I was literally writing the same thing when my browser crashed, and then i saw your post.
3.5Gb may seem a lot for now, but remember it's unified, and games are bound to increase their ram consumption over time. On PC, 4GB of RAM is almost always enough for games, but that's because you also have a large VRAM.
I can easily see 3.5GB as a limiting factor a few years after release, but it's , of course, also a matter of how optimized the games will be.
HDD speed is far over a hundred time slower than GDDR5, or even DDR3. This could easily be an issue on, say, an open world game.
TLDR ; bandwidth doesn't make total amount of RAM irrelevant.