But even regardless of pointing (which he hasn't explicitly excluded in the interview), that doesn't make it any less ironic that, in the same breath, he talks about the potential of biometrics.
Or, perhaps I'm ignorant to advances in biometric feedback. Nowadays, is it "fast" or "accurate"? (I'm actually really interested in this stuff, I was disappointed to see the industry seemingly turn its back on it after the Vitality Sensor. It has a lot of potential.)
Why does it have to be fast? you're not using your heartbeat snipe to players in CoD. The example's provided where your heartbeat is measured and then the AI director can do his thing in L4D, for example, wouldn't require instant feedback to work, and not only that, but this stuff is all peripheral to the standard controller setup. I'd say think of it more like a rumble pack than a wiimote.