Lunatic_Gamer
Gold Member
The version tested was 1.1.5.0.
Xbox Series X renders at a resolution of 2560x1440 and appears to use FSR 2 to reconstruct a 3840x2160 resolution.
Xbox Series S uses a dynamic resolution with the highest native resolution found being 1920x1080 and the lowest resolution found being approximately 1280x720. Pixel counts at 1280x720 seem to be rare. Xbox Series S appears to be using Unreal Engine's temporal upsampling to reconstruct a 1920x1080 resolution when rendering natively below this resolution.
Xbox Series X uses film grain and Xbox Series S does not.
Xbox Series X appears to be using an improved shadows setting compared to Xbox Series S which can be seen at 1:04.
Platforms | Xbox Series X | Xbox Series S |
Frame Amounts | ||
Game Frames | 35315 | 36021 |
Video Frames | 36033 | 36033 |
Frame Tearing Statistics | ||
Total Torn Frames | 0 | 0 |
Lowest Torn Line | - | - |
Frame Height | 2160 | 1080 |
Frame Time Statistics | ||
Mean Frame Time | 17.01ms | 16.67ms |
Median Frame Time | 16.67ms | 16.67ms |
Maximum Frame Time | 33.33ms | 33.33ms |
Minimum Frame Time | 16.67ms | 16.67ms |
95th Percentile Frame Time | 16.67ms | 16.67ms |
99th Percentile Frame Time | 33.33ms | 16.67ms |
Frame Rate Statistics | ||
Mean Frame Rate | 58.8fps | 59.98fps |
Median Frame Rate | 60fps | 60fps |
Maximum Frame Rate | 60fps | 60fps |
Minimum Frame Rate | 43fps | 58fps |
5th Percentile Frame Rate | 51fps | 60fps |
1st Percentile Frame Rate | 45fps | 59fps |
Frame Time Counts | ||
16.67ms | 34597 (97.97%) | 36009 (99.97%) |
33.33ms | 718 (2.03%) | 12 (0.03%) |
Other | ||
Dropped Frames | 0 | 0 |
Runt Frames | 0 | 0 |
Runt Frame Thresholds | 20 rows | 20 rows |