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Vampire Savior/Darkstalkers 3 turns 20 years!

The tutorials could be better. I'm playing it right now for the first time, and the whole fierce and all that as your combo list doesn't really help. To be fair though, this is a typical capcom problem for tutorials. If you want the most amount of people learning the game, show the actual combo inputs on screen. Don't make me pause and decode what combo is on the screen. Beginners often times aren't going to be that committed .

Keep in mind this was 2013, before most fighting games even put real tutorials in their games...especially not for near 20 year old rereleases.

For its time, it was actually pretty rare, particularly because it actually gave you advice on a per character basis. Not just giving you combos to perform, but telling you how each character should ideally be played.
 
Yeah, I may be a bit more fan of Nightwarrior's Revenge than Savior, but Jedah is such a cool character.

And while the soundtrack is indeed awesome, the series doesn't get enough praise for its sound design as whole. The screams, glass shattering sound effects and the heavy voiced narrator mix in such an awesome way and add so much to the atmosphere. Peak Capcom, no doubt.
 
Funny thing is that Donovan isn't even in the arcade version of the game. He's in the Saturn home port, though.



Who's "Johnny Taliban?" Maybe that's a joke I'm missing, and you're referring to Jon Talbain, the werewolf character known as "Gallon" in Japan?

Donovan, Pyron and Phobos/Huitzil were not in the original Vampire Savior arcade release; they were included in home port versions of DS3/VS.
Capcom later released Vampire Savior 2 and Vampire Hunter 2 which featured the 3 but removed various other characters. These are essentially 'remixes' of Vampire Savior but generally the original VS is the one that is played.

Gallon comes from 'Garou'-n as Garou can mean wolf in Japanese.
 
I'd rather have Capcom try and fail with a sequel than just shelving the series altogether. The worst thing they have done is just becoming the Resident Evil, Monster Hunter and Street Fighter factory.

I also enjoyed DSR a whole bunch. I'd buy it again on PC if they ever released it.
 
Feast of the Damned music is so underrated since everyone always uses Romania from NW or Vampire.
 
Keep in mind this was 2013, before most fighting games even put real tutorials in their games...especially not for near 20 year old rereleases.

For its time, it was actually pretty rare, particularly because it actually gave you advice on a per character basis. Not just giving you combos to perform, but telling you how each character should ideally be played.

I think it's actually one of the better ones from Capcom. Like maybe even the best they ever had.

Yeah, I may be a bit more fan of Nightwarrior's Revenge than Savior, but Jedah is such a cool character.

And while the soundtrack is indeed awesome, the series doesn't get enough praise for its sound design as whole. The screams, glass shattering sound effects and the heavy voiced narrator mix in such an awesome way and add so much to the atmosphere. Peak Capcom, no doubt.

TECH HIT *CACKLE*
 
Donovan, Pyron and Phobos/Huitzil were not in the original Vampire Savior arcade release; they were included in home port versions of DS3/VS.
Capcom later released Vampire Savior 2 and Vampire Hunter 2 which featured the 3 but removed various other characters. These are essentially 'remixes' of Vampire Savior but generally the original VS is the one that is played.

Gallon comes from 'Garou'-n as Garou can mean wolf in Japanese.

Yup, know all this. The whole VS2/VH2 thing confuses the hell out of me (they're included in the Vampire: Darkstalkers Collection PS2 game, which I imported from Japan a few years ago). For me personally, the home console version of Vampire Savior is all I need.

And yea, when I was a teenager I used to pronounce it "Gallon" as in "gallon of milk," LOL. Only when I learned through Fatal Fury that garou is wolf, I thought, "Wait a minute, about that Gallon guy..."
 
VS2 and VH2 suck. They are based on VS, they add some but remove some also. The stages recoloring is god awful though. I prefer Saturn VS because it has the 3 extra characters, it has VS2 and VH2 essentially included (I think you could also set the gameplay to those games, at least on PS1 this was possible).
 
VS2 and VH2 suck. They are based on VS, they add some but remove some also. The stages recoloring is god awful though. I prefer Saturn VS because it has the 3 extra characters, it has VS2 and VH2 essentially included (I think you could also set the gameplay to those games, at least on PS1 this was possible).

ALL console/ports have the extra 3 characters.

Vampire Collection on PS2 featured an extra character: Dee who is Donovan after becoming a vampire.
 
