TI (patch). They're probably spacing out the content and I reckon we'll see hero announcements tomorrow or friday like last year.

I think the game announcement was fine, honestly. Day9 probably should've been more considerate on how he describe it before revealing the game.

Although I think Valve should've shown more than just a title screen, would've been more enganging for the viewers
 
You're right, poor choice of words.

My disappointment comes from them abandoning what was basically their core audience. Instead establishing a new one which of course has become even bigger and made even more money.

It's sad to see all of the great series and IP they had basically ignored and dead because they can't figure out how to monetize it out the ass.

A card game isn't at all surprising. It's one of the easiest thing's to get money out of and I'm sure it'll make obscene amounts of it.

I just hope one day they'll throw their older fanbase a bone. Take some risks, make something fresh (A card game based on one of the most popular games is not fresh to me) or maybe hit up one of their old franchises. I don't even like Half Life, make an updated Team Fortress, Left 4 Dead. Or maybe, just maybe, a new IP not shackled to anything else.

Well I guess you could also argue that you never were their core-audience. They've always been making multiplayer games and some of them was extremly popular already when half-life 2 released.

Team fortress and cs was not nothing all those years ago and that audience is probably those who valve themselves would consider their core-audience throughout most of their existance.
 
Shouldn't be enough of a reason to say "valve kill yourself" and "valve retire bitch" and call it a shit game without knowing nothing about it.

Agreed. That's just childishness. However, for a lot of GAF, myself included, Valve's development output over the last few years has been crushingly disappointing. I'm not surprised at all by the reactions. If you like their output, that's great. But it's clear a lot of people here (and even in the audience in that video) disagree. The complaints and whining are to be expected. If the bitching and whining go overboard, people should notify the mods.
 
Wasn't L4D3 stuff leaked like 3 or 4 years ago?

Do they just keep remaking it, or are they just really taking their time with it?
 
A new cs game would for sure have been getting the same reception if not worse.
The general idea that people are only disappointed because the announcement is for a multiplayer game is unhinged.

People like Valve MP games, people can also be disappointed in them making card games and MOBA stuff if those are genres they don't fuck with.
 
The general idea that people are only disappointed because the announcement is for a multiplayer game is unhinged.

Acting as if that's not part of the dissapointment at least on gaf is even weirder.

Also the comment you responded to that I wrote is about how people on gaf pretty much just skip both csgo and dota 2 when it comes to "worthwhile" games valve has done. Even though both of those two is the biggest games valve has ever made in terms of players (and the games aren't bad either).
 
Acting as if that's not part of the dissapointment at least on gaf is even weirder.
Not when it's factually wrong. Again they could have announced another multiplayer game and it would have been better received. The problem is card game, and worse still is spinoff of a moba.
 
I loled.
I mean, look at the trailer, the venue, valve...The hype is strong... And then: "the dota card game"

It's TI - everything is Dota related and it is Dota fans. The dissappointment is when you tell Dota Fans of a new game and then add at the end it is a Card Game.

Then looking online now you see there is actually a large lore and story component to it, and you have some people getting more interested

All the while no one has seen shit of the actual game.

This is why these kind of reveals for anything are total bullshit

Sweet logo though
 
I am quite sure many will enjoy Artifact. I am happy that people enjoy valve's current output. I don't, and the cliffhanger ending of HL2:ep2 grinds my gears every time I think of it.
 
Not when it's factually wrong. Again they could have announced another multiplayer game and it would have been better received. The problem is card game, and worse still is spinoff of a moba.

I was sad when Muir left a super creative studio to join a company that has not made anything worthwhile in like a decade.

This part was what my first comment you replied to was meant to point to. someone saying both csgo and dota 2 wasn't anything worthwhile. My comment in the beginning had nothing to do with artifact only getting negative reactions for being a multiplayer game.

Also what does it being a spinoff of a moba makes for difference? Just because people have an irrational hatred of eveyrthing moba on this board?
 
People expected something more ambitious, but Valve is only chasing the money, without a vision or ambition.

That's not a bad thing, but incredible boring.

That's a pretty weird thing to say considering Valve doesn't assign anyone to make anything, there's no hierarchy commading anyone to work at X thing for Y reason. People working at Valve decide what they want to work with and what they want to make.

This game is getting made because someone at Valve thought they could provide an interesting product for consumers, and then other people at Valve thought "Hey, that sounds fun! I think I could be of use in that project."

Saying that they're just chasing the money with no ambition or vision is a pretty ignorant thing to say IMO. I'm sure the thought of it creating money was present during the production of the game, but I doubt it was the main motivator.

Here's Valve talking about how they decide what games they make

While I think I'd rather have something else than this, I'm fairly happy that Valve is creating a new and I'm very excited to see what they come up with.
 
I would have personally appreciated almost anything else that didn't involve an economy of some sort. Instead they picked the genre most ripe for cracking boxes and buying or selling. There is no way the loot is purely cosmetic for a TCG.
 
Well at least they are making stuff, does lend some credence to Gabe saying they had multiple titles in development.
 
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