I sincerely hope we get to test out that theory later this year. It will be...interesting.if microsoft and sony launch with the same price at the same time, sony will probably sell faster.
if microsoft and sony launch with the same price at the same time, sony will probably sell faster.
if microsoft and sony launch with the same price at the same time, sony will probably sell faster.
Publishers in general see launch window as the time to launch new IPs and take creative risks. The likes of Ubisoft have said as much, and history has proven consumers are more responsive to quality new IPs in a launch window. Even relatively average ones like Motorstorm, and Resistance became multi million sellers
In USA, i think x720 will still outsell PS4
In Europe and Asia, just like ps3 , ps4 will outsell x720
Maybe a bit offtopic, but what holds back dice from putting 64 players in a match in bf3? Was it a hardware issue or a network issue? Can that be solved with the ps4?
What I wonder is if the VGLeaks rumour is true and the PS4 has a Tahiti based GPU at 800MHz why is it so slow when it comes to the (often useless) Flops?
A HD7950 with 800MHz gets about 2.8TFlops and is Tahiti based with 3GB GDDR5. I thought with some GCN2 features and console optimization the PS4 GPU should be more powerfull unless it is trimmed for ultra low energy consumption.
What I wonder is if the VGLeaks rumour is true and the PS4 has a Tahiti based GPU at 800MHz why is it so slow when it comes to the (often useless) Flops?
A HD7950 with 800MHz gets about 2.8TFlops and is Tahiti based with 3GB GDDR5. I thought with some GCN2 features and console optimization the PS4 GPU should be more powerfull unless it is trimmed for ultra low energy consumption.
What I wonder is if the VGLeaks rumour is true and the PS4 has a Tahiti based GPU at 800MHz why is it so slow when it comes to the (often useless) Flops?
A HD7950 with 800MHz gets about 2.8TFlops and is Tahiti based with 3GB GDDR5. I thought with some GCN2 features and console optimization the PS4 GPU should be more powerfull unless it is trimmed for ultra low energy consumption.
which will be a big blunder!!!
I think SONY arent getting it. PS4 is something that is being anticipated by Hardcore audience , who want to be wowed by its power. If SONY are running for casuals , they are making a big mistake. Nintendo has casuals this gen and would likely have them next gen too
All SONY needs is a very powerful HW and concurrent launch with X720. They arent coming up with a new media drive? the RAM prices are very manageable. They just need a powerful CPU and GPU for jawdropping games . I hope they get this message right
Well if heat is an issue why not lower the clock rate - this is what I am wondering about. Why have both cards the same clock frequency (800MHz) but one performs (the 7850) significantly better. The 7850 uses 130W with GDDR5, so the to fit the 200W envelope the PS4 could use 70W for CPU, Bluray drive, misc, ... that doesn't sound to far off I think?
So basicly:
PS4 GPU: 800MHz (Pitcairn/Tahiti?), no RAM, 1.84TFlops and xxx Watt
HD7850: 800MHz (Tahiti), 3GB GDDR5, 2.8TFlops and 130 Watt
Pull the GDDR5 from the 7850 and you have a card with 100W 30% faster than the PS4 GPU...
Look at the PS3 - is that a "casual" console? No, but it has some casual games. Same with PS2 (eyetoy, Buzz, etc). The power comment isn't true outside of a small proportion of gamers. Sure, I'd like it to be powerful. PS1 and PS2 however weren't the most powerful consoles of their generation and look how that worked out - very well for Sony, and nobody went "damn I wish the PS2 had been more powerful" - it was enough.which will be a big blunder!!!
I think SONY arent getting it. PS4 is something that is being anticipated by Hardcore audience , who want to be wowed by its power. If SONY are running for casuals , they are making a big mistake. Nintendo has casuals this gen and would likely have them next gen too
All SONY needs is a very powerful HW and concurrent launch with X720. They arent coming up with a new media drive? the RAM prices are very manageable. They just need a powerful CPU and GPU for jawdropping games . I hope they get this message right
Well if heat is an issue why not lower the clock rate - this is what I am wondering about. Why have both cards the same clock frequency (800MHz) but one performs (the 7850) significantly better. The 7850 uses 130W with GDDR5, so the to fit the 200W envelope the PS4 could use 70W for CPU, Bluray drive, misc, ... that doesn't sound to far off I think?
