Switzerland sure could spend a bit more.
Our gaming culture doesn't seem high.
Our gaming culture doesn't seem high.
And don't forget you have to translate the stuff in 2 to 5 languages in Europe, convert it to PAL, and often ship the games in different covers (in different languages). Business in Europe isn't easy.So unless my quick arithmetic is wrong, I'm getting a European total of:
$20,862,188,100.
(does not count Australia/PAL)
So, all of Europe combined is barely larger than the US? It's a lot of work to do all of that separate localization....
Also, remember that from a Japanese publisher's point of view, the European and North American markets will be split heavily with Western publishers/developers. That Japanese number is almost exclusively Japanese published business. Just a thought.