Both the Vampire: Darkstalkers Collection on PS2 and Vampire Chronicles on Dreamcast are awesome for their own reasons:

- Vampire: DS has all 5 Vampire games in there, in a practically arcade perfect form, so in this way is like that Street Fighter Zero: Fighters Generation collection. I believe some of the games have an "EX" version; all I know for sure is Vampire Savior's EX version is the home console version from the Saturn/PS. That's my go to game on the collection.

- Vampire Chronicles is more like Hyper Street Fighter II in that you get only one roster, but you can choose any character from any version of the games that character appeared in. So yea... Vampire Hunter Demitri vs Vampire Savior 2 Morrigan, or whatever. Cool!

Both games were only released in Japan (does North America hate Darkstalkers or something?), but I think there was a version of Vampire Chronicles released here in the US, maybe for the PSP or something?
 
The PSP version was released on the US, yes. Most of those versions (like SSF2X) for the Dreamcast were Japan only releases, probably because of the online matchmaking?
But neither is arcade perfect, there are plenty of hitboxes, framedata and damage changes.
 
Same shit they pulled with SFA3 on Dreamcast. Both Saturn ports are better. I think SFA collection Ps2 was perfect too though, perhaps even better than Saturn. Never played Vampire collection on Ps2.
 
Stupid question. I dont know a lot about this franchise, but is this the game the OP is talking about?
darkstalkers_3_front.jpg


If yes, this boxart reminds me of a Dark Souls game.
 
I always loved these games because the cast was so great , turns out many many years later when I finally learned how you're supposed to play fighting games I discovered that they're also quite a lot of fun to dig into , lot's of depth and variety to the fighting engine.

I owned DS3 on PS1 , the same one posted above actually. Once the PSP came out I bought that version as well (it looked so dang crisp on that small screen ). The re-release on XBL was also purchased upon it's release.

Going to echo the statements in this thread though - I don't trust the current Capcom to make a worthy sequel to this franchise without taking away half the depth of the fighting engine or making it ugly to look at but ... outsourcing it to aksys ? That I could get behind , especially if they re-use their GGXRD engine. Just keep things as low budget as possible while still having the basics included (start off with at least 8 characters , rudimentary arcade mode with hand drawn endings , a handful of competent backgrounds and find a composer from the first trilogy of titles to make a brand new soundtrack ).

Also , you know, make sure Dmitri is in and his best super move is too (midnight bliss)
 
Stupid question. I dont know a lot about this franchise, but is this the game the OP is talking about?
darkstalkers_3_front.jpg


If yes, this boxart reminds me of a Dark Souls game.
Yep. The titles of the series are a clusterfuck mess thanks to Vampire Savior 2/Vampire Hunter 2, just ignore them and follow this:
The first game is Vampire: The Night Warriors in Japan, Darkstalkers: The Night Warriors worldwide.

The second game is Vampire Hunter: Darkstalkers Revenge in Japan, Night Warriors: Darkstalkers Revenge worldwide.

The third one is Vampire Savior: The Lord of Vampire everywhere, except for the console version, that is called Darkstalkers 3.
 
By the way, Jedah wouldn't really get into crossovers due to the nature of his attacks. Hell in PxZ they only used his tamer moves. They even removed his inflation bomb attack in CFE.
 
That is kinda true for Bishamon too, though Jedah is even more extreme, 90% of his attacks involve auto-mutilation in some way.
 
I personally wouldn't mind if some things would be changed to gather a new audience at all. If they completely fuck up, I can always return to VSAV. But let's be honest the Capcom Fighting game community only cares about SF and Marvel. The biggest community for Vampire is on an asw forum.

It's a shame the series was only popular in Japan, while created with the western audience in mind (classic monster designs from the 30s). And just to be clear I love 3s.

Shit man shouldve told me you dont actually play or follow vsav from the beginning
 
That is kinda true for Bishamon too, though Jedah is even more extreme, 90% of his attacks involve auto-mutilation in some way.

for bishie it's mostly a "side effect" of his attacks (as per DS tradition - all chop attacks have a post effect much like being burned or frozen), for Jedah it's the attacks themselves.
 
Played on arcade religiously, imported the saturn version for £70, also got psp/vita and psn copies. Love this game n would love for it to make a come back but cant see it happening
 
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