So basicly:
PS4 GPU: 800MHz (Pitcairn/Tahiti?), no RAM, 1.84TFlops and xxx Watt
HD7850: 800MHz (Tahiti), 3GB GDDR5, 2.8TFlops and 130 Watt
Pull the GDDR5 from the 7850 and you have a card with 100W 30% faster than the PS4 GPU...
Look at the PS3 - is that a "casual" console? No, but it has some casual games. Same with PS2 (eyetoy, Buzz, etc). The power comment isn't true outside of a small proportion of gamers. Sure, I'd like it to be powerful. PS1 and PS2 however weren't the most powerful consoles of their generation and look how that worked out - very well for Sony, and nobody went "damn I wish the PS2 had been more powerful" - it was enough.
How? You've said this multiple times now and not provided any reasons as to why you think gamers are suddenly going to abandon the PS4 in droves.people's perception about ps products have changed over time. During the ps1/2 era they had the casual crowd . Now by making a low power consuming console, there is no guarantee that they will win back the casuals. However, there is a huge risk that they would annihilate their existing fanbase
The one thing you're right about is that killer games shift systems. So why do none of you have faith in Sony to make killer games if they're not part of an older IP such as Gran Turismo, Uncharter, or Killzone? Like you said, if the game is good enough, it will sell.
I sincerely hope we get to test out that theory later this year. It will be...interesting.
Do you realize we are talking about a box as large as the original PS3? That is what "low powered' means. Don't blame Sony. Blame AMD/NVidia who chose to make larger, hotter GPUs instead of redesigned architectures.people's perception about ps products have changed over time. During the ps1/2 era they had the casual crowd . Now by making a low power consuming console, there is no guarantee that they will win back the casuals. However, there is a huge risk that they would annihilate their existing fanbase
This might help- both are Pitcairn. It fits in line with the projection that Sony will go for a 1.84 TF GPU, attached to a SoC with 4 Steamroller Cores (or 8 Jaguar depending on who you talk to). Increasing the RAM will add an extra 20 watts to the unit. This will probably be similar in size to launch PS3.
http://www.neogaf.com/forum/showthread.php?t=465532
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http://www.neogaf.com/forum/showpost.php?p=36234288&postcount=304
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http://www.neogaf.com/forum/showpost.php?p=36237189&postcount=339
Addendum: The info I got for Pitcairn being in consoles is not as concrete as info on PC segment GPUs.
Nobody said anything about launch day, getting a game out on launch day is a difficult proposition. A lot of the games end up being ports of last gen games or PC games, only because that's what the developers and publishers had time to get out. Launch window is an entirely different proposition. Last gen Sony had all of their developers but Santa Monica and Guerrilla (who had made late gen new IPs) developing a new IP for the current generation. Within the first 24 months of the consoles life it had Resistance, Motorstorm, Heavenly Sword, Uncharted, inFamous, LittleBigPlanet, Folklore released or at east in development. even some unfortunate flops like Lair and White Knight Chronicles can be accounted for amongst the ambitious drive for new IP. Microsoft pushed new IPs like Kameo, Gears of War, Mass Effect, Viva Piñata - third parties early in the gen such as Ubisoft were pioneering Assassins Creed, Capcom was driving Dead Rising, EA was betting on Crysis. Don't get me wrong, I'm not saying there aren't sequels - there are still fuckton a of them - but even the sequels are more ambitious. There is a recognition that gamers are ready to latch on to new ideas in the early part of the generation - it happened with new IP like Halo (the classic example), Assassins Creed, Gearsand so forth but it also happened to existing IP that tried new and interesting things that changed the formula of their franchise like GTA3 and COD4. Developers are more experimental and publishers want to have that IP that resonates throughout the generation as a defining game.I'd say that's in accurate at best. the PS3 and 360 launches had a total of 4 new IPs out of nearly 40 games. The only console that had a bunch of new games was the Wii and that was because of the control and that 3rd parties weren't releasing mainstay franchises on it, or ever. Wii U was full of existing games ported to it, even Nintendo was rehashing existing games. Zombi U... one (I'll give you that Ubisoft have put one new game out at the launch of the last two Nintendo consoles), the others were smaller downloadables, hardly system sellers. So I guess the publishers like to say that launches are good times for new IP, but they sure as hell don't do it.
