BladeoftheImmortal
Member
I like iron sights!
They serious about that head-swaying effect? Barf.
Does bailing out involve continuing to watch videos and commenting on them? What does staying onboard consist of?
1. This is obviously not the final build. This does NOT excuse the long wait, but people criticizing the sound design need to familiarize themselves with the concept of polish.
2. This is how Half-Life 2 plays. If the game looks clunky to you, or bland and slow, you're probably not a big fan of Half-Life 2 mods in general. Already, this mod looks like it can stand among the ranks of MINERVA, Mission Improbable, Precursor, Nightmare House 2, and Research and Development. And this being an HL remake, it will be three times the length of all of those. Don't know what any of those are? Then I'd recommend you something more along the lines of Portal, L4D, or Team Fortress 2.
3. The voice acting is no worse than the original Half-Life.
2. This is how Half-Life 2 plays. If the game looks clunky to you, or bland and slow, you're probably not a big fan of Half-Life 2 mods in general. Already, this mod looks like it can stand among the ranks of MINERVA, Mission Improbable, Precursor, Nightmare House 2, and Research and Development. And this being an HL remake, it will be three times the length of all of those. Don't know what any of those are? Then I'd recommend you something more along the lines of Portal, L4D, or Team Fortress 2.
Thought this immediately too. I was half expecting him to shout "METAL GEAR" after that fantastic "..........science team?" line.
3. The voice acting is no worse than the original Half-Life.
I was a member of the team for a brief moment back in..2005-2006? I don't remember the exact date, but back then the only new thing we had implemented a Grunt with very limited AI. VA hasn't improved since then, but that's the quality you get with practically no $$$
![]()
Just kill the project and forget that it ever existed.
Because there is no reason for this to exist. The original is perfectly playable and by the time this comes out, it's going to look dated just like the original does. So what does it offer over the original? Iron sights, campier voice acting, and rgb splits every time you get shot? It's a project that was horribly mismanaged, devoid of creativity, and way too large in scope to ever be completed in time and still look visually relevant. Valve at least has peerless art direction to carry the Source engine this far, these guys have nothing.Why?
Unless you're just jumping on illogical hate bandwagon then nevermind.
Nonsense.
The rest is rubbish. Every change they've made has been for the worse.
Because there is no reason for this to exist. The original is perfectly playable and by the time this comes out, it's going to look dated just like the original does.
Listen to the original audio.
http://www.youtube.com/watch?v=3fhu72Ygghg#t=22s
Then go back to the re-record.
http://www.youtube.com/watch?v=g-wfdgpCRXc&feature=youtu.be&t=1m25s
They're both pretty damn awful.
1. This is obviously not the final build. This does NOT excuse the long wait, but people criticizing the sound design need to familiarize themselves with the concept of polish.
2. This is how Half-Life 2 plays. If the game looks clunky to you, or bland and slow, you're probably not a big fan of Half-Life 2 mods in general. Already, this mod looks like it can stand among the ranks of MINERVA, Mission Improbable, Precursor, Nightmare House 2, and Research and Development. And this being an HL remake, it will be three times the length of all of those. Don't know what any of those are? Then I'd recommend you something more along the lines of Portal, L4D, or Team Fortress 2.
3. The voice acting is no worse than the original Half-Life.
Because there is no reason for this to exist. The original is perfectly playable and by the time this comes out, it's going to look dated just like the original does. So what does it offer over the original? Iron sights, campier voice acting, and rgb splits every time you get shot? It's a project that was horribly mismanaged, devoid of creativity, and way too large in scope to ever be completed in time and still look visually relevant. Valve at least has peerless art direction to carry the Source engine this far, these guys have nothing.
Are you actually trying to convince people that there were changes that could've been made that you would've been okay with? :lol
You really can't tell that the newer voice acting is fucking terrible in comparison?
Is there a Half Life HD project being worked on anywhere? I really just want it ported to a newer engine with slightly better graphics.
The problem starts when they start thinking that they're better than Valve at game design and Half Life.
Yes, why not? Sprucing up the graphics was just about the only thing they needed to do. The problem starts when they start thinking that they're better than Valve at game design and Half Life. You can argue that iron sights make for a better game, but they sure as shit do not make for a better Half Life.
The only thing to survive a video game over the test of time is its game design. Everything else gets outdated.
I don't understand where people are getting this from. It's really mind blowing the vitriol people have for a remake of HL1 done by modders for free. If you don't like it don't play it but why are people filled with so much hate about it?
So where exactly does the "it's free so you must love every last thing about it" argument end? Would it be okay if they added killstreaks from Call of Duty into the game? I mean, since it's free and all, it should be a perfectly legitimate and acceptable evolution right?
So what does tying an iron sight animation to the magnum's zoom change about its functionality?
So what does tying an iron sight animation to the magnum's zoom change about its functionality?
Iron sights... T_T