Add to that the stakes are even higher now, billions of dollars are on the line. Sony sure as hell would like to have some reasons for people to buy the PS4 considering the ground they lost to MS, particularly in North America. You will see the absolute bread and butter of a console launch, Madden, FIFA, Need for Speed, wouldn't be a PS launch without a Ridge Racer (probably unlikely considering the state that franchise is in) NBA 2K14 etc. There are a few Sony studios who haven't released a game in nearly 2 years. There was next to no 1st party at the last E3 other than Last of Us and Wonder book. you have THE uncharted team at Naughty Dog doing something. And if Sony are stumping up the money my bet is something tried and true.
I'm expecting there will be a couple new games from the 3rd parties at best, 313 or watch dog, something that may have even been bumped to next gen. I expect there to be about 3-4 new IPs out of around 20 or so games, hardly the new IP smorgasbord mentioned earlier.
AMD has filed (and been granted) a request for immediate injunctive relief against multiple former employees that it alleges stole thousands of confidential documents. Named in the complaint are Robert Feldstein, Manoo Desai, Nicholas Kociuk, and Richard Hagen. All four left AMD to work at Nvidia in the past year. The loss of Feldstein was particularly noteworthy, as he’d been the head of AMD’s console initiatives for years. Feldstein was behind the work that landed AMD the Wii U, PS4, and Xbox Durango. He also worked closely with Microsoft during the Xbox 360′s development cycle and brought that contract to ATI prior to AMD’s acquisition.
It would be like hell freezing over if we see a Sony console leading the NPD. I can see
It now crashing GAF severs
It would be like hell freezing over if we see a Sony console leading the NPD. I can see
It now crashing GAF severs
Has this been posted anywhere?
http://www.extremetech.com/extreme/...t-former-employees-for-alleged-document-theft
Has this been posted anywhere?
http://www.extremetech.com/extreme/...t-former-employees-for-alleged-document-theft
I think if the two consoles are similar enough, people will buy an upgrade to their favoured console for a variety of reasons such as psn+/xblive; ds4/xb3 controller and of course games..
Yes.
It happened during the PS2 days, and Sony fans were twice as bad as Nintendo fans were this gen.
Honestly, most people will be hard pressed to spot differences between the two units. The real stars will be first party. Microsoft has the now acclaimed 343 Industries, Black Tusk Studios, Turn 10, and whatever hardcore game Rare is cooking up.
We all know Sony's pedigree for pushing the visual envelope. I am very happy that both these machines are fundamentally different and will have different sets of stregnths. One thing is for sure, we should see more 60 FPS next-gen with GDDR5.
It would be like hell freezing over if we see a Sony console leading the NPD. I can see
It now crashing GAF severs
I thought we weren't fully sure about GDDR5? Meaning we were only relatively sure that it will be an GDDR5 equivalent?
Having said that, I wonder whether Sony will have flash storage, and whether developers will use that in a ready boost ram sort of way...
I say GDDR5 because it feels a lot easier than saying 192 GB/S (too much punctuation for a cell phone ). 192 GB/S bandwith is fast- REALLY fast.
Hmm...
I wonder what will happen to Rambus now... Last I heard the ps3 was their life blood.
1. Heat
2. I think the website has miswritten. It's meant to write Pitcairn.
3. 1.84 TF is very close to the magical 2.5 TF number. It is 75% of the way there. We should be happy.
They only have there self to blame it has been how many years and they have not gotten off there ass to do anything .
Hmm...
I wonder what will happen to Rambus now... Last I heard the ps3 was their life blood.
I think Sony don't want deal with them anymore. Rambus done lot of patent troll and illegally monopoly.
To be quite honest, the custom silicon is just that- CUSTOM. You have to understand, peak FLOPS are not the only determinant on performance. GAF has been fixated with that number since the beginning. I don't know about this bitter thing, but I do know it will have DSPs, large cache's, and ED RAM.
The machine will be 1.28 TF with 8 GB DDR3/4 alongside ED RAM, like we've mentioned previously over and over and over again.
It won't be long till someone leaks it all.
PS4 is 1.84 TF, 4 GB 192 GB/S RAM, alongside 4 steamroller cores. These are your next-gen systems. Derive what you can and will.